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*
dri: add __DRI_IMAGE_FORMAT_SXRGB8
Tapani Pälli
2019-12-17
1
-0
/
+4
*
gallium: refuse to create buffers larger than UINT32_MAX
Pierre-Eric Pelloux-Prayer
2019-12-16
1
-0
/
+9
*
st/glsl_to_nir: fix SSO validation regression
Timothy Arceri
2019-12-13
1
-3
/
+11
*
i965/iris: perf-queries: don't invalidate/flush 3d pipeline
Lionel Landwerlin
2019-12-13
1
-1
/
+9
*
st/glsl_to_nir: use nir based program resource list builder
Timothy Arceri
2019-12-13
4
-5
/
+8
*
st/glsl_to_nir: call gl_nir_lower_buffers() a little later
Timothy Arceri
2019-12-13
1
-1
/
+2
*
glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
Timothy Arceri
2019-12-13
2
-0
/
+16
*
i965: Enable GL_EXT_gpu_shader4 on Gen6+
Jason Ekstrand
2019-12-12
1
-0
/
+1
*
st/mesa: Don't access members of NULL pointers
Tomeu Vizoso
2019-12-12
2
-2
/
+2
*
intel/decoder: Make get_state_size take a full 64-bit address and a base
Kenneth Graunke
2019-12-10
1
-3
/
+4
*
gallium: enable INTEL_PERFORMANCE_QUERY
Dongwon Kim
2019-12-10
5
-0
/
+274
*
st/mesa: add a notify_before_flush callback param to flush
Pierre-Eric Pelloux-Prayer
2019-12-10
1
-1
/
+6
*
st/mesa: release the draw shader properly to fix driver crashes (iris)
Marek Olšák
2019-12-09
1
-1
/
+5
*
draw, st/mesa: generate TGSI for ffvp/ARB_vp if draw lacks LLVM
Marek Olšák
2019-12-09
1
-2
/
+7
*
st/mesa: don't generate VS TGSI if NIR is enabled
Marek Olšák
2019-12-09
1
-22
/
+14
*
st/mesa: remove struct st_vp_variant in favor of st_common_variant
Marek Olšák
2019-12-09
7
-43
/
+24
*
st/mesa: remove st_vp_variant::num_inputs
Marek Olšák
2019-12-09
3
-11
/
+5
*
st/mesa: use a separate VS variant for the draw module
Marek Olšák
2019-12-09
3
-44
/
+22
*
st/mesa: support shader images for Selection/Feedback/RasterPos
Marek Olšák
2019-12-09
1
-0
/
+55
*
st/mesa: support SSBOs for Selection/Feedback/RasterPos
Marek Olšák
2019-12-09
1
-0
/
+40
*
st/mesa: support samplers for Selection/Feedback/RasterPos
Marek Olšák
2019-12-09
1
-0
/
+107
*
st/mesa: save currently bound vertex samplers and sampler views in st_context
Marek Olšák
2019-12-09
4
-3
/
+11
*
st/mesa: support UBOs for Selection/Feedback/RasterPos
Marek Olšák
2019-12-09
1
-2
/
+37
*
main: Change u_mmAllocMem align2 from bytes (old API) to bits (new API)
Kenneth Graunke
2019-12-05
1
-1
/
+1
*
blorp: Pass the VB size to the VF cache workaround
Jason Ekstrand
2019-12-05
1
-0
/
+1
*
mesa: Silence unused parameter warning
Ian Romanick
2019-12-04
9
-14
/
+14
*
mesa: Silence 'left shift of negative value' warning in BPTC compression code
Ian Romanick
2019-12-04
1
-4
/
+3
*
mesa/main/util: moving gallium u_mm to util, remove main/mm
Alejandro Piñeiro
2019-12-02
5
-382
/
+6
*
st/mesa: Add GL_TDFX_texture_compression_FXT1 support
Kenneth Graunke
2019-12-01
3
-4
/
+8
*
i965: update Makefile.sources for perf changes
Jonathan Gray
2019-11-29
1
-2
/
+0
*
st/mesa: unmap pbo after updating cache
Erik Faye-Lund
2019-11-29
1
-2
/
+2
*
driconf, glsl: Add a vs_position_always_invariant option
Kenneth Graunke
2019-11-27
3
-0
/
+8
*
st/mesa: add st_variant base class to simplify code for shader variants
Marek Olšák
2019-11-26
8
-307
/
+149
*
st/mesa: don't use ** in the st_nir_link_shaders signature
Marek Olšák
2019-11-26
1
-20
/
+20
*
st/mesa: simplify looping over linked shaders when linking NIR
Marek Olšák
2019-11-26
1
-48
/
+28
*
st/mesa: propagate gl_PatchVerticesIn from TCS to TES before linking for NIR
Marek Olšák
2019-11-26
1
-2
/
+2
*
st/mesa: don't call ProgramStringNotify in glsl_to_nir
Marek Olšák
2019-11-26
2
-13
/
+16
*
st/mesa: don't use redundant stp->state.ir.nir
Marek Olšák
2019-11-26
3
-25
/
+12
*
st/mesa: don't serialize all streamout state if there are no SO outputs
Marek Olšák
2019-11-26
1
-4
/
+15
*
mapi: add GetInteger64vEXT with EXT_disjoint_timer_query
Tapani Pälli
2019-11-26
1
-1
/
+3
*
Revert "st/mesa: keep serialized NIR instead of nir_shader in st_program"
Mark Janes
2019-11-20
4
-69
/
+11
*
Revert "st/mesa: call nir_serialize only once per shader"
Mark Janes
2019-11-20
3
-25
/
+22
*
mesa: enable ARB_shading_language_include
Timothy Arceri
2019-11-20
1
-1
/
+1
*
mesa: implement glCompileShaderIncludeARB()
Timothy Arceri
2019-11-20
1
-3
/
+63
*
mesa: add shader include lookup support for relative paths
Timothy Arceri
2019-11-20
1
-10
/
+75
*
mesa: add support cursor support for relative path shader includes
Timothy Arceri
2019-11-20
2
-0
/
+19
*
mesa: implement glDeleteNamedStringARB()
Timothy Arceri
2019-11-20
1
-0
/
+25
*
mesa: split _mesa_lookup_shader_include() in two
Timothy Arceri
2019-11-20
1
-4
/
+14
*
mesa: implement glGetNamedStringivARB()
Timothy Arceri
2019-11-20
1
-0
/
+28
*
mesa: implement glIsNamedStringARB()
Timothy Arceri
2019-11-20
1
-1
/
+14
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