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* Minor clean-ups of variable scopes, initializations, etc.Brian Paul2004-02-151-29/+51
* Remove debugKeith Whitwell2004-02-141-2/+0
* Make it easier for drivers to create "subclasses" of the existingKeith Whitwell2004-02-144-43/+97
* Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick2004-02-131-4/+5
* init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul2004-02-131-4/+3
* set buffer object default Usage and AccessBrian Paul2004-02-131-2/+4
* new comments, rename some stuffBrian Paul2004-02-131-6/+13
* Fix a problem that caused the new interface code to not actually beIan Romanick2004-02-121-37/+61
* Enable use of new DRI interface in MGA driver.Ian Romanick2004-02-121-0/+175
* Minor re-org of state for fog and precision options.Brian Paul2004-02-124-64/+56
* minor cleanups from t_dd_vb.cDave Airlie2004-02-121-6/+8
* remove vertex_stride_shift, fix up code to not need itDave Airlie2004-02-124-45/+18
* fix up specular color/fog and triangle vertex retrievalDave Airlie2004-02-122-31/+37
* fixup vertex building code ..Dave Airlie2004-02-121-24/+21
* more updates , gears sorta worksDave Airlie2004-02-122-37/+14
* Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul2004-02-111-110/+568
* initialise VBLANKDave Airlie2004-02-111-0/+3
* Do more bookkeeping of vertex buffer object reference counts.Brian Paul2004-02-113-4/+40
* Initial pass at adding support for the new DRI driver interfaces toIan Romanick2004-02-111-44/+161
* revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger2004-02-111-583/+110
* change lighting to use MULT instead of PREMULT (i.e. move some lighting color...Roland Scheidegger2004-02-102-39/+34
* fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca2004-02-103-13/+33
* Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ...Roland Scheidegger2004-02-102-80/+121
* reorganized DMesa to fxMesa wrapperDaniel Borca2004-02-092-47/+48
* deal with combine_ext refactorDaniel Borca2004-02-093-65/+74
* Restore some of the previous code for handling conventional vertex attributesBrian Paul2004-02-091-341/+654
* Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul2004-02-081-220/+380
* fully parameterize the macros for fixed-point arithmeticBrian Paul2004-02-081-13/+7
* added an additional comment about mipmap generationBrian Paul2004-02-081-0/+3
* implement Fake_glXCreateWindow() to fix bug #890894Brian Paul2004-02-081-2/+9
* removed MGA driver from DMesaDaniel Borca2004-02-078-3036/+0
* added NUL driver for DMesaDaniel Borca2004-02-076-114/+397
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-0610-1059/+753
* inform driver of changed wrap/filter parameters due to binding of nv_texrect ...Roland Scheidegger2004-02-061-0/+8
* remove bogus check of texture target in R200TexParameterRoland Scheidegger2004-02-061-4/+0
* align blits for texture rectangles correctly, fix potential problem overwriti...Roland Scheidegger2004-02-061-3/+3
* fix potential problem overwriting dma regionRoland Scheidegger2004-02-061-2/+2
* remove bogus check of texture target in RadeonTexParameterRoland Scheidegger2004-02-061-4/+0
* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-062-23/+42
* fix missing include for SOLO buildDave Airlie2004-02-061-0/+1
* Remove warnings from mach64 build, fix up some _SOLO stuff,Dave Airlie2004-02-0615-93/+122
* Initial mach64 driver import for DRI mach64-0-0-6 branch,Dave Airlie2004-02-0530-0/+11715
* bring in Keith's _math_matrix_ortho() compiler work-aroundBrian Paul2004-02-051-15/+21
* fix ugly bug triggered by macro expansionDave Airlie2004-02-053-3/+3
* fix glXChooseFBConfig bug 890167Brian Paul2004-02-041-4/+5
* fix typoBrian Paul2004-02-043-12/+9
* Fix off-by-one in calculations for wrapped trifan, polygon primitivesKeith Whitwell2004-02-041-4/+4
* fix stores to vertex state program registersBrian Paul2004-02-042-5/+15
* another tweak to two-sided detection testBrian Paul2004-02-041-1/+1
* fix two-sided lighting / vertex program bug (#887330)Brian Paul2004-02-042-8/+10