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Author
Age
Files
Lines
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
3
-3
/
+14
*
mesa: add GL_OES_sample_shading support
Ilia Mirkin
2016-03-30
4
-3
/
+8
*
mesa: add OES_sample_variables to extension table, add enable bit
Ilia Mirkin
2016-03-30
2
-0
/
+2
*
i965: Don't add barrier deps for FB write messages.
Matt Turner
2016-03-30
1
-1
/
+2
*
i965: Add and use is_scheduling_barrier() function.
Matt Turner
2016-03-30
1
-4
/
+17
*
i965: Remove NOP insertion kludge in scheduler.
Matt Turner
2016-03-30
1
-20
/
+5
*
i965: Assert that an instruction is not inserted around itself.
Matt Turner
2016-03-30
1
-0
/
+4
*
i965: Relax restriction on scheduling last instruction.
Matt Turner
2016-03-30
1
-20
/
+3
*
i965/vec4/tcs: Set conditional mod on TCS_OPCODE_SRC0_010_IS_ZERO.
Matt Turner
2016-03-30
2
-2
/
+3
*
Revert "i965: Don't add barrier deps for FB write messages."
Matt Turner
2016-03-30
1
-4
/
+3
*
i965: Simplify full scheduling-barrier conditions.
Matt Turner
2016-03-30
1
-27
/
+8
*
i965: Remove incorrect cycle estimates.
Matt Turner
2016-03-30
1
-10
/
+0
*
st/mesa: fix fallout from xfb changes.
Dave Airlie
2016-03-31
1
-2
/
+2
*
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFER interface
Timothy Arceri
2016-03-31
3
-2
/
+51
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
3
-3
/
+3
*
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
Timothy Arceri
2016-03-31
2
-0
/
+7
*
mesa: add support to query GL_OFFSET for GL_TRANSFORM_FEEDBACK_VARYING
Timothy Arceri
2016-03-31
2
-3
/
+12
*
mesa: rename tranform feeback varying macro XFB to XFV
Timothy Arceri
2016-03-31
1
-6
/
+6
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+7
*
mesa: split transform feedback buffer into its own struct
Timothy Arceri
2016-03-31
6
-20
/
+28
*
glsl: use bitmask of active xfb buffer indices
Timothy Arceri
2016-03-31
4
-22
/
+24
*
i965: Don't inline intel_batchbuffer_require_space().
Matt Turner
2016-03-30
2
-26
/
+28
*
mesa: allow mutable buffer textures to back GL ES images
Ilia Mirkin
2016-03-29
1
-1
/
+6
*
mesa: make _mesa_prepare_mipmap_level() static
Brian Paul
2016-03-29
2
-15
/
+8
*
meta: use _mesa_prepare_mipmap_levels()
Brian Paul
2016-03-29
1
-24
/
+8
*
xlib: add support for GLX_ARB_create_context
Brian Paul
2016-03-29
3
-0
/
+77
*
st/mesa: simplify st_generate_mipmap()
Brian Paul
2016-03-29
1
-78
/
+24
*
mesa: new _mesa_prepare_mipmap_levels() function for mipmap generation
Brian Paul
2016-03-29
2
-31
/
+62
*
i965: Don't use CUBE wrap modes for integer formats on IVB/BYT.
Kenneth Graunke
2016-03-29
1
-1
/
+5
*
Revert "i965: Set address rounding bits for GL_NEAREST filtering as well."
Kenneth Graunke
2016-03-29
1
-6
/
+3
*
st/mesa: implement new DMA-buf based VDPAU interop v2
Christian König
2016-03-29
1
-49
/
+132
*
st/mesa: enable OES_texture_buffer when all components available
Ilia Mirkin
2016-03-29
1
-0
/
+6
*
mesa: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
7
-44
/
+55
*
mesa: add OES_texture_buffer and EXT_texture_buffer extension to table
Ilia Mirkin
2016-03-28
2
-0
/
+3
*
mesa: properly return GetTexLevelParameter queries for buffer textures
Ilia Mirkin
2016-03-28
1
-2
/
+52
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
3
-43
/
+1
*
i965: Set address rounding bits for GL_NEAREST filtering as well.
Kenneth Graunke
2016-03-28
1
-3
/
+6
*
i965: Always use BRW_TEXCOORDMODE_CUBE when seamless filtering.
Kenneth Graunke
2016-03-28
1
-3
/
+1
*
i965: Fix brw_render_cache_set_check_flush's PIPE_CONTROLs.
Kenneth Graunke
2016-03-28
2
-3
/
+22
*
i965: Whack UAV bit when FS discards and there are no color writes.
Kenneth Graunke
2016-03-28
1
-2
/
+7
*
mesa/st: Fix NULL access if no fragment shader is bound
Bas Nieuwenhuizen
2016-03-28
1
-2
/
+2
*
st/mesa: only minify height if target != 1D array in st_finalize_texture
Marek Olšák
2016-03-28
1
-1
/
+6
*
mesa: optimize out the realloc from glCopyTexImagexD()
Miklós Máté
2016-03-27
1
-0
/
+36
*
st/mesa: fix handling the fallback texture
Miklós Máté
2016-03-27
1
-3
/
+4
*
st/mesa: enable GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-0
/
+1
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
10
-4
/
+1064
*
program: add ATI_fragment_shader to shader stages list
Miklós Máté
2016-03-27
1
-0
/
+2
*
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
2016-03-27
5
-2
/
+34
*
mesa/st: Remove GLSLVersion clamping
Edward O'Callaghan
2016-03-27
1
-10
/
+5
*
glsl: reduce buffer block duplication
Timothy Arceri
2016-03-26
2
-39
/
+3
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