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mesa
Commit message (
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Author
Age
Files
Lines
*
mesa: fix some incorrect error checks in _mesa_error_check_format_type()
Brian Paul
2009-08-07
1
-17
/
+34
*
mesa: do error checking on glCopyPixels() type parameter
Brian Paul
2009-08-07
1
-8
/
+15
*
mesa: use a more logical flag in _mesa_set_vp_override()
Brian Paul
2009-08-07
1
-1
/
+1
*
mesa: new _mesa_copy_client_array() function
Brian Paul
2009-08-07
2
-0
/
+29
*
i965: minor context comments
Brian Paul
2009-08-07
1
-1
/
+5
*
intel: minor context comments
Brian Paul
2009-08-07
1
-1
/
+5
*
intel: move blit call out of assert()
Brian Paul
2009-08-07
1
-7
/
+9
*
intel: fix typo: s/softare/software/
Brian Paul
2009-08-07
1
-2
/
+2
*
mesa: fix comment
Brian Paul
2009-08-07
1
-4
/
+3
*
radeon: enable tiling fallbacks in 3D driver.
Dave Airlie
2009-08-07
3
-1
/
+28
*
radeon span: add r200 depth/stencil span read/writing
Dave Airlie
2009-08-07
1
-13
/
+111
*
r200: fix scissor emission for r200 under kms
Dave Airlie
2009-08-07
1
-18
/
+24
*
GL_ARB_vertex_array_bgra is (basically) a synonym for the EXT version
Ian Romanick
2009-08-06
1
-0
/
+1
*
Ensure GL_EXT_blend_equation_separate is enabled when 2.0 is enabled.
Alan Hourihane
2009-08-06
1
-0
/
+1
*
mesa: Ignores
Jakob Bornecrantz
2009-08-06
1
-0
/
+1
*
i965: Fix source depth reg setting for FSes reading and writing to depth.
Eric Anholt
2009-08-05
3
-1
/
+5
*
mesa/st: Add support for binding pipe surface to texture.
Chia-I Wu
2009-08-05
4
-16
/
+107
*
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
2009-08-05
4
-2
/
+72
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-08-05
7
-195
/
+286
|
\
|
*
st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete)
Brian Paul
2009-08-05
1
-29
/
+80
|
*
mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting
Brian Paul
2009-08-05
1
-2
/
+6
|
*
st/mesa: fix Y inversion and optimize st_BlitFramebuffer()
Brian Paul
2009-08-05
1
-3
/
+25
|
*
mesa: make _mesa_clip_blit() a shared function
Brian Paul
2009-08-05
3
-180
/
+187
|
*
intel: Fix inverted test for disabling flushing of front buffer output.
Brian Paul
2009-08-04
1
-1
/
+1
|
*
intel: Wait on the last swapbuffers to complete before queuing a new one.
Brian Paul
2009-08-04
3
-0
/
+28
|
*
texenv: Use VP->Current, since _Current isn't updated at this point.
Brian Paul
2009-08-04
1
-1
/
+1
|
*
texenv: Match state.c in deciding whether we'll be using a vertex shader.
Brian Paul
2009-08-04
1
-0
/
+1
|
*
texenv: Add missing dependency on VP changes.
Brian Paul
2009-08-04
1
-1
/
+2
|
*
st/mesa: we don't support GL_NV_point_sprite (see comment)
Brian Paul
2009-08-03
1
-1
/
+3
*
|
r200: emit colorpitch
Dave Airlie
2009-08-05
1
-2
/
+2
*
|
i965: Fix dangerous warning I let slip in.
Eric Anholt
2009-08-04
1
-1
/
+1
*
|
i965: Respect CondSwizzle in OPCODE_IF.
Eric Anholt
2009-08-04
1
-1
/
+21
*
|
i965: Emit conditional code updates as required for GLSL VS if statements.
Eric Anholt
2009-08-04
1
-0
/
+13
*
|
i965: Don't set pop_count in the reserved MBZ area of IF statements.
Eric Anholt
2009-08-04
1
-1
/
+1
*
|
i965: Print out ELSE and ENDIF src1 arguments like IF does.
Eric Anholt
2009-08-04
1
-2
/
+2
*
|
r200: fix off-by-one errors causing 6th texture unit to not work
Roland Scheidegger
2009-08-05
1
-2
/
+2
*
|
r200: fix compiler warning (unused var)
Roland Scheidegger
2009-08-05
1
-2
/
+0
*
|
radeon: fix miptree comparison breakage
Roland Scheidegger
2009-08-05
1
-1
/
+2
*
|
intel: implement intelCompressedTexSubImage2D
Roland Scheidegger
2009-08-05
1
-21
/
+44
*
|
intel: Add support for EXT_provoking_vertex.
Eric Anholt
2009-08-04
11
-24
/
+131
*
|
i965: Spell "conditional" correctly.
Eric Anholt
2009-08-04
3
-16
/
+16
*
|
i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}.
Eric Anholt
2009-08-04
8
-12
/
+47
*
|
i965: Initial import of disasm code from intel-gen4asm.
Eric Anholt
2009-08-04
1
-0
/
+901
*
|
i965: warning fix
Eric Anholt
2009-08-04
1
-1
/
+1
*
|
mesa: log the shader checksum
Brian Paul
2009-08-04
1
-1
/
+1
*
|
mesa: compute, print shader checksum
Brian Paul
2009-08-04
1
-2
/
+6
*
|
mesa: added gl_shader::SourceChecksum field (for debug purposes)
Brian Paul
2009-08-04
1
-0
/
+1
*
|
mesa: added _mesa_str_checksum()
Brian Paul
2009-08-04
2
-0
/
+17
*
|
mesa: clean-up error debug/count code
Brian Paul
2009-08-04
1
-30
/
+41
*
|
mesa: reset ErrorDebugCount to zero in glGetString()
Brian Paul
2009-08-04
1
-0
/
+1
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