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* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-135-65/+270
* Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick2005-04-131-1/+1
* add SLANG_SOURCESMichal Krol2005-04-131-1/+5
* clean-up stuffMichal Krol2005-04-131-24/+32
* simple front-end compilerMichal Krol2005-04-132-0/+2061
* add __fixed_input and __fixed_output qualifier support;Michal Krol2005-04-132-9/+22
* cosmetic changes;Michal Krol2005-04-134-35/+663
* cosmetic changes;Michal Krol2005-04-132-20/+1431
* cosmetic changes;Michal Krol2005-04-133-90/+1825
* converts a .gc file to a C header containing string form of the fileMichal Krol2005-04-131-0/+55
* Added a Spanish translation by David Rubio Miguélezand a DutchFelix Kuehling2005-04-124-5/+568
* Changed escaping of double quotes.Felix Kuehling2005-04-121-9/+13
* PF_8A8R8G8B pixel format (Dave Reveman)Brian Paul2005-04-125-3/+419
* Manage option translations in separate .po files to make translationsFelix Kuehling2005-04-116-261/+1044
* set table size to 1023 and use new HASH_FUNC() macroBrian Paul2005-04-101-5/+8
* Bug #2945: Fix math error that left half the hash buckets empty.Adam Jackson2005-04-091-1/+1
* Remove all the radeon_subset files. They were completely unused. KeithIan Romanick2005-04-086-3522/+0
* Use the same dispatch.c source file for "normal" Mesa builds and DRIIan Romanick2005-04-071-7/+13
* Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...Brian Paul2005-04-073-13/+35
* Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of allBrian Paul2005-04-061-22/+29
* Make linux-dri-x86-64 more like linux-dri-x86. Add ARCH_FLAGS. This isIan Romanick2005-04-061-1/+1
* Don't call PrimitiveNotify with an invalid primitive. Fix ipersKeith Whitwell2005-04-051-3/+5
* updated warning string to match patch in bug report 2868Brian Paul2005-04-041-2/+4
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-012-3/+7
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-292-3/+7
* re-enable shading language sourcesBrian Paul2005-03-291-4/+3
* re-enable _mesa_init_shaderobjects_3dlabs() callBrian Paul2005-03-291-2/+0
* fix a variety of warnings/errorsBrian Paul2005-03-296-16/+21
* disable 3dlabs shading language code until build is fixedBrian Paul2005-03-261-3/+4
* disable _mesa_init_shaderobjects_3dlabs() call until build is fixedBrian Paul2005-03-261-0/+2
* implement gl2_3dlabs_shhandle interface; resolve few TODOsMichal Krol2005-03-251-46/+266
* cleanup query functionsMichal Krol2005-03-251-910/+966
* add _mesa_init_shaderobjects_3dlabs() declarationMichal Krol2005-03-251-0/+3
* fix comments; fix TBuiltInResource typedefMichal Krol2005-03-251-5/+5
* fix comments; disable DLL linkage for WIN32Michal Krol2005-03-251-49/+51
* Fixed segfault due to an off-by-one error in SAVAGE_TEX_MAXLEVELS.Felix Kuehling2005-03-241-1/+1
* Initialize texture addresses to something valid.Felix Kuehling2005-03-231-0/+20
* remove file after mergeKeith Whitwell2005-03-231-421/+0
* rename mesaVis to try and improve clarityKeith Whitwell2005-03-221-13/+13
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-226-37/+63
* merge unichrome changes from branchKeith Whitwell2005-03-2220-1802/+2116
* Remove test for defined(DRM_USE_MALLOC) around definition ofKeith Whitwell2005-03-221-3/+1
* Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inKeith Whitwell2005-03-221-0/+7
* Add support for production version of ATI RN50/ES1000. (ATI TechnologiesMichel Dänzer2005-03-181-0/+2
* Misc fixes.Aapo Tahkola2005-03-185-29/+77
* update against 03-Feb-2005 releaseMichal Krol2005-03-1858-11765/+12981