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* mesa: Select FEATURE_remap_table when multiple APIs are enabled.Chia-I Wu2010-11-023-3/+5
| | | | | | Core mesa should query glapi for the positions of the functions in _glapi_table when multiple APIs are supported. It does not know which glapitable.h glapi used.
* r300/compiler: Don't track readers into an IF block.Tom Stellard2010-11-011-0/+3
| | | | | This makes rc_get_readers_normal() more conservative than it needs to be, but it fixes some incorrect behavior in the optimization passes.
* scons: Fix MinGW cross-compilation.José Fonseca2010-11-011-70/+71
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* scons: Revamp how to specify targets to build.José Fonseca2010-11-011-314/+315
| | | | | | | | | | | | | | | | | | | | | | Use scons target and dependency system instead of ad-hoc options. Now is simply a matter of naming what to build. For example: scons libgl-xlib scons libgl-gdi scons graw-progs scons llvmpipe and so on. And there is also the possibility of scepcified subdirs, e.g. scons src/gallium/drivers If nothing is specified then everything will be build. There might be some rough corners over the next days. Please bare with me.
* dri/nouveau: Re-emit the BO state when coming back from a software fallback.Francisco Jerez2010-10-311-2/+4
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* dri/nouveau: Validate the framebuffer state on read buffer changes.Francisco Jerez2010-10-311-0/+7
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* dri/nouveau: Fix type promotion issue on 32bit platforms.Francisco Jerez2010-10-311-1/+1
| | | | Fixes some VTX protection errors introduced by e89af209261.
* r300/compiler: Don't clobber presubtract sources during optimizationsTom Stellard2010-10-301-39/+37
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=28294
* dri/nouveau: Pipeline glTexSubImage texture transfers.Francisco Jerez2010-10-312-19/+68
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* dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.Francisco Jerez2010-10-314-13/+35
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* dri/nouveau: Optimize VBO binding re-emission.Francisco Jerez2010-10-313-26/+84
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* dri/nouveau: Split out array handling to its own file.Francisco Jerez2010-10-319-165/+244
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* dri/nouveau: Use a macro to iterate over the bound vertex attributes.Francisco Jerez2010-10-315-112/+83
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* dri/nouveau: Avoid recursion in nouveau_bo_context_reset().Francisco Jerez2010-10-311-5/+5
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* dri/nouveau: Split out the scratch helpers to a separate file.Francisco Jerez2010-10-319-78/+165
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* dri/nouveau: Tell the vbo module we want real hardware BOs.Francisco Jerez2010-10-311-0/+1
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* dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range.Francisco Jerez2010-10-311-32/+40
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* dri/nouveau: Call _mesa_update_state() after framebuffer invalidation.Francisco Jerez2010-10-302-1/+6
| | | | | Previously nouveau_state_emit() was being called directly, sometimes that doesn't work because it doesn't update the derived GL context.
* dri/nv25: Bind a hierarchical depth buffer.Francisco Jerez2010-10-305-8/+34
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* dri/nouveau: Don't assert(0) on compressed internal formats.Francisco Jerez2010-10-301-0/+5
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* dri/nv20: Clear with the 3D engine.Francisco Jerez2010-10-301-0/+54
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* st/mesa: Unreference the sampler view in st_bind_surface.Chia-I Wu2010-10-311-0/+1
| | | | | | | | Without this, update_textures may not pick up the new pipe_resource. It is actually update_textures that should check stObj->sampler_view->texture != stObj->pt, but let's follow st_TexImage and others for now.
* osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()Brian Paul2010-10-301-4/+6
| | | | Fixes fd.o bug 31128.
* mesa: Make metaops use program refcounts instead of names.Eric Anholt2010-10-293-62/+80
| | | | | | | Fixes failure on restoring state when the program was active but deleted, and the name no longer exists. Bug #31194
* mesa: remove dead codeBrian Paul2010-10-291-41/+0
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* mesa: Fix windows build (uint -> GLuint).José Fonseca2010-10-291-4/+4
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* Merge branch 'glapi-reorg'Chia-I Wu2010-10-299-24/+4499
|\ | | | | | | | | | | | | | | | | Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h
| * mesa: Remove unnecessary glapitable.h includes.Chia-I Wu2010-10-276-9/+5
| | | | | | | | | | | | | | | | | | With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included by core mesa only to know the size of _glapi_table. It is not necessary as the same info is given by _gloffset_COUNT. This change makes _glapi_table opaque to core mesa. All operations on it are supposed to go through one of the SET/GET/CALL macros.
| * vbo: Use CALL_* macros.Chia-I Wu2010-10-271-8/+8
| | | | | | | | | | Use macros to access _glapi_table consistently. There is no functional change.
| * glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu2010-10-273-3779/+3764
| | | | | | | | | | | | | | | | | | Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros.
| * glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-273-2/+4275
| | | | | | | | It is a core mesa header, not a glapi header.
| * glapi: Do not use glapidispatch.h.Chia-I Wu2010-10-271-3/+2
| | | | | | | | | | | | | | | | | | glapidispatch.h exists so that core mesa (libmesa.a) can be built for DRI drivers or for non-DRI drivers as a compile time decision (whether IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also drops the use of glapidispatch.h in glx and libgl-xlib as they are considered extensions to glapi when it comes to defining public GL entries.
* | mesa: pixel transfer ops do not apply to integer-valued texturesBrian Paul2010-10-281-30/+52
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* | mesa: additional integer formats in _mesa_bytes_per_pixel()Brian Paul2010-10-281-4/+8
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* | mesa: add const qualifier to _mesa_is_legal_format_and_type()Brian Paul2010-10-282-2/+4
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* | mesa: fix integer cases in _mesa_is_legal_format_and_type()Brian Paul2010-10-281-1/+65
| | | | | | | | Some integer formats work with some packed datatypes.
* | mesa: fix incorrect type in _mesa_texstore_rgba_int16()Brian Paul2010-10-281-1/+1
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* | mesa: remove obsolete commentBrian Paul2010-10-281-1/+0
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* | mesa: add extension table entry for GL_EXT_gpu_shader4Brian Paul2010-10-281-0/+1
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* | mesa: clean-up array element codeBrian Paul2010-10-281-190/+353
| | | | | | | | Remove unnecessary GLAPIENTRY keywords, update comments, re-indent.
* | mesa: glArrayElement support for integer-valued arraysBrian Paul2010-10-281-2/+215
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* | mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXTBrian Paul2010-10-283-0/+20
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* | mesa: consolidate glVertex/Color/etcPointer() codeBrian Paul2010-10-281-545/+202
| | | | | | | | | | This removes a bunch of similar error checking code in all the vertex pointer functions and puts nearly all the error checking in update_array().
* | mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul2010-10-282-17/+87
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* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-285-112/+303
| | | | | | | | The integers still get converted to floats. That'll have to change someday.
* | mesa: add new GLvertexformat entries for integer-valued attributesBrian Paul2010-10-281-0/+18
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* | mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul2010-10-281-0/+5
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* | mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul2010-10-282-8/+58
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* | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul2010-10-282-0/+50
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* | glapi: regenerated API filesBrian Paul2010-10-282-4245/+4506
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