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* Committing in .Jouk Jansen2000-11-061-14/+31
* removed obsolete VB varsBrian Paul2000-11-051-5/+1
* added swrast/s_aaline.cBrian Paul2000-11-052-2/+6
* hooked in new AA line code, minor clean-upBrian Paul2000-11-051-181/+53
* New implementation of antialiased lines. Mesa should now pass the remainingBrian Paul2000-11-053-0/+871
* - Changes for new software rasterizer modulesKeith Whitwell2000-11-0531-904/+573
* Reworked to use the new software rasterizer. Optimized line/tri functionsKeith Whitwell2000-11-051-46/+116
* Use the new software rasterizer. Reworked optimized line,tri,pointKeith Whitwell2000-11-055-417/+489
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-0533-2104/+2578
* A new module to provide RasterSetup and advanced triangle/line/pointKeith Whitwell2000-11-0510-0/+1260
* Lots of changes:Keith Whitwell2000-11-0510-540/+155
* Committing in .Jouk Jansen2000-11-011-27/+142
* Always call Driver.SetReadBuffer() in copy pixels functions, just to be safeBrian Paul2000-10-311-2/+16
* Moved the software rasterizer to a new directory.Keith Whitwell2000-10-3132-7710/+244
* Moved software rasterizer functionality to new directory.Keith Whitwell2000-10-3144-0/+21081
* Remove dead code in FX driver.Keith Whitwell2000-10-314-15/+2
* Rearrange VERT_* flags to support 4 texture units.Keith Whitwell2000-10-302-7/+8
* Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul2000-10-3012-79/+73
* Removed references to gcc's __FUNCTION__ macro.Keith Whitwell2000-10-301-3/+1
* set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ...Brian Paul2000-10-301-4/+6
* Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell2000-10-3035-531/+595
* Committing in .Jouk Jansen2000-10-301-2/+2
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-296-34/+34
* more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul2000-10-299-33/+37
* More GLchan color channel changes.Brian Paul2000-10-2917-581/+529
* New colormac.h file for color-related macros.Brian Paul2000-10-2816-123/+277
* Basic work to support deep color channels:Brian Paul2000-10-2824-242/+266
* Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell2000-10-281-6/+6
* Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.Jon Taylor2000-10-284-7/+7
* restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul2000-10-271-3/+4
* Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul2000-10-2710-78/+322
* Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell2000-10-2716-381/+752
* clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul2000-10-261-3/+8
* added incomplete() debug function/macroBrian Paul2000-10-241-1/+26
* signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul2000-10-241-1/+3
* generate separate libOSMesa library ala XFree86/DRIBrian Paul2000-10-232-12/+34
* Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes2000-10-2316-300/+955
* fixed a texture enable bugBrian Paul2000-10-212-27/+10
* polygon offset changes; added Visual->MRD fieldBrian Paul2000-10-212-2/+5
* Changes for multitexture > 3, code clean-ups.Brian Paul2000-10-205-14/+39
* Rewrote get_static_proc_address(). It made mistakes in some situationsBrian Paul2000-10-191-6/+8
* glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctlyBrian Paul2000-10-191-2/+18
* call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked clear...Brian Paul2000-10-191-2/+7
* improved blending accuracy to fix Glean test failuresBrian Paul2000-10-191-19/+39
* More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul2000-10-183-46/+58
* ported render begin/end calls from Mesa 3.4Brian Paul2000-10-173-6/+17
* added _mesa_get_teximages_from_driver()Brian Paul2000-10-162-4/+60
* if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problemsBrian Paul2000-10-091-4/+5
* update TriangleCaps in GL_POINT/POLYGON_SMOOTH casesBrian Paul2000-10-051-1/+3
* better handling of GLX_DEPTH_SIZE in glXChooseVisual()Brian Paul2000-10-051-6/+7