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| * intel: Add resolve functions for miptreesChad Versace2011-11-222-1/+174
| * intel: Add field intel_mipmap_tree::hiz_mapChad Versace2011-11-221-0/+13
| * intel: Define struct intel_resolve_map [v2]Chad Versace2011-11-224-0/+196
| * intel: Change signature of HiZ resolve functionsChad Versace2011-11-224-19/+32
| * intel: Remove unused HiZ functionsChad Versace2011-11-223-27/+0
| * intel: Replace intel_mipmap_tree::hiz_region with a miptree [v2]Chad Versace2011-11-225-30/+50
| * intel: Replace intel_texture_image::stencil_irb with intel_mipmap_tree::stenc...Chad Versace2011-11-226-236/+252
| * intel: Refactor intel_render_texture() [v2]Chad Versace2011-11-221-33/+88
| * intel: Define intel_miptree_check_level_layer()Chad Versace2011-11-221-0/+13
| * intel: Remove unneeded params from intel_renderbuffer_set_draw_offset()Chad Versace2011-11-223-14/+10
| * intel: Track the miptree layer wrapped by a renderbuffer [v2]Chad Versace2011-11-222-5/+49
| * intel: Kill intel_mipmap_level::nr_images [v4]Chad Versace2011-11-226-43/+57
| * intel: Refactor intel_miptree_copy_teximage()Chad Versace2011-11-211-56/+66
| * intel: Refactor intel_mipmap_level offsetsChad Versace2011-11-212-25/+37
| * intel: Replace intel_renderbuffer::region with a miptree [v3]Chad Versace2011-11-2116-140/+203
| * intel: Define intel_miptree_create_for_renderbuffer()Chad Versace2011-11-212-0/+36
| * intel: Move inline functions from intel_fbo.h to .cChad Versace2011-11-212-17/+23
| * intel: Kill intel_framebuffer_get_hiz_region()Chad Versace2011-11-211-17/+3
| * intel: Temporarily disable HiZ for texturesChad Versace2011-11-211-59/+3
| * intel: Always gather stencil buffer in intel_map_renderbuffer_separate_s8z24()Chad Versace2011-11-211-32/+20
| * intel: Fix swrast_render_start() for depthstencil buffers with separate stencilChad Versace2011-11-212-29/+15
| * intel: Don't use special stencil span accessorsChad Versace2011-11-211-42/+1
* | st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage()Brian Paul2011-11-221-2/+12
* | st/mesa: use PIPE_SHADER_CAP_OUTPUT_READVadim Girlin2011-11-211-4/+12
* | swrast: fix unmatched span->array->ChanTypeYuanhan Liu2011-11-211-0/+4
* | swrast: simplify the prototype of function texture_combineYuanhan Liu2011-11-211-10/+9
* | i965: Remove unused file brw_fallback.h.Kenneth Graunke2011-11-191-47/+0
* | mesa: set the gl_FragDepth layout in the GLSL linkerMarek Olšák2011-11-193-46/+9
* | mesa: handle MapRenderbuffer() failures in glReadPixelsBrian Paul2011-11-191-0/+45
* | mesa: make slow_read_rgba_pixels() a void functionBrian Paul2011-11-191-3/+1
* | mesa: define, use _mesa_is_cube_face() in several placesBrian Paul2011-11-194-20/+18
* | st/mesa: rewrite the primitive restart fallback codeBrian Paul2011-11-181-101/+145
* | i965/gen4: Fix sampling from integer textures.Eric Anholt2011-11-174-8/+28
* | Revert "read_rgba_pixels: Don't force clamping if the renderbuffer is normali...Michel Dänzer2011-11-171-2/+1
* | read_rgba_pixels: Don't force clamping if the renderbuffer is normalized.Michel Dänzer2011-11-171-1/+2
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* mesa: initialize stencilMap, Stride if stencilRb==depthRbBrian Paul2011-11-161-0/+4
* mesa: Only update sampler uniforms that are used by the shader stageIan Romanick2011-11-161-3/+19
* mesa: don't map depth+stencil buffer twice in glReadPixels()Brian Paul2011-11-161-3/+11
* i965: Fix inconsistent indentation in brw_gs_emit.c.Kenneth Graunke2011-11-161-33/+33
* mesa: do not skip att and spot calculation for infinite lightYuanhan Liu2011-11-161-63/+50
* mesa: make sure all lighting tables are updated before the computationYuanhan Liu2011-11-161-0/+3
* mesa: Fix a couple of missed conversion to arrays in format_unpack.Eric Anholt2011-11-151-11/+11
* mesa: Include R/RG integer textures in _mesa_is_integer_format.Eric Anholt2011-11-151-0/+12
* intel: Fix separate stencil in builtin DRI2 backendChad Versace2011-11-151-9/+80
* intel: Fix region dimensions for stencil buffers received from DDXChad Versace2011-11-151-15/+16
* intel: Simplify stencil detiling arithmeticChad Versace2011-11-152-6/+3
* radeon: use _mesa_readpixels() instead of _swrast_ReadPixels()Brian Paul2011-11-151-7/+5
* i965: use _mesa_readpixels() instead of _swrast_ReadPixels()Brian Paul2011-11-151-6/+5
* mesa: convert unpack functions to operate on an array of valuesBrian Paul2011-11-151-630/+900
* mesa: new BYTE/SHORT_TO_FLOATZ() macrosBrian Paul2011-11-153-42/+17