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* declare atoms as externAlan Hourihane2008-05-051-14/+14
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* gallium: fix warningsBrian Paul2008-05-031-1/+3
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* gallium: fix sampler->max_lod computationBrian Paul2008-05-031-2/+3
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* gallium: fix computation of sampler->min_lodBrian Paul2008-05-031-1/+1
| | | | | The texture BaseLevel is accounted for in texture layout so it doesn't factor in here. May also need to adjust max_lod...
* gallium: minor code, comments clean-upBrian Paul2008-05-021-26/+16
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* gallium: in st_finalize_texture() check texture dimensionsBrian Paul2008-05-021-1/+4
| | | | | | Check dimensions in addition to target, format, etc. Fixes a bug where we failed to detect a change in texture image sizes and wound up using the old texture data.
* gallium: Reallocate pipe_texture in st_TexImage if the texture object was used.Michel Dänzer2008-05-023-8/+10
| | | | Fixes problems with interleaved glTexImage and rendering calls.
* snprintf -> util_snprintfAlan Hourihane2008-05-021-6/+6
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* revert mode change back to 644Alan Hourihane2008-05-023-0/+0
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* inline -> INLINEAlan Hourihane2008-05-021-2/+2
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* Some changed for non-C99 compilersAlan Hourihane2008-05-0217-118/+94
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* gallium: Set sampler->min_lod instead of always reallocating pipe_textures.Michel Dänzer2008-05-012-16/+3
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* mesa: squash harmless warningKeith Whitwell2008-05-011-1/+1
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* Fix build problem with MSVCAlan Hourihane2008-05-011-3/+7
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* gallium: remove old filesBrian Paul2008-04-302-143/+0
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* gallium: fix texture border removal bugBrian Paul2008-04-301-0/+4
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* gallium: use the newer PIPE_FORMAT_x_UNORM format namesBrian Paul2008-04-302-18/+18
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* Add support for GL_REPLACE_EXT texture env mode.Brian Paul2008-04-301-1/+6
| | | | | | GL_REPLACE_EXT comes from the ancient GL_EXT_texture extension. Found an old demo that actually uses it. The values of the GL_REPLACE and GL_REPLACE_EXT tokens is different, unfortunately.
* gallium: use new buffer wrapper functions in p_inlines.hBrian Paul2008-04-3010-89/+62
| | | | This allows us to remove most of the direct references to winsys in the state tracker.
* gallium: consolidate the bitmap->texel conversion codeBrian Paul2008-04-301-96/+67
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* gallium: create a new texture each time we init/flush the bitmap cacheBrian Paul2008-04-301-38/+42
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* gallium: simplify texture format selectionBrian Paul2008-04-302-40/+18
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* gallium: flush pipe before updating bitmap textureBrian Paul2008-04-291-1/+5
| | | | Fixes duplicated text bug in progs/tests/texwrap.c
* gallium: added some assertions to st_render_texture() to check surface formatBrian Paul2008-04-291-0/+2
| | | | Make sure we can really render to the texture surface given its format.
* gallium: fix broken GL_DEPTH_COMPONENT case in fallback_copy_texsubimage()Brian Paul2008-04-291-19/+40
| | | | Also, make sure surfaces are suitable for blitting before calling util_blit_pixels().
* mesa: added _mesa_scale_and_bias_depth_uint()Brian Paul2008-04-292-0/+18
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* gallium: set border colorRoland Scheidegger2008-04-291-0/+5
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* gallium: fix incorrect level param in copy_image_data_to_texture()Brian Paul2008-04-281-1/+1
| | | | | This fixes a weird conform test failure that depended on something that happened several tests earlier. This took waaaaaay too long to find/fix.
* gallium: check for PIPE_FORMAT_X8Z24_UNORM formatBrian Paul2008-04-281-1/+2
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* gallium: replace some code with a call to st_choose_format()Brian Paul2008-04-281-16/+2
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* gallium: return enum pipe_format, not uint, for a few functionsBrian Paul2008-04-281-3/+3
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* gallium: remove unneeded st->bitmap_texcoord_biasBrian Paul2008-04-254-16/+6
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* gallium: use simple color pass-through fragment shader if textures don't existBrian Paul2008-04-252-2/+30
| | | | | | | If we run out of texture memory we may not have the texture needed by the fragment shader. If this happens, plug in a color passthrough shader. So instead of crashing, we just don't see the texture. GL_OUT_OF_MEMORY is raised, of course.
* gallium: added null ptr checkBrian Paul2008-04-251-1/+1
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* gallium: added a null ptr checkBrian Paul2008-04-251-1/+7
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* gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul2008-04-254-7/+7
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* gallium: consolidate quad drawing codeBrian Paul2008-04-251-142/+90
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* gallium: remove unused st_draw_vertices()Brian Paul2008-04-252-77/+0
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* gallium: use util_draw_vertex_buffer() instead of st_draw_vertices()Brian Paul2008-04-251-24/+70
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* gallium: fix the compressed texture hack in st_texture_image_copy()Brian Paul2008-04-251-3/+2
| | | | | Actually, the hack is still there and needs to be revisited, but I get a bit further with compressed textures now.
* scons: A few fixes for building mesa on windows.José Fonseca2008-04-261-4/+14
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* gallium: Use util_blit_pixels() for glCopyTexSubImage when appropriate.Michel Dänzer2008-04-251-14/+23
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* gallium: Tell the driver the texture is updated when we finish rendering to it.Michel Dänzer2008-04-251-0/+4
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* gallium: fix an edgeflags crashBrian Paul2008-04-241-1/+5
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* gallium: initial edgeflags codeBrian Paul2008-04-241-1/+59
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* gallium: disable the bitmap/texcoord biasBrian Paul2008-04-241-1/+1
| | | | Doesn't seem to be needed after fixing the float->int conversion problem.
* mesa: adjust glBitmap coords by a small epsilonBrian Paul2008-04-241-2/+3
| | | | | | Fixes problem with bitmaps jumping around by one pixel depending on window size. The rasterpos is often X.9999 instead of X+1. Run progs/redbook/drawf and resize window to check.
* gallium: use cso_destroy_vertex/fragment_shader() functionsBrian Paul2008-04-245-13/+18
| | | | | Also, rearrange the st_destroy_context() code a bit to prevent some invalid/NULL ptr derefs during tear-down.
* gallium: Initial support for pixel formats with unused storage components.Michel Dänzer2008-04-241-0/+4
| | | | | Also clarify that RGB formats with no (used) alpha component are treated as having alpha = 1.0.
* gallium: fix potential divide by zero in fog computationBrian Paul2008-04-231-3/+5
| | | | It's legal for Fog.Start == Fog.End and conformance testing does so.