Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: Select FEATURE_remap_table when multiple APIs are enabled. | Chia-I Wu | 2010-11-02 | 3 | -3/+5 |
| | | | | | | Core mesa should query glapi for the positions of the functions in _glapi_table when multiple APIs are supported. It does not know which glapitable.h glapi used. | ||||
* | r300/compiler: Don't track readers into an IF block. | Tom Stellard | 2010-11-01 | 1 | -0/+3 |
| | | | | | This makes rc_get_readers_normal() more conservative than it needs to be, but it fixes some incorrect behavior in the optimization passes. | ||||
* | scons: Fix MinGW cross-compilation. | José Fonseca | 2010-11-01 | 1 | -70/+71 |
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* | scons: Revamp how to specify targets to build. | José Fonseca | 2010-11-01 | 1 | -314/+315 |
| | | | | | | | | | | | | | | | | | | | | | | Use scons target and dependency system instead of ad-hoc options. Now is simply a matter of naming what to build. For example: scons libgl-xlib scons libgl-gdi scons graw-progs scons llvmpipe and so on. And there is also the possibility of scepcified subdirs, e.g. scons src/gallium/drivers If nothing is specified then everything will be build. There might be some rough corners over the next days. Please bare with me. | ||||
* | dri/nouveau: Re-emit the BO state when coming back from a software fallback. | Francisco Jerez | 2010-10-31 | 1 | -2/+4 |
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* | dri/nouveau: Validate the framebuffer state on read buffer changes. | Francisco Jerez | 2010-10-31 | 1 | -0/+7 |
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* | dri/nouveau: Fix type promotion issue on 32bit platforms. | Francisco Jerez | 2010-10-31 | 1 | -1/+1 |
| | | | | Fixes some VTX protection errors introduced by e89af209261. | ||||
* | r300/compiler: Don't clobber presubtract sources during optimizations | Tom Stellard | 2010-10-30 | 1 | -39/+37 |
| | | | | https://bugs.freedesktop.org/show_bug.cgi?id=28294 | ||||
* | dri/nouveau: Pipeline glTexSubImage texture transfers. | Francisco Jerez | 2010-10-31 | 2 | -19/+68 |
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* | dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram. | Francisco Jerez | 2010-10-31 | 4 | -13/+35 |
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* | dri/nouveau: Optimize VBO binding re-emission. | Francisco Jerez | 2010-10-31 | 3 | -26/+84 |
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* | dri/nouveau: Split out array handling to its own file. | Francisco Jerez | 2010-10-31 | 9 | -165/+244 |
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* | dri/nouveau: Use a macro to iterate over the bound vertex attributes. | Francisco Jerez | 2010-10-31 | 5 | -112/+83 |
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* | dri/nouveau: Avoid recursion in nouveau_bo_context_reset(). | Francisco Jerez | 2010-10-31 | 1 | -5/+5 |
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* | dri/nouveau: Split out the scratch helpers to a separate file. | Francisco Jerez | 2010-10-31 | 9 | -78/+165 |
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* | dri/nouveau: Tell the vbo module we want real hardware BOs. | Francisco Jerez | 2010-10-31 | 1 | -0/+1 |
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* | dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range. | Francisco Jerez | 2010-10-31 | 1 | -32/+40 |
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* | dri/nouveau: Call _mesa_update_state() after framebuffer invalidation. | Francisco Jerez | 2010-10-30 | 2 | -1/+6 |
| | | | | | Previously nouveau_state_emit() was being called directly, sometimes that doesn't work because it doesn't update the derived GL context. | ||||
* | dri/nv25: Bind a hierarchical depth buffer. | Francisco Jerez | 2010-10-30 | 5 | -8/+34 |
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* | dri/nouveau: Don't assert(0) on compressed internal formats. | Francisco Jerez | 2010-10-30 | 1 | -0/+5 |
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* | dri/nv20: Clear with the 3D engine. | Francisco Jerez | 2010-10-30 | 1 | -0/+54 |
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* | st/mesa: Unreference the sampler view in st_bind_surface. | Chia-I Wu | 2010-10-31 | 1 | -0/+1 |
| | | | | | | | | Without this, update_textures may not pick up the new pipe_resource. It is actually update_textures that should check stObj->sampler_view->texture != stObj->pt, but let's follow st_TexImage and others for now. | ||||
* | osmesa: fix renderbuffer memleak in OSMesaMakeCurrent() | Brian Paul | 2010-10-30 | 1 | -4/+6 |
| | | | | Fixes fd.o bug 31128. | ||||
* | mesa: Make metaops use program refcounts instead of names. | Eric Anholt | 2010-10-29 | 3 | -62/+80 |
| | | | | | | | Fixes failure on restoring state when the program was active but deleted, and the name no longer exists. Bug #31194 | ||||
