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* dri: Remove unnecessary glapi headers.Chia-I Wu2010-01-216-9/+0
| | | | They are not used at all.
* Do not include glapi/dispatch.h outside Mesa core.Chia-I Wu2010-01-212-2/+2
| | | | | Include the glapi*.h directly instead. glapi/dispatch.h became a Mesa core header since 22884db174b9fb0736cec1c6a192f8b9a97500c1.
* r200: re-adding missing pitch alignment check in blit codeAlex Deucher2010-01-201-0/+4
| | | | lost after switch to common code
* mesa: replace questionable CPU_TO_LE32 macro with functionBrian Paul2010-01-201-6/+9
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* r200: fix some breakage after move to common blit codeAlex Deucher2010-01-201-4/+0
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* r200: fix typo in 76cf2618327a7f008dcfd0d91d64d6d9e01f9a9cAlex Deucher2010-01-201-1/+1
| | | | noticed by Maciej on IRC.
* Remove hardcoded -Wall from Radeon DRI makefilesAlan Coopersmith2010-01-194-5/+3
| | | | | Signed-off-by: Alan Coopersmith <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* Merge remote branch 'origin/opengl-es-v2'Chia-I Wu2010-01-2067-309/+17204
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| * mesa/es: Update sources.mk.Chia-I Wu2010-01-121-4/+3
| | | | | | | | | | | | | | Add/remove files that are unused/used to the omit list. Finally, they should all be features that can be omitted. Signed-off-by: Chia-I Wu <[email protected]>
| * mesa/es: Fix build issue after merge.Chia-I Wu2010-01-122-12/+14
| | | | | | | | | | | | | | | | | | In cd6b8dd9e82fedc55d033131fbc0f8ee950567c8, color read/type fields are moved; Based on 068596c9a7e8d330ffdff8ad8700bd6093b5bdea and cc020425e929110613ddb405d3e82313d27a35ed, GLSL builtin library is autogenerated and GLSL libraries are built and used. Signed-off-by: Chia-I Wu <[email protected]>
| * Merge branch 'master' into opengl-es-v2Chia-I Wu2010-01-12589-28486/+20078
| |\ | | | | | | | | | | | | Conflicts: src/mesa/main/dd.h
| * | mesa/es: Improve support for GL_OES_compressed_paletted_texture.Chia-I Wu2010-01-041-142/+133
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add error checking and fix handling of level (it should be negative). Besides, always use the palette entry format/type when calling _mesa_TexImage2D. It respects the base internal formats of the cpal formats, and is simpler and faster, except for cases where the unpack alignment needs to be changed. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Fix GL_RGB565 support in FBO.Chia-I Wu2010-01-042-10/+10
| | | | | | | | | | | | | | | | | | | | | | | | In GL_OES_framebuffer_object and OpenGL ES 2.0, GL_RGB565 is a valid internal format. Since it is not supported by the core, map it to GL_RGB5 as a workaround. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Fix GL_OES_texture_cube_map support.Chia-I Wu2010-01-046-19/+199
| | | | | | | | | | | | | | | | | | | | | | | | Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the initial mode is GL_REFLECTION_MAP_OES. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Clean up extension string.Chia-I Wu2010-01-042-6/+12
| | | | | | | | | | | | | | | | | | | | | Add some new extensions and remove those that do not belong to OpenGL ES 2.0. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add more exnteions to APIspec.Chia-I Wu2010-01-042-21/+130
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds definitions of GL_EXT_texture_compression_dxt1 GL_EXT_texture_lod_bias GL_EXT_blend_minmax GL_EXT_multi_draw_arrays to APIspec.xml and get_gen.py. Some of the enums are not avaiable in the header files and the defining extensions are disabled. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add more extensions to glapi.Chia-I Wu2010-01-043-13/+98
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit adds definitions of GL_OES_texture_half_float_linear, GL_OES_texture_float_linear GL_OES_texture_half_float, GL_OES_texture_float GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_OES_get_program_binary GL_EXT_texture_compression_dxt1 GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod_bias GL_EXT_blend_minmax GL_EXT_read_format_bgra GL_EXT_multi_draw_arrays to glapi. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Generate code for special functions.Chia-I Wu2010-01-046-20/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | es_generator.py did not generate code for special functions. They were supposed to be defined elsewhere. But as a result, parameter checking was also skipped. This commit changes the way special functions are called so that parameter checking is always performed. When there is nothing to check, the check functions becomes macros expanding to the real functions, as an optimization. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Remove unused code in es_generator.py.Chia-I Wu2010-01-041-44/+0
| | | | | | | | | | | | | | | | | | Remove unused GetLoopSizeExpression. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Generate _mesa_GetFixedv.Chia-I Wu2010-01-043-266/+31
| | | | | | | | | | | | | | | | | | | | | Have get_gen.py generate _mesa_GetFixedv. The generated function does all the checkings and thus simplifies APIspec.xml a bit. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add a sanity check to APIspec.py.Chia-I Wu2010-01-041-1/+17
| | | | | | | | | | | | | | | | | | | | | Some attributes are constant in a switch. Raise an exception if they are not. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Switch to APIspec.xml.Chia-I Wu2010-01-046-4117/+8
| | | | | | | | | | | | | | | | | | | | | Update Makefile and ES generator to use APIspec.xml. Remove APIspec.txt and related files. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add APIspec.xml and its parser.Chia-I Wu2010-01-044-0/+5320
