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* i965: Remove BRW_NEW_WM_INPUT_DIMENSIONS dirty bit.Kenneth Graunke2013-04-043-4/+0
* i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.Kenneth Graunke2013-04-045-279/+0
* i965: Remove now dead brw_wm_prog_key::proj_attrib_mask field.Kenneth Graunke2013-04-043-29/+0
* i965: Remove fixed-function texture projection avoidance optimization.Kenneth Graunke2013-04-041-25/+18
* i965: Use ctx->Stencil._WriteEnabled in DEPTH_STENCIL_STATE.Kenneth Graunke2013-04-041-5/+1
* i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.Kenneth Graunke2013-04-041-1/+1
* mesa: Add new ctx->Stencil._WriteEnabled derived state flag.Kenneth Graunke2013-04-042-0/+6
* i965: Ask the register allocator to round-robin through registers.Eric Anholt2013-04-043-3/+31
* Avoid spurious GCC warnings in STATIC_ASSERT() macro.Paul Berry2013-04-041-1/+1
* st/mesa: rewrite comment in st_manager.cBrian Paul2013-04-031-3/+2
* st/mesa: fix bitmap,drawpix,drawtex for PIPE_CAP_TGSI_TEXCOORDChristoph Bumiller2013-04-033-2/+8
* i965: Reduce code duplication in handling of depth, stencil, and HiZ.Paul Berry2013-04-025-151/+178
* i965/fs: Allow CSE on pre-gen7 varying-index uniform loadsEric Anholt2013-04-011-1/+1
* i965/fs: Use LD messages for pre-gen7 varying-index uniform loadsEric Anholt2013-04-014-67/+84
* i965/fs: Don't double-emit SEND dependency workarounds at control flow.Eric Anholt2013-04-011-0/+2
* i965/fs: Bake regs_written into the IR instead of recomputing it later.Eric Anholt2013-04-017-33/+27
* i965/fs: Clean up the setup of gen4 simd16 message destinations.Eric Anholt2013-04-011-5/+4
* i965/fs: Do CSE on gen7's varying-index pull constant loads.Eric Anholt2013-04-011-11/+32
* i965/fs: Improve performance of varying-index uniform loads on IVB.Eric Anholt2013-04-012-18/+38
* i965/fs: Avoid inappropriate optimization with regs_written > 1.Eric Anholt2013-04-011-0/+6
* i965: Make the fragment shader pull constants index by dwords, not vec4s.Eric Anholt2013-04-016-16/+19
* i965: Make the constant surface interface take a normal byte size.Eric Anholt2013-04-014-17/+16
* i965/fs: Move varying uniform offset compuation into the helper func.Eric Anholt2013-04-013-11/+13
* i965/fs: Remove creation of a MOV instruction that's never used.Eric Anholt2013-04-011-1/+0
* i965/fs: Allow constant propagation into MACH.Eric Anholt2013-04-011-2/+4
* ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.Haixia Shi2013-04-011-2/+4
* i965/fs: Fix bad interaction between tex swizzles and textureQueryLOD.Matt Turner2013-04-011-1/+1
* i965: Remove the old brw_optimize() code.Eric Anholt2013-04-013-120/+0
* i965/vs: Add a pass to set dependency control fields on instructions.Eric Anholt2013-04-013-0/+126
* i965: Dump shader source for linked shader programs.Eric Anholt2013-04-011-2/+18
* mesa: remove platform checks around __builtin_ffs, __builtin_ffsllBrian Paul2013-04-011-6/+0
* drirc: set always_have_depth_buffer for TopogonBrian Paul2013-04-011-0/+6
* mesa: fix texture storage multisample prototypes harder.Dave Airlie2013-04-012-4/+4
* i965: enable ARB_texture_storage_multisample on Gen6+Chris Forbes2013-03-311-0/+1
* mesa: allow multisample texture targets in [Get]TexParameter*Chris Forbes2013-03-311-1/+87
* mesa: improve reported function name in Tex*MultisampleChris Forbes2013-03-311-16/+14
* mesa: add enable bit for ARB_texture_storage_multisampleChris Forbes2013-03-312-0/+2
* glapi: add definition of ARB_texture_storage_multisampleChris Forbes2013-03-313-2/+33
* mesa: add support for immutable textures to teximagemultisample()Chris Forbes2013-03-311-3/+28
* mesa: extract _mesa_is_legal_tex_storage_format helperChris Forbes2013-03-312-17/+23
* mesa: Delete VERT_ATTRIB_GENERIC_NV and VERT_BIT_GENERIC_NV macros.Kenneth Graunke2013-03-301-10/+0
* i965: Fix an inconsistency inb the VUE map with gl_ClipVertex on gen4/5.Eric Anholt2013-03-301-7/+11
* intel: Remove a never-taken debug print path.Eric Anholt2013-03-301-5/+0
* st/mesa: add ir_lod case in GLSL->TGSI code to silence warningBrian Paul2013-03-291-0/+3
* i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.Kenneth Graunke2013-03-295-6/+16
* i965: Add names for all instructions to dump_instruction() in FS and VS.Eric Anholt2013-03-294-25/+113
* i965: Enable ARB_texture_query_lod.Matt Turner2013-03-291-1/+3
* i965/fs: Generate LOD sampler message from ir_lod.Matt Turner2013-03-295-1/+20
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-293-0/+5
* i965/fs: Use measured Gen7 instruction timings on Gen6.Matt Turner2013-03-291-1/+4