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* i965: Define consistent interface to enable instruction result saturation.Francisco Jerez2015-06-092-0/+22
* i965: Define consistent interface to enable instruction conditional modifiers.Francisco Jerez2015-06-092-0/+22
* i965: Define consistent interface to predicate an instruction.Francisco Jerez2015-06-092-0/+44
* mesa: Drop include of simple_list.h from mtypes.h.Francisco Jerez2015-06-091-1/+0
* dri/nouveau: Include simple_list.h explicitly in nv*_state_tnl.c.Francisco Jerez2015-06-092-0/+4
* tnl: Include simple_list.h explicitly in t_context.c.Francisco Jerez2015-06-091-0/+1
* mesa: Include simple_list.h explicitly in errors.c.Francisco Jerez2015-06-091-0/+1
* mesa/teximage: use correct extension for accept stencil texture.Dave Airlie2015-06-081-1/+1
* i965: Make a helper function intel_miptree_set_total_width_height()Anuj Phogat2015-06-081-43/+50
* i965/gen9: Set vertical alignment for the miptreeAnuj Phogat2015-06-081-0/+70
* i965/gen9: Set horizontal alignment for the miptreeAnuj Phogat2015-06-081-0/+81
* i965/gen9: Set tiled resource mode for the miptreeAnuj Phogat2015-06-082-0/+10
* i965: Pass miptree pointer as function parameter in intel_vertical_texture_al...Anuj Phogat2015-06-081-9/+7
* i965: Move intel_miptree_choose_tiling() to brw_tex_layout.cAnuj Phogat2015-06-083-116/+103
* i965: Choose tiling in brw_miptree_layout() functionAnuj Phogat2015-06-083-25/+52
* i965: Disallow saturation for MACH operations.Ben Widawsky2015-06-081-1/+0
* i965: Export format comparison for blitting between miptreesChris Wilson2015-06-083-5/+14
* i915: Blit RGBX<->RGBA drawpixelsChris Wilson2015-06-081-7/+29
* i965: Fix HW blitter pitch limitsChris Wilson2015-06-081-5/+14
* main/version: make sure all the output variables get set in get_gl_overrideMartin Peres2015-06-081-1/+2
* prog_to_nir: Fix fragment depth writes.Kenneth Graunke2015-06-061-3/+19
* i965: Set max texture buffer size to hardware limitChris Forbes2015-06-061-0/+1
* i965: Add gen8 fast clear perf debugBen Widawsky2015-06-052-2/+19
* i965: Add buffer sizes to perf debug of fast clearsBen Widawsky2015-06-052-4/+7
* mesa: remove unused gl_config::colorIndexModeMarek Olšák2015-06-051-1/+0
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-058-21/+15
* mesa: use _mesa_has_geometry_shader in get_programivMarek Olšák2015-06-051-1/+1
* mesa: remove useless gl_compute_program_state::CurrentMarek Olšák2015-06-052-5/+0
* mesa: remove unused geometry shader variablesMarek Olšák2015-06-054-18/+0
* glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)Marek Olšák2015-06-054-41/+103
* glsl_to_tgsi: use TGSI array declarations for GS,FS arrays of inputs (v2)Marek Olšák2015-06-053-23/+201
* glsl_to_tgsi: remove some emit functions by using C++ default valuesMarek Olšák2015-06-051-61/+12
* glsl_to_tgsi: rename emit -> emit_asmMarek Olšák2015-06-051-214/+214
* glsl_to_tgsi: remove memset after callocMarek Olšák2015-06-051-2/+0
* glsl_to_tgsi: don't use a static array size for st_translate::arraysMarek Olšák2015-06-051-8/+9
* glsl_to_tgsi: don't use a static array size for "array_sizes"Marek Olšák2015-06-051-5/+13
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-051-3/+3
* tgsi/ureg: add support for GS input array declarationsMarek Olšák2015-06-052-2/+2
* tgsi/ureg: rename and simplify ureg_DECL_gs_inputMarek Olšák2015-06-052-8/+6
* tgsi/ureg: add support for FS input array declarationsMarek Olšák2015-06-051-1/+1
* mesa: fix program resource queries for builtin variablesTapani2015-06-051-1/+24
* i965/fs: Print mlen in dump_instructions() output.Kenneth Graunke2015-06-041-0/+3
* prog_to_nir: Make RSQ properly take the absolute value of its argument.Kenneth Graunke2015-06-041-1/+2
* main: fix a regression in uniform handling introduced by 87a4bc5Martin Peres2015-06-041-1/+1
* mesa: reference built-in uniforms into gl_uniform_storageMartin Peres2015-06-048-12/+34
* i965: Use UW-typed immediate in multiply inst.Matt Turner2015-06-032-2/+2
* program: Replace gl_inst_opcode with enum prog_opcode.Matt Turner2015-06-034-16/+16
* program: Remove dead Aux field from prog_instruction.Matt Turner2015-06-031-3/+0
* program: Shrink and rename SaturateMode field to Saturate.Matt Turner2015-06-0312-32/+20
* mesa: move no-change glDepthFunc check earlierBrian Paul2015-06-031-3/+3