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* r600: Add support for GL_EXT_provoking_vertexAlex Deucher2009-09-042-0/+10
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* i965: Don't set the complete field when there is more VUE yet to come.Eric Anholt2009-09-041-1/+1
| | | | | This should help with things like lightsmark, but I don't have a testcase for this commit.
* i965: Add support for 2 threads in the GS.Eric Anholt2009-09-041-1/+4
| | | | | This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45.
* i965: Add support for KIL_NV in brw_wm_emit.cEric Anholt2009-09-042-0/+19
| | | | | I ran into this lack of support when writing a shader that always discarded the fragments.
* r600: fix Elts handlingAlex Deucher2009-09-042-3/+16
| | | | Patch from taiu on IRC. fixes bug 23585
* ARB prog: replace 'unsigned' with 'gl_state_index'Brian Paul2009-09-045-195/+195
| | | | Fixes compilation warnings with MSVC.
* ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOKBrian Paul2009-09-045-37/+23
| | | | | Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this.
* st/mesa: silence uninitialized var warningsBrian Paul2009-09-031-2/+2
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* st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted positionBrian Paul2009-09-031-0/+4
| | | | | If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position.
* st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardwareKeith Whitwell2009-09-031-14/+51
| | | | | | | | | | | | State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches.
* r600: rework cb/db setupAlex Deucher2009-09-033-130/+109
| | | | | | Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658.
* r600: make sure the active vertex shader bo is re-added to persistent list.Alex Deucher2009-09-031-0/+7
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* glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync()Brian Paul2009-09-034-8/+9
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* mesa: rename gl_sync_object::Status to StatusFlagBrian Paul2009-09-033-8/+8
| | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this.
* Add ARB_sync to the xorg sw dri driver.Eric Anholt2009-09-031-0/+2
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* savage: Fix driver build post-ARB_sync.Eric Anholt2009-09-032-8/+6
| | | | | Like s3v, clean up absurd use of Xlib in the driver, avoiding namespace pollution.
* s3v: Fix driver build for ARB_sync.Eric Anholt2009-09-031-3/+2
| | | | | | | This driver was including Xlibint.h to get the CARD32 typedef to use for 32-bit unsigned integers, which #defined Status to something. CARD32 isn't actually a 32-bit unsigned integer, so replacing with uint32_t usage should fix bugs on 64-bit along with the build.
* intel: Add support for ARB_sync.Eric Anholt2009-09-038-0/+147
| | | | | We currently weasel out of supporting the timeout parameter, but otherwise this extension looks ready, and should make the common case happy.
* ARB sync / swrast: Use GL_ARB_sync_functions instead of GL_ARB_sync. Oops.Ian Romanick2009-09-031-1/+1
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* Don't dereference function pointers in calls.Ian Romanick2009-09-031-7/+7
| | | | | | I'm apparently alone in prefering this calling convention, so I'll be a team player. :p Based on review comments by Brian Paul and Eric Anholt.
* Add syncobj.c to SConscriptIan Romanick2009-09-031-0/+1
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* Whitespace and include file clean-up.Ian Romanick2009-09-031-14/+0
| | | | Based on review comments by Brian Paul.
* Use MIN2 instead of open-coded versionIan Romanick2009-09-031-1/+2
| | | | Based on review comments by Brian Paul.
* ARB sync: Fix delete behavior and context destruction behaviorIan Romanick2009-09-034-24/+103
| | | | | | | I believe this resolves the outstanding issues WRT sync object deletetion. I have also added a large comment at the top of syncobj.c describing the expected memory management behavior. I'm still a little uncertain about the locking on ctx->Shared.
* Add dummy list node type 'struct simple_node'Ian Romanick2009-09-031-0/+5
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* ARB sync: Add support for GL_ARB_sync to swrastIan Romanick2009-09-0313-0/+541
| | | | | This isn't quite right yet. The delete behavior and the context clean-up needs some work.
* Eliminate trailing whitespace in extension_helper.cIan Romanick2009-09-032-674/+674
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* ARB sync: Regenerate files from previous commitIan Romanick2009-09-0310-5652/+6149
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* ARB sync: Add base infrastructure for GL_ARB_syncIan Romanick2009-09-033-0/+84
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* ARB sync: Add infrastructure for glGetInteger64vIan Romanick2009-09-036-1/+1862
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* mesa: fix typos in separable filter functionsBrian Paul2009-09-031-4/+4
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* mesa: compute tex env program key size based on nr_enabled_unitsBrian Paul2009-09-031-8/+18
| | | | | | | When no textures are enabled, the key size is 4 bytes. If unit[0] is enabled, the key size is 16 bytes. Inspired by a patch from Chris Wilson.
* swrast: wrap comment to 80 columns, remove dead codeBrian Paul2009-09-031-57/+6
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* mesa: use new combined PBO validate/map helpers in convolution/filter funcsBrian Paul2009-09-031-66/+23
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* mesa: use new combined PBO validate/map helpersBrian Paul2009-09-034-126/+43
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* mesa: combined PBO validate/map helpersBrian Paul2009-09-032-0/+98
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* mesa: use new _mesa_map_pbo_source/dest() functions in more placesBrian Paul2009-09-035-354/+192
| | | | | This trims down the code a bit. The next step would be to combine the validate and map operations into one helper...
* mesa: consolidate PBO map/unmap helpersBrian Paul2009-09-039-104/+60
| | | | | | | Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest().
* intel: helper to debug bufmgr (disabled)Brian Paul2009-09-031-0/+4
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* mesa: change ctx->Driver.BufferData() to return GLboolean for success/failureBrian Paul2009-09-035-20/+41
| | | | | Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
* r600: visual depth has no meaning here.Dave Airlie2009-09-031-12/+2
| | | | fbos get angry when this happens.
* r600: make sure the active shader bo is re-added to persistent list.Dave Airlie2009-09-031-0/+8
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* radeon: pass internal format into the miptree.Dave Airlie2009-09-033-11/+14
| | | | | | | We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times.
* radeon/dri2: add gl20 bits for r300/r600 just like dri1 doesDave Airlie2009-09-031-0/+2
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* Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵Eric Anholt2009-09-021-2/+0
| | | | | | | | | | ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624.
* intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range.Eric Anholt2009-09-022-15/+59
| | | | | | This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it.
* intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it.Eric Anholt2009-09-021-1/+1
| | | | It's probably uncommon, but would obviously have gone wrong.
* intel: Move MapBufferRange mesa state setting up to cover the 915 case.Eric Anholt2009-09-021-7/+7
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* Revert "mesa: fix the non-GNU C bit-field case"Brian Paul2009-09-021-2/+2
| | | | | | This reverts commit 4b08e7498230eac30eea1721f33994b30999acd4. Don't know what I was thinking there.
* mesa: fix the non-GNU C bit-field caseBrian Paul2009-09-021-2/+2
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