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* Move mipmap generation functions, texture scaling functions into newBrian Paul2006-09-2911-1135/+1215
| | | | mipmap.c file.
* Synchronize drawable to the pipe where the bigger part can be visible.Michel Dänzer2006-09-281-0/+30
| | | | | This requires the DDX driver to set the corresponding fields in the SAREA, so check its minor version.
* Add new I830 SAREA fields.Michel Dänzer2006-09-281-0/+15
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* Add helper function that returns the current vblank sequence of a drawable.Michel Dänzer2006-09-282-0/+23
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* Add helper function to calculate the area of the intersection of two rectangles.Michel Dänzer2006-09-282-0/+15
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* i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer2006-09-281-0/+4
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* i915: Attempt to schedule buffer swap on target vertical blank when possible.Michel Dänzer2006-09-282-79/+122
| | | | | | | | | | | This has some advantages over the traditional way of first waiting for the target vertical blank and then emitting the buffer swap, e.g. * glXSwapBuffers returns immediately, only the next time the driver needs the hardware lock will it block until the target vertical blank. This should allow applications that don't intermix rendering and other processing to start processing for the next frame right away. * It's less likely to produce tearing.
* Add driGetVBlankInterval() helper function.Michel Dänzer2006-09-282-14/+27
| | | | | This can be used by drivers to determine the current swap interval of a drawable.
* driWaitForVBlank: Add support for secondary vertical blank.Michel Dänzer2006-09-282-2/+10
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* Some restructuring of the driWaitForVBlank() code.Michel Dänzer2006-09-281-23/+27
| | | | | Also some minor fixes for detecting when the deadline is met or missed, in particular wrt wraparounds of the sequence number.
* Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer2006-09-2810-23/+37
| | | | | This prevents the first wait for vertical blank from timing out when the X server has been running for a long time.
* Added function convertStringForXCB. Deals with the recent XCB naming ↵Jeremy Kolb2006-09-261-9/+25
| | | | | | convention switch. Updated the generated code to use the new XCB naming scheme.
* Remove r200 dependencyJerome Glisse2006-09-263-64/+2
| | | | | | Remove r200 dependency from the code as r200 merged driver never worked (right ?) and we want to clean the code.
* Remove r200 dependency.Jerome Glisse2006-09-261-15/+1
| | | | Remove r200*.h files dependency.
* Add GLSL preprocessor.Michal Krol2006-09-265-17/+1253
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* Fix Windows newlines.Michal Krol2006-09-264-1213/+1060
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* Add syntax files for expression and directive preprocessor.Michal Krol2006-09-269-28/+1332
| | | | | Fix syntax errors in builtin library 1.2 sources. All derivative files (*_gc.h and *_syn.h) are generated by Makefile.
* Initial work for supporting different renderbuffer color depths at runtime.Brian Paul2006-09-2510-495/+1028
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* Fix and re-enable swizzling paths for big endian platforms.Michel Dänzer2006-09-251-12/+10
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* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-252-7/+17
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* Fixup one place where attrsz was being used instead of active_szKeith Whitwell2006-09-251-1/+1
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* Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul2006-09-249-37/+38
| | | | sw_span object, rather than an explicit parameter.
* Roll the multi_write_rgba_span() code into _swrast_write_rgba_span().Brian Paul2006-09-241-159/+131
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* use span.array->rgba instead of local var in accum_return()Brian Paul2006-09-241-15/+16
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* use span.arrays for color/indexes instead of a local var when doing masked ↵Brian Paul2006-09-241-20/+26
| | | | clears
* fix the broken fallback string/debug stuffBrian Paul2006-09-221-19/+44
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* remove extra indentationBrian Paul2006-09-221-98/+98
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* Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().Brian Paul2006-09-224-91/+36
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* fix up access to vertex attrib components which don't really exist but are ↵Roland Scheidegger2006-09-221-1/+39
| | | | defined to some default value by the spec (fogcoord yzw, normal w, secondary color w), by replacing those components with zero/one respectively using swizzling.
* Explicit test for +ve pitches in intelEmitCopyBlit()Keith Whitwell2006-09-221-8/+4
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* don't skip user clip plane clipping when the current vertex program is ↵Roland Scheidegger2006-09-221-1/+2
| | | | position invariant.
* Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell2006-09-223-18/+18
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* Flush driver, not just tnl module.Keith Whitwell2006-09-221-0/+26
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* resize buffers in MakeCurrentKeith Whitwell2006-09-223-4/+14
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* Remove unused variable.Keith Whitwell2006-09-221-2/+0
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* remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul2006-09-213-29/+29
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* new comments, indentation fixesBrian Paul2006-09-211-11/+25
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* bump version to 6.5.2Brian Paul2006-09-211-3/+3
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* move a conditional into an assertionBrian Paul2006-09-211-3/+6
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* replace assert(0) with error report, improved comments, etcBrian Paul2006-09-211-16/+27
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* Fix incorrect byteswap_mapping(). Disable swizzle path on bigEndianKeith Whitwell2006-09-211-24/+25
| | | | until someone can figure out whats wrong there.
* use new _mesa_little_endian() functionBrian Paul2006-09-211-22/+10
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* added _mesa_little_endian()Brian Paul2006-09-211-1/+12
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* Fix the dstMap for rgb888 and bgr888 texture formats, which are theKeith Whitwell2006-09-211-4/+4
| | | | opposite to what you'd naively expect.
* Do a better job of choosing texture formats to avoid image conversions.Keith Whitwell2006-09-211-5/+16
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* use the requested internal texture format where possibleKeith Whitwell2006-09-212-12/+32
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* Catch a couple of cases where we would have to delete and recreate theKeith Whitwell2006-09-211-3/+6
| | | | miptree object.
* Deal with the overloading of _mesa_texstore_rgba, which is actuallyKeith Whitwell2006-09-201-7/+33
| | | | | | | used to store all sorts of formats. Software mesa fails the glean pixelFormats test, but it appears to be failing even with the swizzle code disabled??
* Extend swizzle support to all remaining source formats and textureKeith Whitwell2006-09-201-76/+260
| | | | destination formats.
* try to use a 8888 texture format which will result in only a memcopy in ↵Roland Scheidegger2006-09-205-23/+171
| | | | mesa's texstore functions whenever possible for r200 and r300. r200 can use hw formats argb8888, rgba8888 and abgr8888 (or the opposite on big endian), r300 can use argb8888, bgra8888, rgba8888 and abgr8888 regardless of endian, as it supports free component swizzling.