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* i965: init dest reg CondMask = COND_TR (the proper default)Brian Paul2009-03-051-2/+2
* i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison2009-03-044-10/+40
* mesa: call _mesa_get_cpu_string() to get CPU info for GL_RENDERER stringBrian Paul2009-03-041-66/+8
* mesa: call _mesa_get_cpu_features() during one-time-initBrian Paul2009-03-041-0/+3
* mesa: new cpuinfo.c file to init/query cpu info and extensionsBrian Paul2009-03-044-0/+158
* mesa: _mesa_get_x86_features() only needs to do its thing onceBrian Paul2009-03-041-0/+8
* mesa: Add x86/common_x86.c to libmesagallium.aJakob Bornecrantz2009-03-051-0/+1
* mesa: move sse.h and 3dnow.h #includesBrian Paul2009-03-043-44/+9
* mesa: remove unneeded x86.h headerBrian Paul2009-03-042-2/+0
* mesa: make _mesa_init_x86_transform_asm() staticBrian Paul2009-03-042-2/+2
* mesa: rename common_x86_macros.h -> x86_xform.hBrian Paul2009-03-045-6/+6
* mesa: rename x86.c -> x86_xform.cBrian Paul2009-03-043-2/+2
* mesa: refactor x86 codeBrian Paul2009-03-043-52/+77
* mesa: Follow ARB_map_buffer_range more stricly.José Fonseca2009-03-043-12/+37
* Merge commit 'origin/master' into gallium-map-rangeJosé Fonseca2009-03-042-1/+10
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| * vbo: second attempt - avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell2009-03-042-1/+10
| * mesa: Clear cache->trans after destroying the transfer.José Fonseca2009-03-041-0/+1
| * Revert "vbo: avoid getting buffer_ptr and buffer_map out of sync"Keith Whitwell2009-03-042-8/+1
| * vbo: avoid getting buffer_ptr and buffer_map out of syncKeith Whitwell2009-03-042-1/+8
* | mesa: Clear cache->trans after destroying the transfer.José Fonseca2009-03-041-0/+1
* | Merge commit 'origin/master' into gallium-map-rangeJosé Fonseca2009-03-0423-86/+104
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| * vbo: use FLUSH_UPDATE_CURRENT flag to indicate whether the vbo module is activeKeith Whitwell2009-03-041-6/+4
| * mesa: include mfeatures.hBrian Paul2009-03-041-0/+3
| * gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-046-6/+0
| * gallium: Unify reference counting.Michel Dänzer2009-03-0415-62/+58
| * mesa: include main/dd.h in t_vb_points.c and t_vp_build.cBrian Paul2009-03-032-0/+3
| * gallium: remove old state tracker renderbuffer attachment assertionBrian Paul2009-03-031-2/+0
| * xlib: code to force fixed function -> shader translation (for debug, disabled)Brian Paul2009-03-031-0/+8
| * mesa: fix sw fallback state validation bugBrian Paul2009-03-031-10/+28
* | mesa: Implement and use FlushMappedBufferRange.José Fonseca2009-03-042-2/+20
* | mesa: Massage the interface to more closely resemble ARB_map_buffer_rangeJosé Fonseca2009-03-032-7/+9
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* Merge commit 'origin/gallium-0.1'Keith Whitwell2009-03-039-63/+238
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| * vbo: missing line from previous commitKeith Whitwell2009-03-031-1/+1
| * mesa/st: implement MapBufferRange callbackKeith Whitwell2009-03-031-1/+34
| * vbo: use MapBufferRange where availableKeith Whitwell2009-03-035-57/+154
| * mesa: add MapBufferRange driver callbacksKeith Whitwell2009-03-031-0/+26
| * mesa: Add BeginVertices driver callKeith Whitwell2009-03-035-3/+25
| * glsl: make minimum struct size = 2, not 1Brian Paul2009-01-091-1/+8
| * glsl: fix typo in the vec2 += operator functionBrian Paul2009-01-082-2/+2
| * glsl: fix broken +=, -=, *=, /= operatorsBrian Paul2009-01-082-737/+786
| * mesa: Add _mesa_snprintf.José Fonseca2009-01-075-7/+22
| * add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian Paul2009-01-062-0/+17
| * mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul2009-01-062-4/+4
| * mesa: fix cast/conversion for optional codeBrian2009-01-062-4/+6
| * mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2009-01-062-3/+3
| * mesa: pass ctx to link_uniform_vars() to fix build errorBrian Paul2009-01-061-3/+4
| * mesa: Move var declaration to top of scope.José Fonseca2009-01-061-1/+1
| * wgl: Do not provide DllMain inside the state tracker.José Fonseca2009-01-065-24/+19
| * wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca2009-01-0613-36/+52
| * mesa: Ensure gl* symbols are marked as dllexport on windows.José Fonseca2009-01-061-0/+6