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* i965: Skip register write detection when possible.Kenneth Graunke2017-03-201-2/+8
* i965: Set screen->cmd_parser_version to 0 if we can't write registers.Kenneth Graunke2017-03-201-6/+11
* i965: Document the sad story of the kernel command parser.Kenneth Graunke2017-03-201-0/+97
* i965: Fall back to GL 4.2/4.3 on Haswell if the kernel isn't new enough.Kenneth Graunke2017-03-201-2/+9
* intel: Correct the BDW surface state sizeNanley Chery2017-03-201-3/+2
* st/mesa: set result writemask based on ir typeIlia Mirkin2017-03-181-0/+1
* i965: Allow a per gen timebase scale factorRobert Bragg2017-03-174-25/+79
* i965: bounds checks while concatenating sysfs pathsRobert Bragg2017-03-171-11/+32
* mesa: automake: add all headers to the tarball.Emil Velikov2017-03-171-0/+2
* st/mesa: call glthread_destroy() before _vbo_DestroyContext()Timothy Arceri2017-03-172-2/+3
* i965/gen8+: Do full stall when switching pipelineTopi Pohjolainen2017-03-161-1/+2
* i965: remove uneeded asm/unistd.h includeJonathan Gray2017-03-161-1/+0
* i965: automake: remove spurious white spaceEmil Velikov2017-03-161-1/+0
* i965: avoid using a GNU make pattern ruleJonathan Gray2017-03-161-4/+4
* intel/blorp: make upload_shader() return a bool indicating success or failureIago Toral Quiroga2017-03-161-1/+2
* mesa: fix glthread marshal build issues on platforms without PTHREADTimothy Arceri2017-03-163-29/+64
* mesa: fix glthread build issues on platforms without PTHREADTimothy Arceri2017-03-161-1/+1
* gallium: implement the backend of threaded GL dispatchMarek Olšák2017-03-163-0/+36
* mesa/glthread: restore the dispatch table when incompatible gl calls are dete...Gregory Hainaut2017-03-162-0/+13
* mesa/glthread: don't set a dispatch table if we aren't the ownerGregory Hainaut2017-03-161-3/+10
* mesa: Track the current vertex/element array buffers for glthread.Eric Anholt2017-03-163-0/+172
* mesa: Statically allocate glthread command buffer in the batch struct.Eric Anholt2017-03-162-7/+6
* mesa: Custom thread marshalling for Flush.Paul Berry2017-03-162-0/+41
* mesa: Custom thread marshalling for ShaderSource.Paul Berry2017-03-163-0/+134
* mesa: Connect the generated GL command marshalling code to the build.Eric Anholt2017-03-162-0/+17
* Revert "mesa: make _mesa_alloc_dispatch_table() static"Marek Olšák2017-03-162-5/+9
* mesa: Create pointers for multithread marshalling dispatch table.Paul Berry2017-03-167-30/+65
* mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt2017-03-166-0/+476
* glapi: Generate GL API marshalling code from the XML.Paul Berry2017-03-163-0/+30
* mesa: Add SetBackgroundContext to dd_function_tablePaul Berry2017-03-162-0/+21
* dri: Update dri_util to keep track of __DRI_BACKGROUND_CALLABLEPaul Berry2017-03-162-0/+3
* i965: introduce modifier selection.Ben Widawsky2017-03-151-0/+19
* i965: Implement basic modifier image creationBen Widawsky2017-03-151-4/+34
* glsl_to_tgsi: use TEX_LZ and TXF_LZ when availableMarek Olšák2017-03-151-6/+20
* glsl_to_tgsi: remove a redundant statementMarek Olšák2017-03-151-2/+0
* intel/debug: Add a common INTEL_DEBUG=nohiz optionJason Ekstrand2017-03-142-5/+1
* nir: Rework conversion opcodesJason Ekstrand2017-03-141-1/+1
* st/mesa: disable the shader cache if dumping shadersMarek Olšák2017-03-131-4/+4
* intel: fix compiler buildIago Toral Quiroga2017-03-131-8/+0
* i965: remove i965_symbols_test reference from .gitignoreEmil Velikov2017-03-131-1/+0
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-13121-63954/+29
* i965: split EU defines to brw_eu_defines.hEmil Velikov2017-03-1318-1197/+1263
* i965: add missing brw_defines.h include in brw_program.cEmil Velikov2017-03-131-0/+1
* i965: add missing brw_defines.h include in brw_program.cEmil Velikov2017-03-131-0/+1
* i965: add missing #include <assert.h> in brw_inst.hEmil Velikov2017-03-131-0/+1
* i965: move brw_define.h ifndef guard to the topEmil Velikov2017-03-131-3/+3
* i965: remove unused macros from brw_defines.hEmil Velikov2017-03-131-19/+1
* i965: remove unused brw_program.h includeEmil Velikov2017-03-137-7/+0
* i965: remove duplicate declaration of brw_mark_surface_usedEmil Velikov2017-03-131-4/+0
* i965: remove dead brw_new_shader() declarationEmil Velikov2017-03-131-2/+0