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| * | mesa: Remove unnecessary headers from texgetimage.c.Vinson Lee2010-01-181-2/+0
| * | mesa: Remove unnecessary header from teximage.c.Vinson Lee2010-01-171-1/+0
| * | mesa: Remove unnecessary header from texobj.c.Vinson Lee2010-01-171-1/+0
| * | mesa: Remove unnecessary header from texparam.c.Vinson Lee2010-01-171-1/+0
| * | mesa: Remove unnecessary headers from texstate.c.Vinson Lee2010-01-171-2/+0
| * | mesa: Use preprocessor to comment out code.Vinson Lee2010-01-171-2/+2
| * | mesa: Remove unnecessary headers from vtxfmt.c.Vinson Lee2010-01-171-2/+0
| * | mesa: Remove unnecessary headers from arbprogparse.c.Vinson Lee2010-01-161-3/+0
| * | mesa: Remove unnecessary header from nvvertparse.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary header from prog_execute.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary header from prog_statevars.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary headers from shader_api.c.Vinson Lee2010-01-161-2/+0
| * | glsl: Remove unnecessary header from slang_emit.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary header from st_cb_drawpixels.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary header from slang_builtin.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary headers from slang_compile.c.Vinson Lee2010-01-161-3/+0
| * | glsl: Remove unnecessary header from slang_link.c.Vinson Lee2010-01-161-1/+0
| * | glsl: Remove unnecessary header from slang_log.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary header from st_atom_framebuffer.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary header from st_atom_pixeltransfer.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary header from st_atom_sampler.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary header from st_atom_shader.c.Vinson Lee2010-01-161-1/+0
| * | st/mesa: Remove unnecessary headers from st_cb_accum.c.Vinson Lee2010-01-161-2/+0
| * | st/mesa: Remove unnecessary headers from st_cb_bitmap.c.Vinson Lee2010-01-161-5/+0
| * | st/mesa: Remove unnecessary headers from st_cb_blit.c.Vinson Lee2010-01-151-4/+0
| * | st/mesa: Remove unnecessary headers from st_cb_clear.c.Vinson Lee2010-01-151-3/+0
| * | st/mesa: Remove unnecessary headers from st_cb_drawpixels.c.Vinson Lee2010-01-151-5/+0
| * | r600: fill in some missing XRGB tex formatsAlex Deucher2010-01-151-0/+26
| * | r600: set tiling correctly for texturing from depth bufferAlex Deucher2010-01-151-0/+10
| * | r600: fix typo in SQ setupAlex Deucher2010-01-151-3/+3
| * | st/mesa: Remove unnecessary header from st_cb_fbo.c.Vinson Lee2010-01-151-1/+0
| * | st/mesa: Remove unnecessary headers from st_cb_feedback.c.Vinson Lee2010-01-151-3/+0
| * | st/mesa: Remove unnecessary header from st_cb_program.c.Vinson Lee2010-01-151-1/+0
| * | st/mesa: Remove unnecessary header from st_cb_queryobj.c.Vinson Lee2010-01-151-1/+0
| * | swrast: add missing call to _swrast_depth_bounds_test()Brian Paul2010-01-151-0/+7
| * | swrast: fix broken _swrast_depth_clamp_span()Brian Paul2010-01-151-14/+27
| * | st/mesa: Remove unnecessary header from st_cb_rasterpos.c.Vinson Lee2010-01-141-1/+0
| * | st/mesa: Remove unnecessary headers from st_cb_readpixels.c.Vinson Lee2010-01-141-2/+0
| * | st/mesa: Remove unnecessary header from st_cb_strings.c.Vinson Lee2010-01-141-1/+0
| * | st/mesa: Remove unnecessary headers from st_cb_texture.c.Vinson Lee2010-01-141-2/+0
| * | st/mesa: Remove unnecessary headers from st_cb_viewport.c.Vinson Lee2010-01-141-2/+0
| * | st/mesa: Remove unnecessary headers from st_context.c.Vinson Lee2010-01-141-6/+0
| * | st/mesa: Remove unnecessary header from st_draw_feedback.c.Vinson Lee2010-01-141-1/+0
| * | st/mesa: Remove unnecessary header from st_extensions.c.Vinson Lee2010-01-141-1/+0
| * | st/mesa: Remove unnecessary header from st_format.c.Vinson Lee2010-01-141-1/+0
| * | st/mesa: Remove unnecessary headers from st_framebuffer.c.Vinson Lee2010-01-141-4/+0
| * | st/mesa: Remove unnecessary headers from st_gen_mipmap.c.Vinson Lee2010-01-141-2/+0
* | | mesa: Add "shader/" path to #include statements in shader parser/lexer sourcesAlan Coopersmith2010-01-224-26/+26
* | | glapi: clean-up and simplify glapi_nop.c codeBrian Paul2010-01-223-70/+25
* | | glapi: split the no-op dispatch code into new glapi_nop.c fileBrian Paul2010-01-227-84/+127