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mesa
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Age
Files
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...
*
i965: Examine _BaseFormat when deciding to perform xRGB_alpha fixups
Carl Worth
2013-01-23
1
-1
/
+2
*
wmesa: include api_exec.h to fix compilation
Brian Paul
2013-01-22
1
-0
/
+1
*
i965: Implement the GL_ARB_base_instance extension.
Kenneth Graunke
2013-01-22
2
-2
/
+4
*
swrast: fix blit code's nearest/linear coordinate arithmetic
Brian Paul
2013-01-22
1
-15
/
+8
*
swrast: fix incorrect width for direct/nearest blit
Brian Paul
2013-01-22
1
-1
/
+1
*
swrast: move resampleRow setup code in blit_nearest()
Brian Paul
2013-01-22
1
-23
/
+23
*
mesa/es3: Apply stricter multisample blit rules for ES3.
Ian Romanick
2013-01-22
1
-13
/
+48
*
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC...
Ian Romanick
2013-01-22
1
-0
/
+16
*
mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0
Ian Romanick
2013-01-22
1
-0
/
+31
*
mesa: Remove exec thunks from the dlist.c module.
Eric Anholt
2013-01-21
1
-870
/
+0
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
11
-284
/
+8
*
mesa: Delay display list save dispatch setup until Exec is set up.
Eric Anholt
2013-01-21
3
-11
/
+8
*
mesa: Make the drivers call a non-code-generated dispatch table setup.
Eric Anholt
2013-01-21
14
-12
/
+21
*
mesa: Remove the size argument from _mesa_alloc_dispatch_table().
Eric Anholt
2013-01-21
3
-8
/
+5
*
mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN_END macros.
Eric Anholt
2013-01-21
1
-25
/
+0
*
mesa: Drop manual checks for outside begin/end.
Eric Anholt
2013-01-21
53
-356
/
+92
*
mesa: Install a minimal dispatch table during glBegin()/glEnd().
Eric Anholt
2013-01-21
4
-19
/
+133
*
mesa: Remove the dead PrepareExecBegin() driver hook.
Eric Anholt
2013-01-21
3
-12
/
+0
*
mesa: Use an early return to unindent most of vbo_exec_Begin/End().
Eric Anholt
2013-01-21
1
-55
/
+54
*
mesa: Improve a glTexEnv error message by looking up the enum.
Eric Anholt
2013-01-21
1
-1
/
+2
*
mesa: Fix regression in dlist save primitive tracking.
Eric Anholt
2013-01-21
1
-8
/
+1
*
scons: Fix dependencies of generated headers.
José Fonseca
2013-01-21
3
-26
/
+4
*
intel: Don't expose XRGB8888 visuals any more
Ian Romanick
2013-01-21
1
-2
/
+1
*
i965: Enable floating-point textures always
Ian Romanick
2013-01-21
2
-20
/
+5
*
xmlpool/build: generate options.h via BUILT_SOURCES
Matt Turner
2013-01-20
1
-1
/
+1
*
fbobject: add additional fbo completeness checks for GLES
Jordan Justen
2013-01-20
1
-1
/
+45
*
framebuffer: update allowed implementation format/type
Jordan Justen
2013-01-20
1
-3
/
+23
*
readpix: allow implementation format/type
Jordan Justen
2013-01-20
1
-1
/
+6
*
extensions: enable EXT_color_buffer_float for ES3
Jordan Justen
2013-01-20
3
-9
/
+20
*
extensions: Add ES3-only extension support
Matt Turner
2013-01-20
1
-5
/
+15
*
readpix: check FBO completeness before trying to access the read-buffer
Jordan Justen
2013-01-20
1
-9
/
+9
*
readpix: add error checking for GLES3
Jordan Justen
2013-01-20
1
-0
/
+56
*
copyteximage: update error checking for GLES3
Jordan Justen
2013-01-20
1
-1
/
+36
*
copyteximage: check that sRGB usage is valid for GLES3 / GL
Jordan Justen
2013-01-20
1
-0
/
+39
*
intel: Enable GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
1
-0
/
+1
*
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
Ian Romanick
2013-01-20
1
-2
/
+5
*
mesa/es2: Allow depth component cube maps in ES2 if the extension is enabled
Ian Romanick
2013-01-20
1
-1
/
+2
*
mesa: Add extension bit tracking for GL_OES_depth_texture_cube_map
Ian Romanick
2013-01-20
2
-0
/
+2
*
mesa: Array uniform name length includes length of [0]
Ian Romanick
2013-01-18
1
-0
/
+10
*
mesa: Array uniform names are supposed to have [0] appended
Ian Romanick
2013-01-18
1
-0
/
+31
*
mesa: Refactor getting a uniform's name to a helper function
Ian Romanick
2013-01-18
3
-3
/
+16
*
mesa: Remove unused field gl_uniform_buffer_variable::Buffer
Ian Romanick
2013-01-18
1
-1
/
+0
*
mesa: Skip updating texgen when not doing fixed function.
Eric Anholt
2013-01-18
1
-31
/
+39
*
mesa: Don't bother updating ff texture state if we have a fragment shader.
Eric Anholt
2013-01-18
1
-1
/
+2
*
mesa: Drop a comment about ff vertex shading and texturing.
Eric Anholt
2013-01-18
1
-5
/
+0
*
mesa: Fix out of bounds writes when uncompressing non-block-aligned ETC1.
Eric Anholt
2013-01-18
1
-2
/
+2
*
i965: Add support for GL_ARB_texture_buffer_object_rgb32.
Eric Anholt
2013-01-18
1
-0
/
+1
*
i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.
Eric Anholt
2013-01-18
1
-1
/
+1
*
intel: Make intel_region's pitch be bytes instead of pixels.
Eric Anholt
2013-01-18
21
-77
/
+67
*
intel: Make intel_blit.c take pitches in bytes.
Eric Anholt
2013-01-18
8
-19
/
+15
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