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* mesa: add back glGetnUniform*v() overflow error reportingDylan Noblesmith2012-03-132-5/+13
* mesa: Fix the cause of piglit test fbo-array failureAnuj Phogat2012-03-121-1/+3
* mesa: fix _mesa_DebugMessageCallbackARB() to silence warningsBrian Paul2012-03-121-2/+2
* radeon: remove use of DD_FLATSHADEBrian Paul2012-03-121-1/+1
* mesa: add more comments about textarget in framebuffer_texture()Brian Paul2012-03-121-2/+10
* mesa: renumber remaining DD_ constantsBrian Paul2012-03-121-10/+10
* mesa: remove unused DD_TRI_CULL_FRONT_BACKBrian Paul2012-03-123-12/+4
* mesa: remove unused DD_FLATSHADEBrian Paul2012-03-124-9/+1
* mesa: remove unused DD_TRI_TWOSTENCILBrian Paul2012-03-124-11/+1
* mesa: remove _DD_NEW_x flagsBrian Paul2012-03-121-21/+0
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
* swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/Brian Paul2012-03-121-3/+3
* mesa: define _MESA_NEW_SEPARATE_SPECULARBrian Paul2012-03-122-2/+8
* i915: remove occurances of _DD_NEW_x flagsBrian Paul2012-03-121-7/+5
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-123-34/+0
* mesa/gdi: remove clear_color() functionBrian Paul2012-03-121-32/+15
* xlib: remove clear_color() functionBrian Paul2012-03-121-25/+11
* radeon/r200: remove ClearColor driver functionsBrian Paul2012-03-125-41/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-125-28/+0
* radeon/r200: remove ClearDepth() and ClearStencil() driver hooksBrian Paul2012-03-125-86/+0
* radeon/r200: remove hyperz/fast clear testing codeBrian Paul2012-03-122-20/+0
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-111-2/+2
* mesa: Prevent collision of ERROR define on Windows.José Fonseca2012-03-111-0/+3
* mesa: expose ARB_debug_outputMarek Olšák2012-03-101-0/+1
* mesa: display list dispatch for ARB_debug_outputMarek Olšák2012-03-101-0/+3
* mesa: print GL errors via debug_outputMarek Olšák2012-03-101-31/+66
* mesa: implement the last of GL_ARB_debug_outputnobled2012-03-103-28/+245
* mesa: add struct for managing client debug namespacesnobled2012-03-101-2/+8
* mesa: add control for categories of application-provided messagesnobled2012-03-101-5/+125
* mesa: add yet more context fields for GL_ARB_debug_outputnobled2012-03-101-2/+8
* mesa: add glDebugMessageControlARBnobled2012-03-101-0/+134
* mesa: add message-toggle booleans for GL_ARB_debug_outputnobled2012-03-102-2/+28
* mesa: add some GL_ARB_debug_output functionsnobled2012-03-103-4/+286
* mesa: add infrastructure for GL_ARB_debug_outputnobled2012-03-108-1/+69
* glapi: regenerate filesMarek Olšák2012-03-103-5740/+5882
* mesa: split error handling into its own filenobled2012-03-107-252/+357
* drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.Kenneth Graunke2012-03-091-0/+6
* mesa: fix GL_LUMINANCE handling in glGetTexImageBrian Paul2012-03-091-2/+28
* mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage codeBrian Paul2012-03-081-73/+4
* mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels codeBrian Paul2012-03-081-0/+4
* mesa: add _mesa_rebase_rgba_float/uint() functionsBrian Paul2012-03-082-0/+98
* mesa: handle array textures in strip_texture_border()Brian Paul2012-03-071-17/+21
* i965: handle gl_PointCoord for Gen4 and Gen5 platformsYuanhan Liu2012-03-075-5/+45
* i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect checkYuanhan Liu2012-03-071-4/+3
* dri/nouveau: don't use nested functionsnobled2012-03-062-64/+78
* mesa: Fix valid texture target test in _mesa_GetTexLevelParameteriv()Anuj Phogat2012-03-052-2/+1
* i965: fixup W-tile offset computation to take swizzling into accountDaniel Vetter2012-03-057-22/+49
* meta: Fix compilation without FEATURE_EXT_transform_feedbackBenjamin Franzke2012-03-051-0/+6
* meta: Fix compilation without FEATURE_feedbackBenjamin Franzke2012-03-051-0/+6
* i915: fix wrong rendering of gl_PointSize on PineviewYuanhan Liu2012-03-051-0/+4