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* Support both big and little endian, more source types and moreKeith Whitwell2006-09-201-23/+98
* reenable code in _mesa_texstore_rgba8888 to avoid the generic copy path if on...Roland Scheidegger2006-09-201-11/+4
* Fix various typos to pass glean pixelFormats test.Keith Whitwell2006-09-201-12/+28
* Enhance compute_component_mapping() to convert to and from any of theKeith Whitwell2006-09-201-85/+119
* Add a comment about the interactions of negative pitches, overlappingKeith Whitwell2006-09-201-0/+8
* remove some dead codeKeith Whitwell2006-09-203-39/+0
* Fix some warningsKeith Whitwell2006-09-201-1/+2
* fix mixed texgen/non-texgen with texgen modes requiring plane parameters (GL_...Roland Scheidegger2006-09-201-4/+89
* Support ARB_texture_rectangle.Keith Whitwell2006-09-205-4/+49
* 1) Add a new flag in the sarea (coopting the unused texAge value) toKeith Whitwell2006-09-205-8/+39
* Broadwater seems to prefer this style of blitting.Keith Whitwell2006-09-201-4/+1
* make current GLX context per-threadBrian Paul2006-09-201-4/+33
* fix a memleak in DestroyContext()Brian Paul2006-09-201-5/+6
* add accelerated glCopyPixels pathKeith Whitwell2006-09-204-23/+256
* Add a new internal program parameter value STATE_TEXRECT_SCALE whichKeith Whitwell2006-09-202-0/+12
* Fix _mesa_swizzle_ubyte_image() to deal with RGBA->RGB->RGBAKeith Whitwell2006-09-201-12/+19
* Export _mesa_print_alu_instruction() to allow drivers to roll theirKeith Whitwell2006-09-202-41/+43
* restore debug output after brw_wm_fp compilation stageKeith Whitwell2006-09-202-1/+23
* Use DEBUG_SYNC to switch between per-primitive and per-frame aubfile dumps.Keith Whitwell2006-09-201-1/+1
* change make depend output redirection to 2>&1 (bug 8344)Brian Paul2006-09-181-1/+1
* check for n <= 1 in compute_min_mag_ranges(), bug 8320Brian Paul2006-09-181-3/+3
* set lambda to zero for textured points (bug 8320)Brian Paul2006-09-181-7/+11
* Use correct opcodes for GLX_EXT_texture_from_pixmap.Ian Romanick2006-09-141-2/+2
* Fallback if ColorLogicOp is enabled. Cleanup a bit the fallbackJerome Glisse2006-09-141-29/+53
* Remove MESA_LITTLE_ENDIAN guard for code that seems to work fine on big endian.Michel Dänzer2006-09-141-2/+0
* VS nr of urb entries is constrained to be one of a fixed set of values,Keith Whitwell2006-09-141-2/+2
* always use argb8888 instead of rgba8888, this is far more likely to hit a fas...Roland Scheidegger2006-09-131-4/+4
* detect some more cases which can use straight memcpy for _mesa_texstore_rgba8888Roland Scheidegger2006-09-131-1/+19
* Always mark tex state atom as dirty when the texture image is dirty, this ens...Roland Scheidegger2006-09-132-8/+13
* updated commentBrian Paul2006-09-131-1/+1
* don't use derived value _ColorLogicOpEnabled as it's not current by the time ...Roland Scheidegger2006-09-132-5/+8
* added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)Brian Paul2006-09-132-1/+24
* just comments and const qualifiersBrian Paul2006-09-131-12/+11
* fix broken do_EXP()Brian Paul2006-09-131-7/+2
* fix GL_REFLECTION_MAP texgen by not using tex matrix negation when lighting i...Roland Scheidegger2006-09-132-5/+9
* make sure we upload the new vertex program if the program string changes.Roland Scheidegger2006-09-131-0/+2
* make triangle smoothing a sw fallback (Martign van Oosterhout)Brian Paul2006-09-131-1/+1
* Fix compilation warning.Jerome Glisse2006-09-121-9/+12
* Removing some of r200 dependency, cleaning up code a bit,Jerome Glisse2006-09-1211-191/+142
* quieten debugKeith Whitwell2006-09-122-4/+4
* Potential fix for doom3 lockups. Seems that there is a conflictKeith Whitwell2006-09-123-6/+7
* Disassemble active program when DEBUG_VS is set.Keith Whitwell2006-09-121-0/+7
* Add code to tweak aubfile state and primitives on replay.Keith Whitwell2006-09-121-14/+296
* Encode a unique id in the aub header date fields.Keith Whitwell2006-09-121-4/+8
* undo some accidental changes in _mesa_is_legal_format_and_type()Brian Paul2006-09-111-4/+7
* init accum buffer fields in _mesa_update_framebuffer_visual()Brian Paul2006-09-111-1/+14
* remove code to deal with non-normalized texture coordinates for tex rect targ...Roland Scheidegger2006-09-105-168/+42
* Redefine the BYTE_TO_FLOAT() and SHORT_TO_FLOAT() macros to avoid problemsBrian Paul2006-09-101-4/+20
* don't use xmesa_DrawPixels_8R8G8B() if there's a software alpha channelBrian Paul2006-09-101-1/+2
* cause a raster fallback if a yuv texture is used on texture unit > 0 as yuv c...Roland Scheidegger2006-09-101-0/+3