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Author
Age
Files
Lines
*
glsl/linker: add DisableTransformFeedbackPacking workaround
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+9
*
st/mesa: allow TXB2/TXL2 to work with cube array shadow textures
Ilia Mirkin
2020-03-02
1
-8
/
+18
*
intel: fix the gen 11 compute shader scratch IDs
Paulo Zanoni
2020-03-03
1
-1
/
+6
*
mesa/st: fix formats required for EXT_texture_norm16
Tapani Pälli
2020-03-02
1
-7
/
+0
*
mesa: fix _mesa_draw_nonzero_divisor_bits to return nonzero divisors
Ilia Mirkin
2020-03-01
1
-1
/
+1
*
mesa: fix 11 warnings
Marek Olšák
2020-02-27
4
-5
/
+7
*
nir: fix 5 warnings
Marek Olšák
2020-02-27
1
-1
/
+1
*
mesa: fix incorrect prim.begin/end for glMultiDrawElements
Marek Olšák
2020-02-28
1
-2
/
+2
*
mesa: optimize glMultiDrawArrays, call Draw only once (v2)
Marek Olšák
2020-02-28
1
-16
/
+22
*
mesa: don't unroll glMultiDrawElements if one count is 0
Marek Olšák
2020-02-28
1
-10
/
+0
*
mesa: clean up glMultiDrawElements code, use alloca for small draw count (v2)
Marek Olšák
2020-02-28
1
-18
/
+38
*
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
2020-02-28
26
-78
/
+120
*
mesa: remove redundant _mesa_prim::is_indexed
Marek Olšák
2020-02-28
6
-16
/
+10
*
mesa/i965: remove _mesa_prim::indirect_offset
Marek Olšák
2020-02-28
6
-20
/
+31
*
gallium: pass cso_velems_state into cso_context instead of pipe_vertex_element
Marek Olšák
2020-02-28
10
-46
/
+53
*
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
2020-02-28
18
-52
/
+35
*
i965: stop using "indirect" parameter from Driver.Draw (non-indirect)
Marek Olšák
2020-02-28
4
-15
/
+26
*
mesa: Flush vertices before changing the OpenGL state.
Mathias Fröhlich
2020-02-27
1
-4
/
+10
*
mesa: Check for OpenGL state change before flushing vertices.
Mathias Fröhlich
2020-02-27
1
-2
/
+4
*
mesa: call FLUSH_VERTICES before updating CoordReplace
Marek Olšák
2020-02-26
1
-1
/
+2
*
mesa: remove leftovers from ARB_shadow_ambient
Marek Olšák
2020-02-26
1
-2
/
+0
*
mesa/st: toggle EXT_texture_norm16 based on format support
Tapani Pälli
2020-02-26
1
-0
/
+12
*
i965: toggle on EXT_texture_norm16
Tapani Pälli
2020-02-26
1
-0
/
+1
*
mesa: introduce boolean toggle for EXT_texture_norm16
Tapani Pälli
2020-02-26
2
-1
/
+2
*
prog_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().
Eric Anholt
2020-02-24
1
-19
/
+2
*
gallium: Add a cap for enabling lowering of image load/store intrinsics.
Eric Anholt
2020-02-24
1
-0
/
+2
*
nir: Make image lowering optionally handle the !bindless case as well.
Eric Anholt
2020-02-24
1
-1
/
+1
*
i965: Use isl_aux_state_transition_write()
Nanley Chery
2020-02-24
1
-183
/
+16
*
i965: Use ISL's access preparation functions
Nanley Chery
2020-02-24
1
-257
/
+35
*
glapi/copyimage: Implement CopyImageSubDataNV
Indrajit Kumar Das
2020-02-24
6
-26
/
+194
*
i965: Do not generate D16 B5G6R5_UNORM configs on gen < 8
Danylo Piliaiev
2020-02-20
1
-11
/
+23
*
main/get: Converted type conversion macros to inline functions
Kristian H. Kristensen
2020-02-19
1
-20
/
+58
*
mesa/draw: Make sure all the unused fields are initialized to zero
Ian Romanick
2020-02-19
1
-11
/
+10
*
mesa: Fix FLUSH_VERTICES in SubpixelPrecisionBiasNV.
Mathias Fröhlich
2020-02-19
1
-1
/
+2
*
intel/bufmgr: Cast bitshift to unsigned
Danylo Piliaiev
2020-02-19
1
-1
/
+1
*
mesa: fix immediate mode with tessellation and varying patch vertices
Marek Olšák
2020-02-18
1
-0
/
+2
*
mesa: don't use memset in glDrawArrays
Marek Olšák
2020-02-18
1
-1
/
+1
*
mesa: document _mesa_prim::begin/end
Marek Olšák
2020-02-18
1
-0
/
+12
*
vbo: remove redundant code in vbo_exec_fixup_vertex
Marek Olšák
2020-02-18
1
-7
/
+0
*
vbo: remove dead code in vbo_can_merge_prims
Marek Olšák
2020-02-18
1
-4
/
+3
*
st/mesa: try to fix MSVC build failure due to ALWAYS_INLINE
Marek Olšák
2020-02-18
1
-1
/
+4
*
st/nir: Unify inputs_read/outputs_written before serializing NIR
Danylo Piliaiev
2020-02-18
1
-22
/
+19
*
st/mesa: simplify releasing the current attrib buffer
Marek Olšák
2020-02-14
1
-9
/
+13
*
st/mesa: make st_setup_current static
Marek Olšák
2020-02-14
2
-8
/
+1
*
st/mesa: change some loops from while to do..while in st_atom_array.c
Marek Olšák
2020-02-14
1
-4
/
+4
*
st/mesa: simplify determination whether a draw needs min/max index
Marek Olšák
2020-02-14
6
-5
/
+38
*
st/mesa: simplify determination whether a draw has user vertex buffers
Marek Olšák
2020-02-14
1
-3
/
+4
*
st/mesa: always inline the code setting non-64bit vertex elements
Marek Olšák
2020-02-14
1
-46
/
+63
*
mesa: remove unused _mesa_draw_indirect
Marek Olšák
2020-02-14
3
-83
/
+1
*
mesa: translate into gallium vertex formats in mesa/main
Marek Olšák
2020-02-14
3
-261
/
+259
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