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* mesa: remove unneeded _mesa_reference_fragprog() callBrian Paul2008-12-181-4/+2
* mesa: updated commentsBrian Paul2008-12-181-10/+12
* mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...Brian Paul2008-12-171-1/+13
* mesa: fix fixed-function test in get_fp_input_mask() - again.Brian Paul2008-12-171-3/+5
* mesa: add missing cases for texture array targetsBrian Paul2008-12-171-6/+10
* Revert "mesa: fix vertex program test in get_fp_input_mask()"Brian Paul2008-12-171-1/+3
* mesa: fix vertex program test in get_fp_input_mask()Brian Paul2008-12-171-3/+1
* mesa: remove redundant Makefile linesBrian Paul2008-12-161-3/+1
* mesa: updated list of src filesBrian Paul2008-12-161-1/+2
* mesa: update SConscript with new source filesBrian Paul2008-12-161-1/+2
* Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-1641-4116/+4743
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| * mesa: disable debug outputBrian Paul2008-12-161-2/+2
| * mesa: fix some GLSL array regressionsBrian Paul2008-12-164-66/+85
| * mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functionsBrian Paul2008-12-155-521/+651
| * Merge branch 'glsl-1.20-v2'Brian Paul2008-12-1526-3470/+3835
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| | * mesa: bump glsl grammar revisionBrian Paul2008-12-1511-13/+13
| | * mesa: more re-org of variable declarations in glsl compilerBrian Paul2008-12-151-52/+56
| | * mesa: more comments, clean upBrian Paul2008-12-151-10/+12
| | * mesa: added comments, remove unused codeBrian Paul2008-12-151-32/+9
| | * mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()Brian Paul2008-12-151-18/+59
| | * mesa: use IFLOOR(x) instead of (int) FLOORF(x)Brian Paul2008-12-121-1/+1
| | * mesa: place glsl constant arrays in constant memoryBrian Paul2008-12-121-7/+93
| | * mesa: remove old size=4 limitBrian Paul2008-12-121-1/+0
| | * mesa: code clean-up in glsl compilerBrian Paul2008-12-121-7/+8
| | * mesa: remove unneeded swizzle init code in glsl compilerBrian Paul2008-12-121-18/+0
| | * mesa: disable glsl debug outputBrian Paul2008-12-121-2/+2
| | * mesa: remove unused varpool code in glsl compilerBrian Paul2008-12-124-26/+0
| | * mesa: basic array constructors work nowBrian Paul2008-12-121-13/+144
| | * mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul2008-12-121-0/+1
| | * mesa: remove incorrect array_len assignmentBrian Paul2008-12-121-1/+0
| | * mesa: array size fix in _slang_typeof_operation()Brian Paul2008-12-121-1/+9
| | * mesa: fix some more GLSL 1.20 array things.Brian Paul2008-12-122-12/+33
| | * mesa: more glsl function renamingBrian Paul2008-12-125-28/+28
| | * mesa: use _slang_alloc()Brian Paul2008-12-122-2/+2
| | * mesa: glsl compiler function renamingBrian Paul2008-12-1210-32/+32
| | * mesa: more glsl type/function movementBrian Paul2008-12-125-30/+14
| | * mesa: move some glsl compiler functions to different files to be more consistantBrian Paul2008-12-126-196/+197
| | * mesa: move _slang_locate_function() to different fileBrian Paul2008-12-124-83/+86
| | * mesa: remove unused fixup table code in glsl compilerBrian Paul2008-12-123-61/+1
| | * mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul2008-12-127-24/+92
| | * mesa: consolidate variable declaration initializer code for globals tooBrian Paul2008-12-111-19/+3
| | * mesa: move variable initializer IR generation into _slang_gen_var_decl()Brian Paul2008-12-111-79/+93
| | * mesa: simplify some glsl variable declaration codeBrian Paul2008-12-111-23/+21
| | * mesa: glsl clean-upsBrian Paul2008-12-114-47/+56
| | * mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul2008-12-1111-2836/+2974
| | * mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul2008-12-091-6/+18
| | * mesa: move _mesa_dlopen(), etc into separate dlopen.c fileBrian Paul2008-12-095-72/+147
| * | mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul2008-12-151-6/+18
| * | mesa: move _mesa_dlopen(), etc into separate dlopen.c fileBrian Paul2008-12-155-72/+147
| * | intel: stub out CompressedTexSubImage2D instead of segfaulting.Eric Anholt2008-12-153-0/+26