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* mesa: fix some incorrect error checks in _mesa_error_check_format_type()Brian Paul2009-08-071-17/+34
* mesa: do error checking on glCopyPixels() type parameterBrian Paul2009-08-071-8/+15
* mesa: use a more logical flag in _mesa_set_vp_override()Brian Paul2009-08-071-1/+1
* mesa: new _mesa_copy_client_array() functionBrian Paul2009-08-072-0/+29
* i965: minor context commentsBrian Paul2009-08-071-1/+5
* intel: minor context commentsBrian Paul2009-08-071-1/+5
* intel: move blit call out of assert()Brian Paul2009-08-071-7/+9
* intel: fix typo: s/softare/software/Brian Paul2009-08-071-2/+2
* mesa: fix commentBrian Paul2009-08-071-4/+3
* radeon: enable tiling fallbacks in 3D driver.Dave Airlie2009-08-073-1/+28
* radeon span: add r200 depth/stencil span read/writingDave Airlie2009-08-071-13/+111
* r200: fix scissor emission for r200 under kmsDave Airlie2009-08-071-18/+24
* GL_ARB_vertex_array_bgra is (basically) a synonym for the EXT versionIan Romanick2009-08-061-0/+1
* Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.Alan Hourihane2009-08-061-0/+1
* mesa: IgnoresJakob Bornecrantz2009-08-061-0/+1
* i965: Fix source depth reg setting for FSes reading and writing to depth.Eric Anholt2009-08-053-1/+5
* mesa/st: Add support for binding pipe surface to texture.Chia-I Wu2009-08-054-16/+107
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-054-2/+72
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-057-195/+286
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| * st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)Brian Paul2009-08-051-29/+80
| * mesa: generate GL_INVALID_OPERATION for missing z/stencil when blittingBrian Paul2009-08-051-2/+6
| * st/mesa: fix Y inversion and optimize st_BlitFramebuffer()Brian Paul2009-08-051-3/+25
| * mesa: make _mesa_clip_blit() a shared functionBrian Paul2009-08-053-180/+187
| * intel: Fix inverted test for disabling flushing of front buffer output.Brian Paul2009-08-041-1/+1
| * intel: Wait on the last swapbuffers to complete before queuing a new one.Brian Paul2009-08-043-0/+28
| * texenv: Use VP->Current, since _Current isn't updated at this point.Brian Paul2009-08-041-1/+1
| * texenv: Match state.c in deciding whether we'll be using a vertex shader.Brian Paul2009-08-041-0/+1
| * texenv: Add missing dependency on VP changes.Brian Paul2009-08-041-1/+2
| * st/mesa: we don't support GL_NV_point_sprite (see comment)Brian Paul2009-08-031-1/+3
* | r200: emit colorpitchDave Airlie2009-08-051-2/+2
* | i965: Fix dangerous warning I let slip in.Eric Anholt2009-08-041-1/+1
* | i965: Respect CondSwizzle in OPCODE_IF.Eric Anholt2009-08-041-1/+21
* | i965: Emit conditional code updates as required for GLSL VS if statements.Eric Anholt2009-08-041-0/+13
* | i965: Don't set pop_count in the reserved MBZ area of IF statements.Eric Anholt2009-08-041-1/+1
* | i965: Print out ELSE and ENDIF src1 arguments like IF does.Eric Anholt2009-08-041-2/+2
* | r200: fix off-by-one errors causing 6th texture unit to not workRoland Scheidegger2009-08-051-2/+2
* | r200: fix compiler warning (unused var)Roland Scheidegger2009-08-051-2/+0
* | radeon: fix miptree comparison breakageRoland Scheidegger2009-08-051-1/+2
* | intel: implement intelCompressedTexSubImage2DRoland Scheidegger2009-08-051-21/+44
* | intel: Add support for EXT_provoking_vertex.Eric Anholt2009-08-0411-24/+131
* | i965: Spell "conditional" correctly.Eric Anholt2009-08-043-16/+16
* | i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}.Eric Anholt2009-08-048-12/+47
* | i965: Initial import of disasm code from intel-gen4asm.Eric Anholt2009-08-041-0/+901
* | i965: warning fixEric Anholt2009-08-041-1/+1
* | mesa: log the shader checksumBrian Paul2009-08-041-1/+1
* | mesa: compute, print shader checksumBrian Paul2009-08-041-2/+6
* | mesa: added gl_shader::SourceChecksum field (for debug purposes)Brian Paul2009-08-041-0/+1
* | mesa: added _mesa_str_checksum()Brian Paul2009-08-042-0/+17
* | mesa: clean-up error debug/count codeBrian Paul2009-08-041-30/+41
* | mesa: reset ErrorDebugCount to zero in glGetString()Brian Paul2009-08-041-0/+1