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* | i965: Fix varying payload reg assignment for the non-GLSL-instructions path.Eric Anholt2009-05-141-8/+10
* | i965: Fix register allocation of GLSL fp inputs.Eric Anholt2009-05-144-13/+27
* | intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt2009-05-141-1/+2
* | intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt2009-05-141-1/+2
* | i965: fix 1D texture borders with GL_CLAMP_TO_BORDERRobert Ellison2009-05-141-0/+10
* | i965: send all warnings through _mesa_warning()Robert Ellison2009-05-141-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-131-1/+2
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| * intel: added null ptr checkBrian Paul2009-05-131-1/+2
* | intel: enable GL_APPLE_vertex_array_objectBrian Paul2009-05-131-0/+2
* | st/mesa: enable GL_APPLE_vertex_array_object for gallium driversBrian Paul2009-05-132-0/+7
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-134-29/+76
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| * intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul2009-05-133-29/+75
| * mesa: delete array objects before buffer objects during context tear-downBrian Paul2009-05-131-1/+2
| * mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul2009-05-131-31/+33
| * mesa: reference counting for gl_array_objectBrian Paul2009-05-134-13/+84
| * Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick2009-05-111-1/+2
* | i965: enable additional code in emit_fb_write()Brian Paul2009-05-121-11/+10
* | i965: increase BRW_EU_MAX_INSNBrian Paul2009-05-121-1/+1
* | i965: commentBrian Paul2009-05-121-0/+4
* | intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt2009-05-121-1/+1
* | intel: Map write-only buffer objects through the GTT when possible.Eric Anholt2009-05-122-2/+15
* | i915: Fix driver after HW glGenerateMipmap commit.Eric Anholt2009-05-121-0/+1
* | swrast: update/restore the opt_sample_rgb/rgba_2d() functionsBrian Paul2009-05-121-15/+9
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-112-6/+17
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| * st: do proper refcounting for framebuffer surfacesBrian Paul2009-05-112-6/+17
| * mesa: Fixed a texture memory leakBrian Paul2009-05-111-0/+3
| * mesa: set version to 7.5-rc1Brian Paul2009-05-081-1/+1
| * mesa/st: keep surface_copy arguments positiveKeith Whitwell2009-05-082-3/+68
| * mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell2009-05-081-3/+0
| * mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell2009-05-081-8/+15
| * mesa: Make _mesa_share_state thread safe.José Fonseca2009-05-081-2/+9
| * mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-086-11/+153
| * mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell2009-05-081-1/+1
* | mesa: updated comments for _mesa_generate_mipmap()Brian Paul2009-05-111-2/+5
* | i965: handle extended swizzle terms (0,1) in get_src_reg()Brian Paul2009-05-111-0/+8
* | mesa: better handling/printing of driver-specific opcodes, register filesBrian Paul2009-05-112-4/+14
* | i965: improve debug loggingRobert Ellison2009-05-083-14/+86
* | i965: fix memory leak in context/renderbuffer region managementRobert Ellison2009-05-081-4/+60
* | i965: fix segfault on low memory conditionsRobert Ellison2009-05-081-0/+7
* | mesa: Fixed a texture memory leakRobert Ellison2009-05-081-0/+3
* | intel: Add a metaops version of glGenerateMipmapEXT/SGIS_generate_mipmaps.Eric Anholt2009-05-0810-76/+303
* | intel: Put the constant texcoords used in metaops into a vbo.Eric Anholt2009-05-085-40/+102
* | i965: const qualifiersBrian Paul2009-05-081-2/+2
* | mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul2009-05-081-1/+1
* | mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul2009-05-081-0/+4
* | glsl: check number of varying variables against the limitBrian Paul2009-05-081-4/+9
* | mesa: issue warning for out of bounds array indexesBrian Paul2009-05-081-0/+2
* | i965: don't use GRF regs 126,127 for WM programsBrian Paul2009-05-082-5/+28
* | glsl: set vertex/fragment program Ids to aid with debuggingBrian Paul2009-05-081-0/+4
* | mesa: more shader debug code (disabled)Brian Paul2009-05-081-0/+4