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* Explicit test for +ve pitches in intelEmitCopyBlit()Keith Whitwell2006-09-221-8/+4
* don't skip user clip plane clipping when the current vertex program is positi...Roland Scheidegger2006-09-221-1/+2
* Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell2006-09-223-18/+18
* Flush driver, not just tnl module.Keith Whitwell2006-09-221-0/+26
* resize buffers in MakeCurrentKeith Whitwell2006-09-223-4/+14
* Remove unused variable.Keith Whitwell2006-09-221-2/+0
* remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul2006-09-213-29/+29
* new comments, indentation fixesBrian Paul2006-09-211-11/+25
* bump version to 6.5.2Brian Paul2006-09-211-3/+3
* move a conditional into an assertionBrian Paul2006-09-211-3/+6
* replace assert(0) with error report, improved comments, etcBrian Paul2006-09-211-16/+27
* Fix incorrect byteswap_mapping(). Disable swizzle path on bigEndianKeith Whitwell2006-09-211-24/+25
* use new _mesa_little_endian() functionBrian Paul2006-09-211-22/+10
* added _mesa_little_endian()Brian Paul2006-09-211-1/+12
* Fix the dstMap for rgb888 and bgr888 texture formats, which are theKeith Whitwell2006-09-211-4/+4
* Do a better job of choosing texture formats to avoid image conversions.Keith Whitwell2006-09-211-5/+16
* use the requested internal texture format where possibleKeith Whitwell2006-09-212-12/+32
* Catch a couple of cases where we would have to delete and recreate theKeith Whitwell2006-09-211-3/+6
* Deal with the overloading of _mesa_texstore_rgba, which is actuallyKeith Whitwell2006-09-201-7/+33
* Extend swizzle support to all remaining source formats and textureKeith Whitwell2006-09-201-76/+260
* try to use a 8888 texture format which will result in only a memcopy in mesa'...Roland Scheidegger2006-09-205-23/+171
* Support both big and little endian, more source types and moreKeith Whitwell2006-09-201-23/+98
* reenable code in _mesa_texstore_rgba8888 to avoid the generic copy path if on...Roland Scheidegger2006-09-201-11/+4
* Fix various typos to pass glean pixelFormats test.Keith Whitwell2006-09-201-12/+28
* Enhance compute_component_mapping() to convert to and from any of theKeith Whitwell2006-09-201-85/+119
* Add a comment about the interactions of negative pitches, overlappingKeith Whitwell2006-09-201-0/+8
* remove some dead codeKeith Whitwell2006-09-203-39/+0
* Fix some warningsKeith Whitwell2006-09-201-1/+2
* fix mixed texgen/non-texgen with texgen modes requiring plane parameters (GL_...Roland Scheidegger2006-09-201-4/+89
* Support ARB_texture_rectangle.Keith Whitwell2006-09-205-4/+49
* 1) Add a new flag in the sarea (coopting the unused texAge value) toKeith Whitwell2006-09-205-8/+39
* Broadwater seems to prefer this style of blitting.Keith Whitwell2006-09-201-4/+1
* make current GLX context per-threadBrian Paul2006-09-201-4/+33
* fix a memleak in DestroyContext()Brian Paul2006-09-201-5/+6
* add accelerated glCopyPixels pathKeith Whitwell2006-09-204-23/+256
* Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell2006-09-202-0/+12
* Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBAKeith Whitwell2006-09-201-12/+19
* Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell2006-09-202-41/+43
* restore debug output after brw_wm_fp compilation stageKeith Whitwell2006-09-202-1/+23
* Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps.Keith Whitwell2006-09-201-1/+1
* change make depend output redirection to 2>&1 (bug 8344)Brian Paul2006-09-181-1/+1
* check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul2006-09-181-3/+3
* set lambda to zero for textured points (bug 8320)Brian Paul2006-09-181-7/+11
* Use correct opcodes for GLX_EXT_texture_from_pixmap.Ian Romanick2006-09-141-2/+2
* Fallback if ColorLogicOp is enabled. Cleanup a bit the fallbackJerome Glisse2006-09-141-29/+53
* Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.Michel Dänzer2006-09-141-2/+0
* VS nr of urb entries is constrained to be one of a fixed set of values,Keith Whitwell2006-09-141-2/+2
* always use argb8888 instead of rgba8888, this is far more likely to hit a fas...Roland Scheidegger2006-09-131-4/+4
* detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888Roland Scheidegger2006-09-131-1/+19
* Always mark tex state atom as dirty when the texture image is dirty, this ens...Roland Scheidegger2006-09-132-8/+13