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mesa
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Author
Age
Files
Lines
...
*
|
dri/swrast: Remove unnecessary header.
Vinson Lee
2010-06-02
1
-1
/
+0
*
|
st/mesa: fix indirect addressing of input/output regs
Brian Paul
2010-06-02
1
-4
/
+9
*
|
intel: Remove a leftover DRI1/DRI2 conditional
Kristian Høgsberg
2010-06-02
1
-7
/
+2
*
|
glsl: handle indirectly indexed input registers in linker
Brian Paul
2010-06-02
1
-29
/
+108
*
|
mesa: use BITFIELD64_BIT() macro
Brian Paul
2010-06-02
1
-1
/
+1
*
|
glsl: fix bad sanity-check assertion
Brian Paul
2010-06-02
1
-1
/
+1
*
|
mesa: whitespace and 80 column wrapping
Brian Paul
2010-06-02
1
-3
/
+12
*
|
shaders: Don't lose the param binding swizzle for single params.
Eric Anholt
2010-06-02
2
-2
/
+2
*
|
intel: Fallback to meta if we're asked to CopyTexImage2D from RGB to RGBA
Kristian Høgsberg
2010-06-01
1
-0
/
+8
*
|
mesa: use split_location_offset() in GetUniform() functions
Brian Paul
2010-06-01
1
-47
/
+54
*
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mesa: Fix excess initializers in get.c table.
Chia-I Wu
2010-05-31
1
-2
/
+2
*
|
swrast: add TFP support to swrast.
Dave Airlie
2010-05-31
1
-0
/
+69
*
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gallium: fix TFP on gallium
Dave Airlie
2010-05-31
1
-0
/
+1
*
|
intel: Initialize batch->reserved_space on allocation
Chris Wilson
2010-05-31
1
-2
/
+1
*
|
Always define int32_t in compiler headers.
Chia-I Wu
2010-05-31
1
-3
/
+1
*
|
Update OpenGL ES headers.
Chia-I Wu
2010-05-31
2
-5
/
+2
*
|
mesa: Fix/add feature test to shader.c.
Chia-I Wu
2010-05-31
1
-1
/
+3
*
|
vbo: Remove unnecessary header.
Vinson Lee
2010-05-30
1
-1
/
+0
*
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r300: fix blits for textures of width/height greater than 2048 on r5xx
Marek Olšák
2010-05-29
1
-5
/
+9
*
|
i965: Add cache unit -> bo name mapping for more gen6 state objects.
Eric Anholt
2010-05-28
1
-0
/
+3
*
|
i965: fix PIPE_CONTROL command for gen6.
Zou Nan hai
2010-05-28
1
-1
/
+10
*
|
glsl: change uniform location/offset encoding
Brian Paul
2010-05-28
1
-8
/
+30
*
|
st/mesa: advertise ARB_half_float_vertex when available
Marek Olšák
2010-05-28
1
-0
/
+7
*
|
mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format check
Brian Paul
2010-05-27
1
-3
/
+3
*
|
fbdev: some hacking to get the driver to compile (untested)
Brian Paul
2010-05-27
1
-1
/
+7
*
|
vbo: comments and whitespace
Brian Paul
2010-05-27
1
-7
/
+5
*
|
vbo: remove unused prototype
Brian Paul
2010-05-27
1
-3
/
+0
*
|
vbo: remove dead code
Brian Paul
2010-05-27
1
-21
/
+0
*
|
vbo: update/add comments
Brian Paul
2010-05-27
1
-15
/
+62
*
|
mesa: Remove unnecessary headers.
Vinson Lee
2010-05-27
1
-5
/
+0
*
|
mesa: remove unused includes
Brian Paul
2010-05-26
1
-2
/
+0
*
|
mesa: rewrite _mesa_get_handle() and add some comments
Brian Paul
2010-05-26
1
-6
/
+14
*
|
mesa: move GLSL uniform functions into new source file
Brian Paul
2010-05-26
6
-858
/
+957
*
|
st/mesa: Remove unnecessary headers.
Vinson Lee
2010-05-26
3
-6
/
+0
*
|
Enable hardware mipmap generation for radeon.
Will Dyson
2010-05-26
1
-3
/
+8
*
|
Fix image_matches_texture_obj() MaxLevel check
Will Dyson
2010-05-26
1
-4
/
+7
*
|
Fallback to software render if there is no miptree for an image
Will Dyson
2010-05-26
1
-4
/
+4
*
|
i965: Add support for EXT_timer_query on Ironlake.
Eric Anholt
2010-05-26
2
-24
/
+67
*
|
intel: Handle decode of PIPE_CONTROL instructions.
Eric Anholt
2010-05-26
1
-0
/
+27
*
|
i965: Move Gen6 debugging emit_mi_flush into the Gen6 block.
Eric Anholt
2010-05-26
1
-2
/
+2
*
|
i965: Don't PIPE_CONTROL instruction cache flush.
Eric Anholt
2010-05-26
1
-1
/
+0
*
|
i965: Emit MI_FLUSH before PSP on Ironlake for clip max threads errata.
Eric Anholt
2010-05-26
1
-0
/
+7
*
|
Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014
Kristian Høgsberg
2010-05-26
2
-81
/
+307
|
/
*
mesa: move all vertex array functions into varray.c
Brian Paul
2010-05-25
4
-273
/
+274
*
mesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
Brian Paul
2010-05-25
2
-54
/
+146
*
mesa: added _mesa_VertexAttribIPointer()
Brian Paul
2010-05-25
2
-0
/
+24
*
mesa: new GL 3.0 VertexAttrib commands
Brian Paul
2010-05-25
1
-0
/
+174
*
mesa: make a bunch of shader API functions static
Brian Paul
2010-05-25
3
-377
/
+173
*
mesa: display list support for uint uniforms
Brian Paul
2010-05-25
1
-1
/
+199
*
mesa: consolidate some glUniform code
Brian Paul
2010-05-25
1
-78
/
+29
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