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* Move some code from prog_print.c to prog_instruction.cBrian2006-12-142-112/+112
* Renamed from s_nvfragprog.[ch]Brian2006-12-142-0/+1729
* Updated includes.Brian2006-12-142-2/+4
* chmod a-xBrian2006-12-141-0/+0
* Updated includes.Brian2006-12-143-2/+6
* Updated includes.Brian2006-12-144-4/+9
* Updated #includes after splitting program.hBrian2006-12-144-3/+11
* Move many functions into new files.Brian2006-12-142-1855/+4
* Split the program.[ch] files into several new files.Brian2006-12-148-0/+2482
* Modify _mesa_strdup() so it handles NULL correctly.Brian2006-12-141-6/+14
* Updates for new linker (merged varying/uniform vars).Brian2006-12-141-7/+11
* Assorted fix-ups for the new linker.Brian2006-12-142-3/+18
* The new linker actually does a few things right now:Brian2006-12-141-140/+261
* New functions for cloning programs and parameter lists.Brian2006-12-142-11/+131
* Remove include of s_arbshader.hBrian2006-12-141-1/+0
* Remove unneeded -I directories (3Dlabs headers).Brian2006-12-131-2/+0
* Obsolete.Brian2006-12-132-180/+0
* Remove unused 3Dlabs code.Brian2006-12-1358-25555/+0
* Remove unused 3Dlabs code.Brian2006-12-134-405/+0
* Checkpoint GLSL compiler work. Add new sources, remove obsolete.Brian2006-12-131-33/+6
* Obsolete.Brian2006-12-131-332/+0
* Not needed.Brian2006-12-131-78/+0
* Retire old GLSL shader code.Brian2006-12-132-162/+0
* Checkpoint for GLSL compiler changes.Brian2006-12-136-61/+76
* Checkpoint work for new GLSL compiler back-end.Brian2006-12-1316-316/+346
* Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian2006-12-1316-1190/+1527
* Rewrite/simplify most built-in functions to use updated set of __asm instruct...Brian2006-12-133-670/+1105
* Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian2006-12-1329-339/+5016
* Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis2006-12-128-765/+305
* Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis2006-12-121-0/+3
* Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis2006-12-121-7/+10
* i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt2006-12-092-19/+31
* fix bug#9237Xiang, Haihao2006-12-081-4/+4
* fix bug#9045Xiang, Haihao2006-12-081-2/+3
* i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer2006-12-071-8/+11
* Make git ignore some more generated files.Michel Dänzer2006-12-061-0/+3
* Make git ignore files only generated at build time.Michel Dänzer2006-12-066-0/+10
* Re-generate options.h with Swedish translations.Michel Dänzer2006-12-062-5/+66
* Swedish translation of driconf options.Daniel Nylander2006-12-061-0/+226
* Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ...Gary Wong2006-12-024-99/+147
* Be aware that the surface storage can change between locks.Claudio Ciccani2006-12-011-22/+22
* Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ...Claudio Ciccani2006-12-011-28/+52
* Fix an infinite loop error that may occur when many contexts are boundThomas Hellström2006-12-011-2/+7
* Fixed compilation errors/warnings.Claudio Ciccani2006-12-011-33/+32
* the following improvements to linux-fbdev:Sean D'Epagnier2006-11-301-2/+2
* fix mixed conventional / generic vertex arrays which caused a wrong array ord...Roland Scheidegger2006-11-303-1/+116
* check for target instead of program->Target in _tnl_program_string, avoids se...Roland Scheidegger2006-11-291-1/+1
* fix a bug in the sanity code when outputting vertex progsRoland Scheidegger2006-11-291-1/+1
* call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ...Roland Scheidegger2006-11-292-0/+5
* Add accelerated CopyPixels for non-overlapping, 1:1 blits.Eric Anholt2006-11-2910-15/+213