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* i965: Use MI_FLUSH_DW for blt ring flush on sandybridgeZhenyu Wang2010-12-232-2/+7
* st/mesa: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* i965: explicit tell header present for fb write on sandybridgeZhenyu Wang2010-12-224-8/+8
* i965: Avoid using float type for raw moves, to work around SNB issue.Eric Anholt2010-12-212-4/+8
* intel: Check for unsupported texture when finishing using as a render targetChris Wilson2010-12-211-1/+2
* st/mesa: Clean up header file inclusion in st_format.h.Vinson Lee2010-12-211-1/+2
* st/mesa: Clean up header file inclusion in st_draw.h.Vinson Lee2010-12-211-1/+2
* nouveau: fix includes for latest libdrmBen Skeggs2010-12-211-1/+1
* gallium: remove unused 'buf' parameter in pipe_buffer_unmapMarek Olšák2010-12-203-9/+7
* st/mesa: Remove comment cruft from st_context.h.Vinson Lee2010-12-201-1/+0
* st/mesa: Clean up header file inclusion in st_cb_texture.h.Vinson Lee2010-12-201-1/+2
* st/mesa: Clean up header file inclusion in st_cb_readpixels.h.Vinson Lee2010-12-201-1/+3
* st/mesa: Clean up header file inclusion in st_cb_program.h.Vinson Lee2010-12-181-2/+0
* st/mesa: Clean up header file inclusion in st_cb_accum.h.Vinson Lee2010-12-181-1/+5
* mesa: Clean up header file inclusion in prog_statevars.h.Vinson Lee2010-12-181-1/+3
* mesa: fix queryobj whitespace.Dave Airlie2010-12-181-26/+26
* mesa/swrast/st: add ARB_occlusion_query2 support.Dave Airlie2010-12-183-12/+33
* Remove OES_compressed_paletted_texture from the ES2 extension list.Kenneth Graunke2010-12-161-2/+0
* r600c : inline vertex format is not updated in an app, switch to use vfetch c...richard2010-12-161-1/+1
* intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.Eric Anholt2010-12-163-2/+94
* intel: Try to sanely check that formats match for CopyTexImage.Eric Anholt2010-12-161-40/+20
* intel: Drop commented intel_flush from copy_teximage.Eric Anholt2010-12-161-1/+0
* intel: Update renderbuffers before looking up CopyTexImage's read buffer.Eric Anholt2010-12-161-3/+4
* st/mesa: s/varient/variantBrian Paul2010-12-1610-168/+168
* i965: Set the alternative floating point mode on gen6 VS and WM.Eric Anholt2010-12-163-0/+8
* i915: Fix INTEL_DEBUG=wm segmentation faultShuang He2010-12-161-5/+5
* st/mesa: fix incorrect prev pointer in destroy_program_variants()Brian Paul2010-12-141-9/+9
* mesa: more program debug codeBrian Paul2010-12-141-0/+12
* st/mesa: rename the varient release functionsBrian Paul2010-12-143-12/+12
* mesa: Clean up header file inclusion in prog_optimize.h.Vinson Lee2010-12-141-1/+2
* mesa: Clean up header file inclusion in prog_cache.h.Vinson Lee2010-12-141-1/+2
* mesa: Clean up header file inclusion in nvvertparse.h.Vinson Lee2010-12-141-1/+4
* i965: Add support for using the BLT ring on gen6.Eric Anholt2010-12-138-56/+72
* i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.Eric Anholt2010-12-131-36/+17
* st/mesa: 80-columns wrapping, whitespace fixes in st_cb_bitmap.cBrian Paul2010-12-131-16/+30
* st/mesa: add geom program code in destroy_program_variants()Brian Paul2010-12-131-0/+21
* st/mesa: program struct commentsBrian Paul2010-12-131-1/+3
* st/mesa: use st_fragment_program() instead of castBrian Paul2010-12-131-2/+2
* st/mesa: rename variableBrian Paul2010-12-131-2/+2
* st/mesa: minor re-indentingBrian Paul2010-12-131-17/+16
* st/mesa: make st_delete_program() staticBrian Paul2010-12-132-4/+1
* st/mesa: add comments, fix formatting in st_cb_program.cBrian Paul2010-12-131-29/+31
* Squashed commit of the following (st-mesa-per-context-shaders branch):Brian Paul2010-12-1310-476/+894
* mesa, st/mesa: disable GL_ARB_geometry_shader4Brian Paul2010-12-132-1/+4
* ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectorsIan Romanick2010-12-131-1/+7
* i965: Fix gl_FragCoord.z setup on gen6.Eric Anholt2010-12-131-2/+7
* i956: Fix the old FP path fragment position setup on gen6.Eric Anholt2010-12-131-18/+20
* i965: Fix ARL to work on gen6.Eric Anholt2010-12-131-1/+17
* intel: Include stdbool so we can stop using GLboolean when we want to.Eric Anholt2010-12-132-14/+12
* tnl: a better way to initialize the gl_program_machine memoryBrian Paul2010-12-131-15/+17