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Author
Age
Files
Lines
*
st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vp
Danylo Piliaiev
2020-04-21
1
-0
/
+1
*
mesa: fix crash in find_value
Pierre-Eric Pelloux-Prayer
2020-04-21
1
-1
/
+5
*
glsl: Hard-code noise to zero in builtin_functions.cpp
Jason Ekstrand
2020-04-21
4
-24
/
+0
*
st/glsl_to_nir: make use of nir linker for linking uniforms
Timothy Arceri
2020-04-21
1
-10
/
+9
*
i965/bufmgr: Add support for MMAP_OFFSET ioctl.
Rafael Antognolli
2020-04-20
1
-1
/
+38
*
i965/bufmgr: Factor out GEM_MMAP ioctl from mmap_cpu and mmap_wc.
Rafael Antognolli
2020-04-20
1
-26
/
+29
*
Fix promotion of floats to doubles
Albert Astals Cid
2020-04-18
4
-4
/
+4
*
st/mesa: Update shader info of ffvp/ARB_vp after translation to NIR
Danylo Piliaiev
2020-04-17
1
-3
/
+20
*
mesa: add interaction between compute derivatives and variable local sizes
Ilia Mirkin
2020-04-17
1
-0
/
+31
*
st/mesa: properly guard fallback_copy_texsubimage aginst failed maps
Karol Herbst
2020-04-17
1
-1
/
+10
*
vbo: avoid including wingdi.h on win32
Erik Faye-Lund
2020-04-16
1
-0
/
+3
*
mesa: fixup cast expression
Erik Faye-Lund
2020-04-16
1
-1
/
+1
*
st/mesa: fix a crash due to passing a draw vertex shader into the driver
Marek Olšák
2020-04-16
1
-1
/
+2
*
mesa/st: initialize all winsys_handle fields for memory objects
Tapani Pälli
2020-04-16
1
-7
/
+11
*
st/mesa: add support for GL_NV_viewport_array2
Ilia Mirkin
2020-04-15
3
-1
/
+6
*
mesa: add NV_viewport_array2 enable, attach to glsl
Ilia Mirkin
2020-04-15
2
-0
/
+2
*
glsl: add NV_viewport_array2 support
Ilia Mirkin
2020-04-15
1
-0
/
+6
*
compiler: add VARYING_SLOT_VIEWPORT_MASK
Ilia Mirkin
2020-04-15
2
-0
/
+3
*
meson: Specify the maximum required libdrm in dri.pc
Matt Turner
2020-04-13
1
-1
/
+1
*
tnl: Code formatting in t_rebase.c
Ian Romanick
2020-04-13
1
-60
/
+51
*
tnl: Code formatting in t_draw.c
Ian Romanick
2020-04-13
1
-140
/
+132
*
tnl: Silence unused parameter warnings in _tnl_split_inplace
Ian Romanick
2020-04-13
3
-10
/
+2
*
tnl: Silence unused parameter warnings in dump_draw_info
Ian Romanick
2020-04-13
1
-10
/
+4
*
tnl: Silence unused parameter warnings in _tnl_draw_prims
Ian Romanick
2020-04-13
6
-35
/
+17
*
tnl: Silence unused parameter 'attrib' warning in convert_half_to_float
Ian Romanick
2020-04-13
1
-8
/
+7
*
tnl: Don't dereference NULL obj pointer in t_rebase_prims
Ian Romanick
2020-04-13
1
-10
/
+13
*
tnl: Don't dereference NULL obj pointer in replay_init
Ian Romanick
2020-04-13
1
-8
/
+10
*
tnl: Don't dereference NULL obj pointer in bind_indices
Ian Romanick
2020-04-13
1
-14
/
+16
*
st/mesa: add NV_viewport_swizzle support
Ilia Mirkin
2020-04-12
2
-0
/
+12
*
mesa: add GL_NV_viewport_swizzle support
Ilia Mirkin
2020-04-12
7
-0
/
+168
*
mesa: remove redudant assignment
Tapani Pälli
2020-04-12
1
-1
/
+1
*
mesa: remove redudant check
Tapani Pälli
2020-04-12
1
-4
/
+0
*
i965: share buffer managers across screens
Lionel Landwerlin
2020-04-11
3
-11
/
+93
*
i965: store DRM fd on intel_screen
Lionel Landwerlin
2020-04-11
5
-19
/
+16
*
intel/compiler: Remove cs_prog_data->threads
Caio Marcelo de Oliveira Filho
2020-04-09
1
-3
/
+0
*
i965: Implement ARB_compute_variable_group_size
Plamena Manolova
2020-04-09
8
-8
/
+101
*
intel/compiler: Replace cs_prog_data->push.total with a helper
Caio Marcelo de Oliveira Filho
2020-04-09
2
-5
/
+8
*
intel/fs: Allow multiple slots for position
Caio Marcelo de Oliveira Filho
2020-04-07
3
-3
/
+3
*
mesa: add support for NV_pixel_buffer_object
Simon Ser
2020-04-07
2
-5
/
+16
*
vbo: expose helper function vbo_get_minmax_index_mapped for glthread
Marek Olšák
2020-04-06
2
-43
/
+59
*
mesa: split _mesa_primitive_restart_index into a function without gl_context
Marek Olšák
2020-04-06
1
-5
/
+13
*
mesa: precompute _mesa_primitive_restart_index during state changes
Marek Olšák
2020-04-06
11
-16
/
+22
*
mesa: remove no longer needed _mesa_is_bufferobj function
Marek Olšák
2020-04-06
40
-134
/
+123
*
mesa: remove NullBufferObj
Marek Olšák
2020-04-06
4
-18
/
+9
*
mesa: don't ever bind NullBufferObj to glBindBuffer(Base,Range) slots
Marek Olšák
2020-04-06
10
-90
/
+96
*
mesa: don't ever bind NullBufferObj for glBindBuffer targets
Marek Olšák
2020-04-06
16
-103
/
+62
*
mesa: don't ever set NullBufferObj in gl_vertex_array_binding
Marek Olšák
2020-04-06
11
-78
/
+113
*
mesa: optimize initialization of new VAOs
Marek Olšák
2020-04-06
4
-73
/
+83
*
mesa/st: release variants for active programs before unref
Tapani Pälli
2020-04-06
3
-6
/
+22
*
mesa/st: unbind shader state before deleting it
Tapani Pälli
2020-04-06
1
-0
/
+6
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