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* Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol2006-08-0112-7/+180
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* renderbuffer fixes (Sean D'Epagnier)Brian Paul2006-08-011-10/+21
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* Fixed warnings.Claudio Ciccani2006-08-011-39/+99
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* fix #6991Aapo Tahkola2006-07-312-21/+10
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* Add support for GL_MESA_shader_debug.Michal Krol2006-07-302-2370/+2417
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* Program to convert .syn file to .h headers.Michal Krol2006-07-301-0/+72
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* Add support for GL_MESA_shader_debug.Michal Krol2006-07-301-0/+32
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* Fix build failure in the savage driver.Eric Anholt2006-07-281-1/+1
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* r300_emit.h cleanup.Jerome Glisse2006-07-275-217/+240
| | | | | | | Remove unused macro Replace LOCAL_VAR, PREFIX* Indent code Remove radeon redundant CP type 3 packet
* load SLANG_FRAGMENT_FIXED_SECONDARYCOLORBrian Paul2006-07-211-0/+10
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* just reindentBrian Paul2006-07-211-64/+60
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* check for non-nill pwc in WMesaMakeCurrent(), bug 7585Brian Paul2006-07-211-1/+1
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* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-2035-221/+233
| | | | "gl_" to match other structs.
* move/update commentsBrian Paul2006-07-201-37/+33
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* use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul2006-07-201-3/+3
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* Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ↵Brian Paul2006-07-203-23/+26
| | | | ctx->Light.ShadeModel
* remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul2006-07-201-17/+1
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* For glGetTexImage(), move the _mesa_validate_pbo_access() error check intoBrian Paul2006-07-192-13/+25
| | | | _mesa_GetTexImage() so it's not needed in the fallback or driver functions.
* Several loops over the map1/2 evaluator arrays were incorrect.Brian Paul2006-07-193-19/+33
| | | | | | | | There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for those loops. Also, fix priority of GL_NV_vertex_program generic maps - they override the conventional maps. See bug 7564.
* indentation fixBrian Paul2006-07-181-5/+5
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* add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()Brian Paul2006-07-181-1/+5
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* Compute ctx->Color._LogicOpEnabled in one place instead of four places!Brian Paul2006-07-183-30/+22
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* A small logic error.Rune Petersen2006-07-151-1/+1
| | | | | | | | We need to call do_swizzle() when the scaler _or_ vector unit have a swizzle other 000/ZERO/111/ONE. This ensures that the gloss on banners in ut2004 is not angel-dependent (since when was banners glossy?).
* define FLT_MAX_EXP to 128 if undefinedBrian Paul2006-07-131-1/+4
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* LIB_DIR is now just 'lib' or 'lib64'Brian Paul2006-07-136-27/+27
| | | | | Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets. Patch by Hanno Böck.
* fix another memleakTilman Sauerbeck2006-07-121-0/+4
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* free array objects properly (bug 7493)Brian Paul2006-07-111-0/+14
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* free GL2Objects unconditionallyTilman Sauerbeck2006-07-111-2/+0
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* free the ArrayObjects hash tableTilman Sauerbeck2006-07-111-0/+5
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* only access ss->BufferObjects if it's declaredTilman Sauerbeck2006-07-111-2/+5
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* _mesa_destroy_context() frees radeon->glCtx so we must not access it afterwardsTilman Sauerbeck2006-07-111-5/+6
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* Revert the SiS and Unichrome DRM version check changes.Thomas Hellström2006-07-112-45/+2
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* The SiS and Unichrome drivers assume that the handle to theThomas Hellström2006-07-106-15/+55
| | | | AGP map is equivalent to the AGP physical address. Fix this.
* Fix #7195Aapo Tahkola2006-07-092-2/+20
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* Don't include unused header files.Kristian Høgsberg2006-07-062-2/+0
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* R300_RR_ROUTE_1 still needs to be initialized.Aapo Tahkola2006-07-051-0/+2
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* Add R300_VAP_CNTL 0x2140 and cosmetic cleanup.Jerome Glisse2006-07-041-395/+498
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* enable hw antialiasing (Martijn van Oosterhout)Brian Paul2006-07-041-2/+27
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* additional clipping/viewport fixes (Martijn van Oosterhout)Brian Paul2006-07-031-0/+11
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* some minor simplifications (same as in r300 driver) since mesa's internally ↵Roland Scheidegger2006-07-031-23/+17
| | | | used swizzle and writemask flags are identical to the bits used on the hardware, use a macro to error out if these assumptions are no longer true.
* check if radeon_drm.h from libdrm is new enough, otherwise print an error to ↵Roland Scheidegger2006-07-031-0/+4
| | | | make it easier to figure out why it won't compile...
* Add copyright header and minor cleanup.Jerome Glisse2006-07-031-8/+37
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* disable a new mem leak check until we're sure it's validBrian Paul2006-07-031-0/+2
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* fix clipping bug on context change (Martijn van Oosterhout)Brian Paul2006-07-031-0/+9
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* initialize offset to avoid bogus warnings from valgrindTilman Sauerbeck2006-07-011-1/+1
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* Vertex/fragment program patches (Rune Petersen)Brian Paul2006-06-302-5/+5
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* clipping fixes (Martijn van Oosterhout)Brian Paul2006-06-301-4/+14
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* clean-upsBrian Paul2006-06-301-23/+26
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* use _mesa_HashDeleteAll()Brian Paul2006-06-301-14/+15
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* In free_shared_state(), use new _mesa_HashDeleteAll() function to deleteBrian Paul2006-06-301-79/+82
| | | | textures, display lists, programs, VBOs, etc. Less code and more efficient.