| | | | | | | | | | | | | | | | | | | | | APIspec.xml is based on APIspec.txt. The new format has less code duplications and should be easier to read. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add .gitignore.Chia-I Wu2009-11-101-0/+5
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/main: linear_to_nonlinear is not always available.Chia-I Wu2009-11-061-24/+38
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Improve support for parallel execution of make.Chia-I Wu2009-11-062-5/+15
| | | | | | | | | | | | | | | | | | | | | Running make with -j for the first time might fail because glapi headers haven't been generated. This commit should make it more reliable. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Fix symbol conflicts and warnings.Chia-I Wu2009-11-063-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | drawtex.c was listed in LOCAL_ES1_SOURCES twice. My mistake when merging the patches. Also, run gl_apitemp.py with -c to silence warnings and add target "install". Signed-off-by: Chia-I Wu <[email protected]>
| * | glapi: Add OpenGL ES compatibility mode to scripts.Chia-I Wu2009-11-064-19/+108
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When the mode is on, the scripts would generate headers that are suitable for OpenGL ES. There are two differences. One is that they will generate function prototypes for OpenGL ES specific functions. The other is that, when a function has multiple names, SET/GET/CALL macros would be generated for each of names. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add support for GL_OES_draw_texture.Chia-I Wu2009-11-0514-3/+654
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add OpenGL ES overlay.Chia-I Wu2009-11-0516-0/+7069
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is primitive support for OpenGL ES. It uses a subset of mesa sources to build libesXgallium.a and libesXapi.a, where X is 1 for OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same purpose as libmesagallium.a and libglapi.a do for OpenGL. This is based on the work of opengl-es branch. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/es: Add OpenGL ES XMLs.Chia-I Wu2009-11-0513-0/+7612
| | | | | | | | | | | | | | | | | | These XMLs define OpenGL ES 1.x and 2.x APIs. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/main: Make _mesa_TexGenf and _mesa_GetTexGenfv global again.Chia-I Wu2009-11-052-2/+8
| | | | | | | | | | | | | | | | | | They are needed by OpenGL ES overlay. Signed-off-by: Chia-I Wu <[email protected]>
| * | glapi: Include headers with directory prefixes.Chia-I Wu2009-11-0511-25/+25
| | | | | | | | | | | | | | | | | | This allows different sets of generated sources and headers to be used. Signed-off-by: Chia-I Wu <[email protected]>
| * | glapi: Avoid hardcoded category names in remap helper script.Chia-I Wu2009-11-051-8/+16
| | | | | | | | | | | | | | | | | | The output of the script is unchanged. Signed-off-by: Chia-I Wu <[email protected]>
| * | glapi: Add is_abi() to test if a function is in the ABI.Chia-I Wu2009-11-054-9/+6
| | | | | | | | | | | | | | | | | | | | | The test is done by checking if the offset is manually assigned. The generated headers are unchanged. Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/main: Add more OpenGL ES types to glheader.h.Chia-I Wu2009-11-052-6/+7
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/main: Add support for point size array in _mesa_GetPointerv.Chia-I Wu2009-11-051-0/+5
| | | | | | | | | | | | Signed-off-by: Chia-I Wu <[email protected]>
| * | mesa/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.Chia-I Wu2009-11-051-0/+30
| | | | | | | | | | | | | | | | | | | | | | | | When GLX_INDIRECT_RENDERING is defined, some symbols are used in libglapi.a but are not defined. Define them through the help of glapitemp.h. Signed-off-by: Chia-I Wu <[email protected]>
| * | glapi: Allow normal entry points to be skipped.Chia-I Wu2009-11-053-215/+274
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Reorganize glapitemp.h such that it is possible to skip normal entry points or protocol entry points by defining _GLAPI_SKIP_NORMAL_ENTRY_POINTS or _GLAPI_SKIP_PROTO_ENTRY_POINTS. Protocol entry points are those with different GLX protocols. They are skipped in libglapi.a when GLX_INDIRECT_RENDERING is defined. Signed-off-by: Chia-I Wu <[email protected]>
* | | mesa: added comment about future FBO formatsBrian Paul2010-01-191-0/+3
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* | | st/mesa: enable EXT_framebuffer_multisampleMarek Olšák2010-01-191-0/+1
| | | | | | | | | | | | Signed-off-by: Brian Paul <[email protected]>
* | | r100/r200: fix Y coord flipping in accelerated blitsAlex Deucher2010-01-192-12/+10
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* | | r100/r200: fix dst pitch in blit codeAlex Deucher2010-01-192-2/+2
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* | | r200: add missing symlink to radeon_tex_copy.cAlex Deucher2010-01-191-0/+1
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* | | r100/r200: align to pitch updates in blit interfaceMaciej Cencora2010-01-202-4/+4
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* | | r200: use common glCopyTex(Sub)Image codeMaciej Cencora2010-01-197-215/+55
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* | | r100: use common glCopyTex(Sub)Image codeMaciej Cencora2010-01-198-220/+60
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* | | radeon/r300/r600: share common glCopyTex(Sub)Image codeMaciej Cencora2010-01-1917-260/+97
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* | | r600: align to r300 changes in the blit codeMaciej Cencora2010-01-192-9/+7
| | | | | | | | | | | | Pitch here means aligned width, not aligned width * bpp.
* | | r300/r600: move some bo offsets checking to blit codeMaciej Cencora2010-01-194-8/+8
| | | | | | | | | | | | In preperation for texcopy code sharing.