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* nir: move brw_nir_rewrite_image_intrinsic into common codeKarol Herbst2019-04-121-1/+1
* swrast: fix undefined shift of 1 << 31Dave Airlie2019-04-121-1/+1
* intel/common: move gen_debug to intel/devMark Janes2019-04-104-4/+4
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-104-0/+19
* virgl: Enable passing arrays as input to fragment shadersGert Wollny2019-04-101-7/+57
* gallium: Add PIPE_CAP_COMPUTE_SHADER_DERIVATIVESCaio Marcelo de Oliveira Filho2019-04-081-0/+1
* i965: Advertise NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-081-0/+1
* glsl: Parse and propagate derivative_group to shader_infoCaio Marcelo de Oliveira Filho2019-04-081-0/+6
* mesa: Extension boilerplate for NV_compute_shader_derivativesCaio Marcelo de Oliveira Filho2019-04-082-0/+2
* nir/radv: remove restrictions on opt_if_loop_last_continue()Timothy Arceri2019-04-091-1/+1
* intel: add dependency on genxml generated filesLionel Landwerlin2019-04-081-1/+1
* mesa/main: Fix multisample texture initializeIllia Iorin2019-04-051-13/+25
* glsl: remember which SSBOs are not read-only and pass it to galliumMarek Olšák2019-04-042-1/+7
* gallium: add writable_bitmask parameter into set_shader_buffersMarek Olšák2019-04-042-3/+3
* st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEXDanylo Piliaiev2019-04-041-2/+32
* st/nir: run st_nir_opts after 64bit ops loweringTapani Pälli2019-04-041-1/+1
* gallium: implement ARB/KHR_parallel_shader_compileMarek Olšák2019-04-011-1/+58
* mesa: implement ARB/KHR_parallel_shader_compileMarek Olšák2019-04-018-0/+44
* meson: strip rpath from megadriversEric Engestrom2019-04-011-0/+3
* i965: perf: update render basic configs for big core gen9/gen10Lionel Landwerlin2019-04-018-23/+24
* i965: perf: add ring busyness metric for cfl gt2Lionel Landwerlin2019-04-011-1/+165
* i965: perf: enable Icelake metricsLionel Landwerlin2019-03-313-3/+11
* i965: perf: add Icelake metricsLionel Landwerlin2019-03-311-0/+11899
* i965: perf: sklgt2: drop programming of an unused NOA registerLionel Landwerlin2019-03-311-11/+6
* i965: perf: hsw: drop register programming not needed on HSWLionel Landwerlin2019-03-311-2/+1
* i965: perf: chv: fixup counters namesLionel Landwerlin2019-03-311-25/+25
* i965: perf: add PMA stall metricsLionel Landwerlin2019-03-3110-10/+1140
* i965: perf: sklgt2: update memory write configLionel Landwerlin2019-03-311-7/+49
* i965: perf: sklgt2: update compute metrics configLionel Landwerlin2019-03-311-8/+2
* i965: perf: sklgt2: update a priority for register programmingLionel Landwerlin2019-03-311-2/+2
* nir: add lower_all_io_to_elementsRob Clark2019-03-301-0/+1
* i965,iris/blorp: do not blit 0-sizesSergii Romantsov2019-03-301-1/+9
* i965/blorp: Remove unused parameter from blorp_surf_for_miptree.Rafael Antognolli2019-03-281-24/+12
* st/mesa: Fix blitting from GL_DEPTH_STENCIL to GL_STENCIL_INDEXKenneth Graunke2019-03-281-0/+1
* st/nir: Free the GLSL IR after linking.Kenneth Graunke2019-03-281-0/+4
* st/glsl_to_nir: Calculate num_uniforms from NumParameterValuesKristian H. Kristensen2019-03-271-5/+5
* i965,iris,anv: Make alpha to coverage work with sample maskDanylo Piliaiev2019-03-251-6/+12
* st/mesa: fix texture deletion context mix-up issues (v2)Brian Paul2019-03-251-12/+39
* android: static link with libexpat with Android O+Kishore Kadiyala2019-03-251-1/+9
* st/mesa: fix warnings about implicit conversion on enumeration typeTapani Pälli2019-03-252-2/+2
* st/mesa: fix compilation warning on storage_flags_to_buffer_flagsTapani Pälli2019-03-251-1/+1
* spirv: Add an execution environment to the optionsCaio Marcelo de Oliveira Filho2019-03-231-0/+1
* mesa/st: use ESSL cap top enable gpu_shader5Rob Clark2019-03-221-3/+14
* mesa: Fix GL_NUM_DEVICE_UUIDS_EXTJózef Kucia2019-03-221-0/+3
* gallium: Add PIPE_BARRIER_UPDATE_BUFFER and UPDATE_TEXTURE bits.Kenneth Graunke2019-03-191-15/+19
* i965/icl: Add WA_2204188704 to disable pixel shader panic dispatchAnuj Phogat2019-03-192-0/+10
* st/mesa: stop using pipe_sampler_view_release()Brian Paul2019-03-172-5/+4
* st/mesa: implement "zombie" shaders listBrian Paul2019-03-173-20/+166
* st/mesa: implement "zombie" sampler views (v2)Brian Paul2019-03-175-4/+131
* mesa: Add assert to _mesa_primitive_restart_index.Mathias Fröhlich2019-03-151-0/+3