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* vbo: fix broken glMultiDrawElements()Brian Paul2010-02-151-4/+5
* mesa: Remove pointless comparison of unsigned integer with a negative constant.Vinson Lee2010-02-151-9/+4
* st/mesa: minor assorted clean-upsBrian Paul2010-02-141-8/+12
* st/mesa: change some function return typesBrian Paul2010-02-141-15/+15
* st/mesa: move per-fragment shader fields to local varsBrian Paul2010-02-142-20/+19
* st/mesa: use _mesa_clone_fragment_program()Brian Paul2010-02-141-1/+1
* r600: use new program cloning functionsBrian Paul2010-02-141-1/+1
* r300: use new program cloning functionsBrian Paul2010-02-141-1/+1
* glsl: use new program cloning functionsBrian Paul2010-02-141-2/+2
* mesa: added _mesa_clone_vertex/fragment_program()Brian Paul2010-02-141-0/+16
* r600: Silence uninitialized variable warnings.Vinson Lee2010-02-141-0/+4
* mesa: Don't pass paramter to __builtin_clz which would hve undefined result.Pauli Nieminen2010-02-141-5/+11
* mesa: Add missing include.José Fonseca2010-02-141-0/+1
* mesa: Use util_format_name().José Fonseca2010-02-142-2/+2
* r300: Silence uninitialized variable warning.Vinson Lee2010-02-141-1/+1
* r600: Silence uninitialized variable warning.Vinson Lee2010-02-141-1/+1
* mesa: Fix compiler warningsKarl Schultz2010-02-1316-43/+43
* mesa: enable GL_ARB_fragment_coord_conventions for sw driversBrian Paul2010-02-131-2/+2
* glsl: implement layout qualifiersBrian Paul2010-02-131-19/+110
* glsl: added type layout field and new type compare funcBrian Paul2010-02-132-2/+45
* mesa: copy frag coord layout fields tooBrian Paul2010-02-131-0/+2
* mesa: Export GL_EXT_texture_cube_map.José Fonseca2010-02-131-0/+1
* mesa: s/abort/sys.exit/Vinson Lee2010-02-131-1/+2
* mesa: Remove unnecessary header.Vinson Lee2010-02-122-2/+0
* i965: Remove unnecessary headers.Vinson Lee2010-02-121-8/+0
* dri: Remove unnecessary headers.Vinson Lee2010-02-123-16/+0
* mesa: Remove unnecessary headers.Vinson Lee2010-02-122-3/+0
* st/mesa: restore draw rasterization stage after rasterposBrian Paul2010-02-121-0/+8
* st/mesa: improved draw_range_elements codeBrian Paul2010-02-121-9/+7
* st/mesa: rename state -> tgsi, updated commentsBrian Paul2010-02-126-22/+24
* st/mesa: remove unused varBrian Paul2010-02-121-3/+0
* intel: Remove unused variable.Vinson Lee2010-02-121-1/+0
* intel: Avoid dri_bo_flink() in intel_update_renderbuffers()Kristian Høgsberg2010-02-121-8/+2
* intel: Track named regions and make sure we only have one region per named boKristian Høgsberg2010-02-124-1/+41
* dri: Store the loader private passed in at dri context creationKristian Høgsberg2010-02-122-1/+7
* Merge branch 'gallium-dynamicstencilref'Roland Scheidegger2010-02-123-4/+17
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| * gallium: make max_anisotropy a unsigned bitfield memberRoland Scheidegger2010-02-121-1/+1
| * gallium: give pipe_stencil_ref its own cso_save/restore functionsRoland Scheidegger2010-02-111-0/+2
| * gallium: also save/restore stencil_ref in cso_save/restore_depth_stencil_alphaRoland Scheidegger2010-02-111-17/+2
| * st/mesa: more fixes for stencil ref change.Roland Scheidegger2010-02-102-2/+20
| * gallium: don't put stencil ref value in pipe_depth_stencil_alpha_stateRoland Scheidegger2010-02-091-1/+9
* | Revert "r600c: substract vbo offset to vbo size"Jerome Glisse2010-02-121-1/+1
* | r600c: substract vbo offset to vbo sizeJerome Glisse2010-02-121-1/+1
* | r600: be more exact in vb size calculationAndre Maasikas2010-02-121-1/+2
* | r600: support GL_SHORT attributesAndre Maasikas2010-02-121-5/+5
* | main: Fix compiler warning. No need to convert/store depthScale as GLfloat j...Karl Schultz2010-02-111-2/+2
* | glapi: Avoid #including gl.hKristian Høgsberg2010-02-111-5/+3
* | i915: Remove always-true irq_active struct intel_screen fieldKristian Høgsberg2010-02-113-8/+0
* | i915: Remove a few DRI1 era struct intel_screen fieldsKristian Høgsberg2010-02-112-9/+0
* | i915: Drop intelScreenPrivate typedef and just call it struct intel_screenKristian Høgsberg2010-02-114-15/+9