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* Allow external settings of MAX_WIDTH/HEIGHT.Tom Fogal2009-08-141-2/+7
* intel: in intel_context struct use typedef for sarea structTobias Doerffel2009-08-141-1/+1
* r600: emit SURFACE_BASE_UPDATE on depth base updates on rv6xxAlex Deucher2009-08-141-0/+8
* r600: move non-surface related cb state to general stateAlex Deucher2009-08-131-6/+12
* r600: move non-surface related depth state to general stateAlex Deucher2009-08-131-23/+15
* glsl: fix incorrect attribute sizeBrian Paul2009-08-131-1/+1
* tnl: if NAN_CHECK is enabled, also assert that pos.x != 0Brian Paul2009-08-131-0/+3
* mesa: s/assert/ASSERT/ in _mesa_reference_texobj()Brian Paul2009-08-131-2/+2
* mesa: rework error check in glGetTexLevelParameter(), remove tex_image_dimens...Brian Paul2009-08-131-47/+2
* mesa: if maxLevels==0, target is invalidBrian Paul2009-08-131-1/+4
* mesa: add extension checks in _mesa_max_texture_levels()Brian Paul2009-08-131-6/+9
* mesa: minor clean-ups in bumpmap functionsBrian Paul2009-08-131-14/+39
* mesa: use _mesa_get_current_tex_unit() in more placesBrian Paul2009-08-135-61/+53
* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-135-224/+225
* mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul2009-08-135-242/+275
* mesa: short-circuit no-change in _mesa_DepthRange()Brian Paul2009-08-131-0/+4
* i965: fix cube map on IGDNGXiang, Haihao2009-08-131-5/+8
* glsl: remove duplicate frag input entryBrian Paul2009-08-121-1/+0
* Merge branch 'new-frag-attribs'Brian Paul2009-08-1211-139/+71
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| * swrast: fix incorrect texcoord attribute testBrian Paul2009-07-311-3/+3
| * mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-2911-138/+69
* | mesa: const qualifiersBrian Paul2009-08-121-2/+2
* | vbo: use _mesa_is_bufferobj()Brian Paul2009-08-124-18/+21
* | mesa: use _mesa_is_bufferobj()Brian Paul2009-08-1212-46/+49
* | mesa: use _mesa_is_bufferobj()Brian Paul2009-08-121-17/+17
* | mesa: new _mesa_is_bufferobj() functionBrian Paul2009-08-121-0/+12
* | i965: Make the cube mapping RCP use a writemask.Eric Anholt2009-08-121-2/+2
* | i965: Allocate destination registers for GLSL TEX instructions contiguously.Eric Anholt2009-08-121-0/+24
* | i965: drop dead scalar handling in GLSL.Eric Anholt2009-08-122-14/+0
* | i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.Eric Anholt2009-08-121-2/+2
* | i965: Drop GLSL ABS code, which is translated away in brw_wm_fp.Eric Anholt2009-08-121-20/+0
* | i965: Drop code for emitting OPCODE_SUB, since brw_wm_fp.c makes it an ADD.Eric Anholt2009-08-121-21/+0
* | i965: Store the dispatch width in the WM compile struct.Eric Anholt2009-08-122-0/+3
* | i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.Eric Anholt2009-08-125-69/+103
* | i965: Flag ARL-using programs as requiring brw_wm_glsl.cEric Anholt2009-08-121-0/+1
* | i965: Remove some unused WM opcode args.Eric Anholt2009-08-121-6/+4
* | i965: Avoid re-uploading the index buffer when we don't need to.Eric Anholt2009-08-125-16/+55
* | r600: fix warningAlex Deucher2009-08-122-3/+3
* | r600: state cleanupsAlex Deucher2009-08-124-52/+40
* | r600: clean up Create/DestroyContextAlex Deucher2009-08-123-15/+6
* | r200: Prevent TexGenMatrix from leaking when destroying r200 context.Pauli Nieminen2009-08-122-5/+17
* | vbo: fix incorrect pointerBrian Paul2009-08-121-1/+1
* | glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul2009-08-121-0/+19
* | glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul2009-08-124-103/+199
* | vbo: Avoid extra validation of DrawElements.Eric Anholt2009-08-1217-117/+156
* | radeon: Minor warnings cleanup.Eric Anholt2009-08-125-7/+16
* | i965: Use _MaxElement instead of index-calculated min/max for VBO bounds.Eric Anholt2009-08-121-2/+3
* | radeon: Add protection against recursive DRM locking.Pauli Nieminen2009-08-124-3/+64
* | r600: A shader is bound that exports Z as a float into Red channelCooper Yuan2009-08-122-0/+4
* | mesa: handle glDrawPixels images which are larger than max rect texture sizeBrian Paul2009-08-111-3/+47