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* nouveau: store render buffer pointers in context, to access them when clearin...Patrice Mandin2007-08-162-0/+9
* nouveau: nv10: create objects needed to clear bufferPatrice Mandin2007-08-162-0/+39
* Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...Brian2007-08-165-18/+131
* update comments, etc related to Read/DrawBuffer stateBrian2007-08-162-20/+33
* remove reference to ctx->Color.DrawBufferBrian2007-08-161-1/+1
* replace Proxy1D/2D/etc fields with ProxyTex[] arrayBrian2007-08-161-10/+1
* Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-165-297/+154
* replace separate 1D/2D/etc fields with an array indexed by texture targetBrian2007-08-161-82/+46
* remove old Saved1D/2D/etc fieldsBrian2007-08-161-11/+0
* Bring over the texobj refcounting changes from mesa_7_0_branchBrian2007-08-165-125/+202
* i915tex: Unreference texture buffers on context destruction.Michel Dänzer2007-08-162-0/+20
* i965: use BRW_TEXCOORDMODE_CLAMP instead of BRW_TEXCOORDMODE_CLAMP_BORDERXiang, Haihao2007-08-151-1/+1
* nouveau: Use half the notifier block for query objects.Ben Skeggs2007-08-151-1/+2
* nouveau: Keep drm channel alloc struct around.Ben Skeggs2007-08-155-44/+39
* nouveau: reindent nouveau_span.cBen Skeggs2007-08-151-24/+21
* nouveau: Remove ALLOW_MULTI_SUBCHANNEL hackBen Skeggs2007-08-154-8/+0
* nouveau: Always render offscreen, emulate front buffer rendering.Ben Skeggs2007-08-1513-129/+109
* nouveau: Split nouveau_buffers into nouveau_mem and nouveau_fboBen Skeggs2007-08-1511-169/+182
* nouveau: reindent nouveau_buffers.hBen Skeggs2007-08-152-31/+34
* nouveau: reindent nouveau_buffers.cBen Skeggs2007-08-151-334/+339
* nouveau: Lets only do private buffers.Ben Skeggs2007-08-151-29/+23
* Fix a few more problems with freeing FBOs/textures during context destruction.Brian2007-08-142-28/+43
* free any render/framebuffers left in hash tables when freeing shared stateBrian2007-08-131-0/+23
* i915tex: Make sure pitch is aligned properly for render-to-texture.Michel Dänzer2007-08-131-1/+11
* Implement mutex/locking around texture object reference counting.Brian2007-08-138-212/+184
* added some missing Default1D/2DArray texture codeBrian2007-08-131-0/+7
* i965: fix projtex_maskXiang, Haihao2007-08-132-2/+2
* i915: satisfy certain alignment restrictions for smallXiang, Haihao2007-08-132-6/+57
* fix spantmp2 READ_RGBA inline asm (#11931)Dan Torop2007-08-121-1/+1
* Make it easier to compare against the pipe driver debug code.Keith Whitwell2007-08-112-129/+131
* Improve debugging further.Keith Whitwell2007-08-113-24/+430
* Better debuggingKeith Whitwell2007-08-116-262/+760
* i965: roland's DXTn format texture patch(bug10347)Xiang, Haihao2007-08-102-5/+19
* i965/i915tex: applying right alignment to compressed texture,Xiang, Haihao2007-08-104-9/+55
* i965: set mt->cpp differently with compressed textureXiang, Haihao2007-08-102-4/+34
* fix byte swap bug for GLint stencil indexes (bug 11909)Brian2007-08-091-1/+1
* nouveau: Missing notifier -> notifierobj migrationCarlos Martín Nieto2007-08-081-2/+2
* move free() after dereference (bug 11878)Brian2007-08-071-1/+1
* fix potential NULL dereference (bug 11879)Brian2007-08-071-4/+5
* fix potential NULL dereference (bug 11880)Brian2007-08-071-2/+6
* fix swizzle error test (bug 11881)Brian2007-08-071-2/+2
* fix even-sized point positioning (bug 11874)Brian2007-08-071-4/+4
* fix vbo_split_copy related bug 9962Xiang, Haihao2007-08-071-1/+8
* nouveau: update to DRM API patchlevel 10Carlos Martín Nieto2007-08-074-21/+20
* fix stencil value masking bug 11805, and fix sizeof() bugBrian2007-08-021-6/+3
* remove unnecessary null check (bug 11814)Brian2007-08-021-1/+1
* s/MAX_TEXTURE_LEVELS/SIS_MAX_TEXTURE_LEVELS/ and add assertion (bug 11806)Brian2007-08-021-1/+3
* move code to prevent NULL ptr dereference (bug 11810)Brian2007-08-021-2/+2
* Remove some code that was never hit (bug 11811).Brian2007-08-021-5/+3
* Fix typo in logic for unalias2()Keith Whitwell2007-08-021-1/+1