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* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-141/+63
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* remove conditional in RESET_STIPPLE to fix conformance failureBrian Paul2001-12-171-4/+4
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* updated vertex buffer identifiersBrian Paul2001-12-161-12/+13
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* divide by W and clipping now work - in pretty good shape nowBrian Paul2001-12-151-60/+59
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* temporary hack for divide by WBrian Paul2001-12-151-9/+12
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* better api trace/log messagesBrian Paul2001-12-153-191/+221
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* vertex program fixesBrian Paul2001-12-151-2/+1
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* disable debug printf's, fix a crashBrian Paul2001-12-155-15/+15
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* free the NormalLengthPtr if non-null in _tnl_free_immediate()Brian Paul2001-12-151-3/+9
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* added newline characters to trace stringsBrian Paul2001-12-141-748/+748
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* Remove rules that were put into place to deal with compiling files thatKarl Schultz2001-12-142-170/+2
| | | | | | are in subdirectories of this directory. The list of rules that were here was out of date for Mesa 4 and would likely get out of date again. It is better to have make handle it (e.g., use pmake -v on IRIX).
* minor tweaksBrian Paul2001-12-141-3/+5
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* minor dispatach table changesBrian Paul2001-12-142-20/+49
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* vertex program check-inBrian Paul2001-12-1456-2823/+6842
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* add dispatch offsets for vertex program functionsBrian Paul2001-12-141-175/+181
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* Remove const from save_TexParameteri to match prototype for glTexParameteri.Karl Schultz2001-12-131-2/+2
| | | | Allows compilation on IRIX.
* fixed errors in feedback for glDraw/CopyPixels and glBitmapBrian Paul2001-12-131-38/+23
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* special case blend optmizations (Jeremy Fitzhardinge)Brian Paul2001-12-131-6/+54
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* call FLUSH_VERTICES() in _mesaTexParameterfv() (bug 491832)Brian Paul2001-12-131-3/+25
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* fix for ubyte colorsKeith Whitwell2001-12-131-14/+14
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* fix primitive calculation in 1-line dlist immediates (molecules)Keith Whitwell2001-12-131-2/+2
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* fix glut tess lockupKeith Whitwell2001-12-111-8/+3
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* add inf and nan tests to swrast functionsKeith Whitwell2001-12-055-8/+23
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* fixed potential array overwrite problemBrian Paul2001-12-041-15/+9
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* prototype implementation of GL_ARB_depth_texture, GL_ARB_shadow, ↵Brian Paul2001-12-046-71/+266
| | | | GL_ARB_shadow_ambient
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-0416-2476/+2441
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* further tweak to dlist changeKeith Whitwell2001-12-041-2/+2
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* guard ResetStipple callsKeith Whitwell2001-12-031-3/+4
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* fx another place where PRIM_PARITY is calculatedKeith Whitwell2001-12-031-2/+5
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* simplify drawarrays pathsKeith Whitwell2001-12-031-36/+29
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* avoid side-effects in macro paramKeith Whitwell2001-12-031-3/+5
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* correctly reset input after dlist executionKeith Whitwell2001-12-031-3/+9
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* Corrected bad line breaks in macro definitions within code compiledKarl Schultz2001-11-301-7/+4
| | | | | | | | | when BEOS_THREADS is defined. This usually does not cause a problem when BEOS_THREADS is not defined, but the bad line break in this case put the "#name" text as the first non-white space in a line, causing the IRIX C preprocessor to think that it was a preprocessor directive, and that generated a distracting warning. I also fixed a couple of other line breaks that seemed wrong to me.
* Don't reset _tnl_CurrentInput when in DestroyContext.Alan Hourihane2001-11-301-2/+9
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* main trunk is now 4.1Karl Schultz2001-11-292-2/+2
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* update to version 4.0Karl Schultz2001-11-292-2/+2
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* use smaller buffer when decomposing large drawarrays, for cache goodnessKeith Whitwell2001-11-291-2/+2
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* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
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* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
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* don't directly call glSecondaryColor*EXT() or glFogCoord*EXT()Brian Paul2001-11-271-8/+8
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* don't use near and far for parameter namesBrian Paul2001-11-261-3/+3
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* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
| | | | in the windows compiler.
* Possible fix for vtk tristrip bugKeith Whitwell2001-11-261-2/+7
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* fix for bug 474479, remove Trace/* stuffBrian Paul2001-11-232-20/+12
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* Another locked drawarrys fixKeith Whitwell2001-11-221-3/+1
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* 3dnow normalize_normals broken, disableKeith Whitwell2001-11-191-2/+4
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* possible fix for cva ignore start index bugKeith Whitwell2001-11-191-2/+2
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* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-194-353/+707
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* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
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* fixed a glitchBrian Paul2001-11-192-687/+687
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