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* Lift common winsys functions into pipe's new p_winsys.Keith Whitwell2007-08-1033-896/+494
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* fix image orientationBrian2007-08-101-5/+8
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* readpixels handles any format/type/packing/transfer ops nowBrian2007-08-101-10/+56
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* setup sampler state, computed wincoords with pixel zoom factorsBrian2007-08-101-30/+59
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* don't hardcode cppBrian2007-08-101-6/+8
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* added st_sizeof_format()Brian2007-08-102-0/+13
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* basic texture-based glDrawPixels path worksBrian2007-08-101-21/+60
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* use st_mesa_format_to_pipe_format()Brian2007-08-101-17/+2
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* added st_mesa_format_to_pipe_format()Brian2007-08-102-0/+18
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* alignment/pitch/width clean-upsBrian2007-08-102-7/+19
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* minor clean-upsBrian2007-08-101-17/+16
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* Handle glFlush/glFinish through the state tracker.Keith Whitwell2007-08-1015-57/+212
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* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-109-33/+44
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* fix asst glitchesBrian2007-08-101-3/+3
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* Add SGT/LT/GE/LE/EQ/NE opcodes for ps/vs_2_x.michal2007-08-101-0/+10
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* Support predicates.michal2007-08-101-17/+54
| | | | | | | | | | | Predicates, as per D3D9 spec, are a complete subset of NVIDIA's condition codes. However, due to its broad support in non-NVIDIA hardware, it is being exposed in TGSI to ease hw driver development. Two decomposition functions are expected in the future. 1. GetRidOfPredicates() - predicates are implemented with condition codes. 2. There is no second function, it's just this pesky VI that does not allow me to move with arrow keys and so I cannot edit previous paragraphs.
* added st_cb_readpixels.cBrian2007-08-101-1/+2
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* use st_cb_readpixels.cBrian2007-08-101-0/+3
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* glReadPixelsBrian2007-08-102-0/+111
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* add missing break stmtBrian2007-08-101-0/+1
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* more render to texture workBrian2007-08-101-11/+8
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* sketch out some render-to-texture codeBrian2007-08-101-2/+16
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* remove some temporary hacksBrian2007-08-101-47/+3
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* added pipe_surface_unreference()Brian2007-08-101-0/+11
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* include surface.offset in address calculationsBrian2007-08-101-10/+24
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* Clean up / sanitize debuggingKeith Whitwell2007-08-106-64/+40
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* Missing filesKeith Whitwell2007-08-102-0/+491
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* Remove dead include lineKeith Whitwell2007-08-101-1/+0
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* Fix merge issueKeith Whitwell2007-08-102-16/+19
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* Give softpipe a native texture layout of its own.Keith Whitwell2007-08-101-3/+344
| | | | Basically the same as the 945's for now.
* Add printf handlers, pass pci id and move texlayout code to driver.Keith Whitwell2007-08-109-525/+37
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* Pass pci_id to i915_create()Keith Whitwell2007-08-103-7/+43
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* Add a printf method to winsys and use for all debugging.Keith Whitwell2007-08-107-109/+164
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* Add a printf method to winsys. Not currently used.Keith Whitwell2007-08-101-0/+4
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* obsolete filesBrian2007-08-102-94/+0
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* no longer need intel_surface.cBrian2007-08-101-1/+0
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* move intel_supported_formats() into intel_context.cBrian2007-08-101-1/+18
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* we can now just rely on softpipe for surface creation, quad_read/write, etcBrian2007-08-103-224/+1
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* flesh out w/ more formats, y=0=top conventionBrian2007-08-101-148/+116
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* return (softpipe) in GL_RENDERER string - temporarilyBrian2007-08-101-1/+1
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* rename st_cb_teximage.h st_format.hBrian2007-08-105-6/+6
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* Rename (file contains surface format-related functions)Brian2007-08-102-0/+0
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* code movementBrian2007-08-104-266/+219
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* invert Y axisBrian2007-08-101-19/+16
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* asst changes to get softpipe rendering again (no zbuf support for now)Brian2007-08-096-216/+369
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* init strb->Base.DataType appropriately, clean-upsBrian2007-08-092-3/+13
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* export softpipe_init_surface_funcs()Brian2007-08-092-7/+7
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* added null ptr checksBrian2007-08-091-4/+9
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* Split texfilter enums to match common hardware usage.Keith Whitwell2007-08-094-26/+54
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* silence warningKeith Whitwell2007-08-091-1/+1
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