* | mesa: remove dead code | Brian Paul | 2010-10-29 | 1 | -41/+0 |
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* | mesa: Fix windows build (uint -> GLuint). | José Fonseca | 2010-10-29 | 1 | -4/+4 |
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* | Merge branch 'glapi-reorg' | Chia-I Wu | 2010-10-29 | 9 | -24/+4499 |
|\ | | | | | | | | | | | | | | | | | Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h | ||||
| * | mesa: Remove unnecessary glapitable.h includes. | Chia-I Wu | 2010-10-27 | 6 | -9/+5 |
| | | | | | | | | | | | | | | | | | | With 07b85457d95bcc70588584e9380c51cd63aa3a2b, glapitable.h is included by core mesa only to know the size of _glapi_table. It is not necessary as the same info is given by _gloffset_COUNT. This change makes _glapi_table opaque to core mesa. All operations on it are supposed to go through one of the SET/GET/CALL macros. | ||||
| * | vbo: Use CALL_* macros. | Chia-I Wu | 2010-10-27 | 1 | -8/+8 |
| | | | | | | | | | | Use macros to access _glapi_table consistently. There is no functional change. | ||||
| * | glapi: Merge glapioffsets.h into glapidispath.h. | Chia-I Wu | 2010-10-27 | 3 | -3779/+3764 |
| | | | | | | | | | | | | | | | | | | Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros. | ||||
| * | glapi: Move glapidispatch.h to core mesa. | Chia-I Wu | 2010-10-27 | 3 | -2/+4275 |
| | | | | | | | | It is a core mesa header, not a glapi header. | ||||
| * | glapi: Do not use glapidispatch.h. | Chia-I Wu | 2010-10-27 | 1 | -3/+2 |
| | | | | | | | | | | | | | | | | | | glapidispatch.h exists so that core mesa (libmesa.a) can be built for DRI drivers or for non-DRI drivers as a compile time decision (whether IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also drops the use of glapidispatch.h in glx and libgl-xlib as they are considered extensions to glapi when it comes to defining public GL entries. | ||||
* | | mesa: pixel transfer ops do not apply to integer-valued textures | Brian Paul | 2010-10-28 | 1 | -30/+52 |
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* | | mesa: additional integer formats in _mesa_bytes_per_pixel() | Brian Paul | 2010-10-28 | 1 | -4/+8 |
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* | | mesa: add const qualifier to _mesa_is_legal_format_and_type() | Brian Paul | 2010-10-28 | 2 | -2/+4 |
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* | | mesa: fix integer cases in _mesa_is_legal_format_and_type() | Brian Paul | 2010-10-28 | 1 | -1/+65 |
| | | | | | | | | Some integer formats work with some packed datatypes. | ||||
* | | mesa: fix incorrect type in _mesa_texstore_rgba_int16() | Brian Paul | 2010-10-28 | 1 | -1/+1 |
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* | | mesa: remove obsolete comment | Brian Paul | 2010-10-28 | 1 | -1/+0 |
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* | | mesa: add extension table entry for GL_EXT_gpu_shader4 | Brian Paul | 2010-10-28 | 1 | -0/+1 |
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* | | mesa: clean-up array element code | Brian Paul | 2010-10-28 | 1 | -190/+353 |
| | | | | | | | | Remove unnecessary GLAPIENTRY keywords, update comments, re-indent. | ||||
* | | mesa: glArrayElement support for integer-valued arrays | Brian Paul | 2010-10-28 | 1 | -2/+215 |
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* | | mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT | Brian Paul | 2010-10-28 | 3 | -0/+20 |
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* | | mesa: consolidate glVertex/Color/etcPointer() code | Brian Paul | 2010-10-28 | 1 | -545/+202 |
| | | | | | | | | | | This removes a bunch of similar error checking code in all the vertex pointer functions and puts nearly all the error checking in update_array(). | ||||
* | | mesa: add gl_client_array::Integer field and related vertex array state code | Brian Paul | 2010-10-28 | 2 | -17/+87 |
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* | | mesa: implement integer-valued vertex attribute functions | Brian Paul | 2010-10-28 | 5 | -112/+303 |
| | | | | | | | | The integers still get converted to floats. That'll have to change someday. | ||||
* | | mesa: add new GLvertexformat entries for integer-valued attributes | Brian Paul | 2010-10-28 | 1 | -0/+18 |
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* | | mesa: plug in more GL_EXT_gpu_shader4 functions | Brian Paul | 2010-10-28 | 1 | -0/+5 |
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* | | mesa: add glGetUniformuiv(), plug in uint glUniform funcs | Brian Paul | 2010-10-28 | 2 | -8/+58 |
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* | | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul | 2010-10-28 | 2 | -0/+50 |
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* | | glapi: regenerated API files | Brian Paul | 2010-10-28 | 2 | -4245/+4506 |
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