index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
Commit message (
Expand
)
Author
Age
Files
Lines
*
Indent. Remove GL dependencies. Simplify. Add rtasm instructions.
michal
2007-08-24
3
-1351
/
+1400
*
Add tgsi_sse2.
michal
2007-08-24
4
-2
/
+1755
*
remove deleted i915_state_fragprog.c
Brian
2007-08-24
1
-1
/
+0
*
fix a tracking of changed lighting state
Brian
2007-08-24
1
-1
/
+6
*
add some warnings about bitmaps/copypixels
Brian
2007-08-24
1
-0
/
+2
*
disable debug
keithw
2007-08-24
1
-1
/
+1
*
remove dead file
keithw
2007-08-24
2
-66
/
+0
*
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-24
1
-1
/
+7
*
sampler state tweaks
keithw
2007-08-24
2
-6
/
+3
*
Fix user-defined clip planes. They seem to work properly now.
Brian
2007-08-24
5
-40
/
+63
*
re-enable compute_clipmask() call
Brian
2007-08-24
1
-1
/
+1
*
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
Brian
2007-08-24
1
-6
/
+13
*
Fixup include paths after rename
Keith Whitwell
2007-08-24
15
-20
/
+20
*
Rename tgsi "core" directory
Keith Whitwell
2007-08-24
14
-0
/
+0
*
track more vertex-related state changes
Brian
2007-08-23
1
-1
/
+5
*
added GL_STENCIL_INDEX8_EXT
Brian
2007-08-23
1
-0
/
+3
*
fix-up stencil buffers
Brian
2007-08-23
1
-1
/
+7
*
check for null ptr in xm_buffer_unreference()
Brian
2007-08-23
1
-9
/
+11
*
Use vertex_info struct for softpipe - lots of clean-up.
Brian
2007-08-23
3
-62
/
+51
*
remove dead code
Brian
2007-08-23
1
-38
/
+10
*
Vertex shader outputs are now tightly packed into the output slots.
Brian
2007-08-23
4
-55
/
+62
*
Need to copy header->edgeflags to tmp when creating new prim_header.
Brian
2007-08-23
3
-0
/
+3
*
minor improvement to get_vertex() in-use flag setting
Brian
2007-08-23
1
-4
/
+2
*
fix an edgeflag logic error, see comments
Brian
2007-08-23
1
-0
/
+5
*
fix incorrect vertex index for POLYGON drawing
Brian
2007-08-23
1
-1
/
+1
*
get rid of VERT_RESULT_ usage
Brian
2007-08-23
1
-8
/
+2
*
map Mesa vertex attribs/arrays to TGSI attribs
Brian
2007-08-23
1
-5
/
+69
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
18
-286
/
+228
*
TGSI_ATTRIB_ tokens
Brian
2007-08-23
1
-0
/
+47
*
define new TGSI_ATTRIB_ tokens for program inputs/outputs, plus translation f...
Brian
2007-08-23
2
-0
/
+249
*
comment about code duplication
Brian
2007-08-23
1
-0
/
+1
*
clean-up comments
Brian
2007-08-23
2
-14
/
+8
*
remove dead/debug code, misc clean-up
Brian
2007-08-23
4
-100
/
+16
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
17
-232
/
+230
*
Define a re-usable vertex_info structure to describe vertex layouts.
Brian
2007-08-23
1
-0
/
+141
*
For the time being, interpolate Z in shade_quad() rather in the shader.
Brian
2007-08-23
2
-0
/
+48
*
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
9
-38
/
+321
*
fix assertions in swizzle()
Brian
2007-08-22
1
-5
/
+5
*
more debug output
Brian
2007-08-22
1
-10
/
+18
*
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
2
-8
/
+9
*
remove old draw_vertices()
Brian
2007-08-22
1
-6
/
+0
*
Add deco_caps.c.
michal
2007-08-22
1
-0
/
+4
*
First pass on tgsi deco.
michal
2007-08-22
2
-0
/
+107
*
Include headers.
michal
2007-08-22
2
-0
/
+23
*
New file.
michal
2007-08-22
1
-0
/
+3
*
New file.
michal
2007-08-22
1
-0
/
+0
*
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
3
-61
/
+126
*
added border_color to sampler state
Brian
2007-08-22
1
-1
/
+1
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
2
-23
/
+45
*
Rework of shader constant buffers.
Brian
2007-08-22
25
-125
/
+257
[next]