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Author
Age
Files
Lines
*
remove GetBufferSize code
Brian Paul
2006-11-02
1
-28
/
+0
*
always load frag prog state params for now (see comments)
Brian Paul
2006-11-02
1
-0
/
+5
*
remove unneeded extern declaration of lockMutex
Brian Paul
2006-11-02
1
-3
/
+0
*
bump driver date
Brian Paul
2006-11-02
1
-1
/
+1
*
Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we often
Brian Paul
2006-11-02
7
-9
/
+11
*
new RGBA_LOGICOP_ENABLED() macro
Brian Paul
2006-11-02
2
-3
/
+9
*
s/_mesa_IsProgram2/_mesa_IsProgram/
Brian Paul
2006-11-02
2
-2
/
+2
*
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-11-02
6
-34
/
+35
*
OpenGL 2.0 entrypoints
Brian Paul
2006-11-02
2
-0
/
+138
*
run indent on the code
Brian Paul
2006-11-02
1
-865
/
+821
*
Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side
Brian Paul
2006-11-02
4
-56
/
+57
*
update _mesa_select_tex_image() and _mesa_get_tex_image()
Brian Paul
2006-11-01
1
-2
/
+2
*
update comments
Brian Paul
2006-11-01
1
-17
/
+6
*
Remove x/y/width/height parameters from Clear functions.
Brian Paul
2006-11-01
41
-207
/
+156
*
comment-out unused var
Brian Paul
2006-11-01
1
-1
/
+1
*
remove unused vars
Brian Paul
2006-11-01
2
-2
/
+0
*
fix _mesa_select_tex_image() calls
Brian Paul
2006-11-01
1
-4
/
+2
*
Write back gl_FragDepth to span->array->z.
Michal Krol
2006-11-01
1
-1
/
+10
*
Don't use the x/y/width/height params passed to Clear(). Get them
Brian Paul
2006-11-01
6
-60
/
+80
*
disable debug printfs
Brian Paul
2006-11-01
2
-4
/
+7
*
Correct a little bug, radeon->glCtx is a pointer.
Jerome Glisse
2006-11-01
1
-2
/
+3
*
Remove deprecated GetBufferSize interface.
Jerome Glisse
2006-11-01
5
-72
/
+76
*
fix compiler warnings
Keith Whitwell
2006-11-01
2
-0
/
+2
*
Patch from <
[email protected]
> -- pass program string
Keith Whitwell
2006-11-01
1
-0
/
+2
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
20
-518
/
+1735
*
Add LIT instruction to fragment program.
Jerome Glisse
2006-11-01
2
-17
/
+88
*
Import texmem i915 driver to its new location as i915tex.
Keith Whitwell
2006-11-01
73
-0
/
+25933
*
Add CMPH instruction to fragprog
Jerome Glisse
2006-11-01
1
-0
/
+2
*
Patch from <
[email protected]
> -- pass program string
Keith Whitwell
2006-11-01
1
-0
/
+2
*
change DEBUG_FRAG conditions
Brian Paul
2006-11-01
1
-79
/
+82
*
fix some bugs in interpolate_specular()
Brian Paul
2006-11-01
1
-23
/
+29
*
Added a few new ctx->Const. fields for shader-related limits.
Brian Paul
2006-11-01
4
-16
/
+30
*
make use of Parameters->StateFlags in _swrast_update_fragment_program()
Brian Paul
2006-10-31
1
-7
/
+4
*
minor clean-ups, simplifications and new comments
Brian Paul
2006-10-31
1
-26
/
+21
*
fix MINGW32 problems
Brian Paul
2006-10-31
1
-2
/
+4
*
We need to call _mesa_load_state_parameters() whenever a fragment program
Brian Paul
2006-10-31
2
-6
/
+15
*
signal _NEW_LIGHT in _tnl_copy_to_current()
Brian Paul
2006-10-31
1
-0
/
+2
*
In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]
Brian Paul
2006-10-31
1
-34
/
+33
*
For TEX instructions use lambda=0. When sampling from texture unit K we
Brian Paul
2006-10-31
1
-44
/
+71
*
Fix bug #8799.
Ian Romanick
2006-10-30
2
-22
/
+8
*
Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects.
Ian Romanick
2006-10-30
1
-33
/
+8
*
Get DRI drawable from framebuffer object.
Ian Romanick
2006-10-30
3
-10
/
+2
*
code tweaks, remove old comments
Brian Paul
2006-10-30
1
-65
/
+16
*
fix _mesa_problem() text
Brian Paul
2006-10-30
1
-2
/
+2
*
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Brian Paul
2006-10-30
5
-154
/
+177
*
remove debug code
Brian Paul
2006-10-30
1
-7
/
+0
*
Rather than always allocating 100 instructions, put instructions into a
Brian Paul
2006-10-29
1
-18
/
+42
*
New _mesa_exec_vertex_state_program() function. Start of some re-org.
Brian Paul
2006-10-29
3
-9
/
+28
*
fix wrong inequality
Brian Paul
2006-10-29
1
-1
/
+1
*
Change _mesa_init_instruction() to initialize an array of instructions.
Brian Paul
2006-10-29
7
-27
/
+32
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