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* i965: Implement guardband clipping on Sandybridge.Kenneth Graunke2012-05-152-10/+15
* Revert "i965/fs: Jump from discard statements to the end of the program when ...Eric Anholt2012-05-144-126/+5
* i965/fs: Remove the requirement of no dead code for interference checks.Eric Anholt2012-05-141-12/+12
* i965/fs: Add support for copy propagation.Eric Anholt2012-05-145-0/+143
* i965/fs: When doing no work for live interval calculation, do no allocation.Eric Anholt2012-05-141-7/+7
* i965/gen7: Set tile_x/y to 0 in the no-stencil case.Eric Anholt2012-05-141-1/+1
* intel: Fix signed/unsigned comparison warnings.Eric Anholt2012-05-142-5/+6
* intel: Fix compile warning from 7b6424143d8bf572cadd46adcbaa91d2a5598635Eric Anholt2012-05-141-2/+2
* intel: Fix compiler warning from 3cd7bee48f7caf7850ea64d40f43875d4c975507Eric Anholt2012-05-141-2/+0
* i965/fs: Add a local common subexpression elimination pass.Kenneth Graunke2012-05-144-0/+201
* i965/fs: Use a const reference in fs_reg::equals instead of a pointer.Kenneth Graunke2012-05-143-16/+16
* mesa: print the Git SHA1 in GL_VERSION for ES1 and ES2.Oliver McFadden2012-05-141-2/+10
* mesa: GLES specifies restrictions on uniform matrix transpose.Oliver McFadden2012-05-141-0/+10
* nouveau/vieux: finish != flush, how about we do that..Ben Skeggs2012-05-123-0/+23
* mesa: add DEBUG_INCOMPLETE_TEXTURE, DEBUG_INCOMPLETE_FBO flagsBrian Paul2012-05-114-24/+21
* mesa: implement DEBUG_ALWAYS_FLUSH debug optionBrian Paul2012-05-113-0/+32
* mesa: define DEBUG_SILENT flag, use in output_if_debug()Brian Paul2012-05-113-12/+13
* mesa: clean-up the debug/verbose flag setup codeBrian Paul2012-05-111-26/+46
* mesa: do FLUSH_VERTICES() in _mesa_flush/finish()Brian Paul2012-05-111-2/+4
* mesa: fix glMaterial / dlist bugBrian Paul2012-05-113-58/+152
* mesa: fix/add error check in _mesa_ColorMaterial()Brian Paul2012-05-111-0/+2
* Merge branch 'gallium-userbuf'Marek Olšák2012-05-115-257/+111
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| * st/mesa: unmap upload buffer after uploading indices and constantsMarek Olšák2012-04-302-0/+2
| * cso: cso_context should install u_vbuf by itself and not st/mesaMarek Olšák2012-04-302-29/+0
| * gallium: add void *user_buffer to pipe_constant_bufferMarek Olšák2012-04-301-6/+3
| * st/mesa: reorder code in draw_vboMarek Olšák2012-04-301-12/+12
| * st/mesa: remove more unnecessary code in draw_vboMarek Olšák2012-04-301-16/+1
| * gallium: add void *user_buffer in pipe_index_bufferMarek Olšák2012-04-301-10/+7
| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-304-160/+31
| * st/mesa: make user constant buffers optionalMarek Olšák2012-04-303-7/+25
| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-301-7/+9
| * st/mesa: make user index buffers optionalMarek Olšák2012-04-303-1/+16
| * st/mesa: only set index buffer when drawing is indexedMarek Olšák2012-04-301-25/+21
* | st/mesa: Use local temporary registers.Francisco Jerez2012-05-111-4/+4
* | i965/hiz: Convert gen{6,7}_hiz.h to gen{6,7}_blorp.hPaul Berry2012-05-105-5/+5
* | i965/hiz: Convert gen{6,7}_hiz.c to C++Paul Berry2012-05-103-3/+3
* | i965/hiz: Make void pointer type casts explicitPaul Berry2012-05-101-5/+7
* | intel: Work around differences between C and C++ scoping rules.Paul Berry2012-05-102-25/+29
* | intel: Add extern "C" declarations to headersPaul Berry2012-05-1011-1/+82
* | glsl_to_tgsi: use TGSI_OPCODE_CEIL for ir_unop_ceilChristoph Bumiller2012-05-091-3/+1
* | i965: fix wrong cube/3D texture layoutYuanhan Liu2012-05-091-2/+3
* | vbo: add some commentsBrian Paul2012-05-082-1/+7
* | mesa: remove needless casts in save_EdgeFlag()Brian Paul2012-05-081-1/+1
* | mesa: minor clean-ups in dlist material codeBrian Paul2012-05-081-7/+15
* | mesa: fix error strings in dlist codeBrian Paul2012-05-081-4/+4
* | mesa: add gl_context::NewDriverState and use it for vertex arraysMarek Olšák2012-05-0813-8/+46
* | mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-0818-31/+61
* | vbo: move vbo_draw_method into vbo_context.hMarek Olšák2012-05-085-40/+38
* | i965/Gen7: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-05-072-0/+54
* | i965/Gen6: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-05-072-0/+54