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* mesa: add _mesa_total_texture_memory() debug functionBrian Paul2012-04-112-0/+62
* mesa: new _mesa_total_buffer_object_memory() debug functionBrian Paul2012-04-112-0/+32
* i965: Stop lying about cpp and height of a stencil buffer.Paul Berry2012-04-105-45/+66
* st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.Vinson Lee2012-04-091-0/+4
* main: Fix memory leak in _mesa_make_extension_string()Chad Versace2012-04-091-0/+2
* i965: Add support for sampling texture buffer objects on gen7+.Eric Anholt2012-04-094-1/+71
* i965: Add real support for texturing/rendering with MESA_FORMAT_RGBA8888_REV.Eric Anholt2012-04-091-5/+1
* i965/gen7: Fix the /* ignored */ comment on constant surface setup.Eric Anholt2012-04-091-1/+1
* mesa: Add support for the GL 3.1 R/RG formats in texture buffer objects.Eric Anholt2012-04-091-0/+54
* mesa: Track a gl_format for the texture buffer format.Eric Anholt2012-04-093-168/+76
* mesa: Handle updating texture state for buffer textures.Eric Anholt2012-04-092-0/+12
* mesa: Create the default (name==0) buffer texture.Eric Anholt2012-04-091-0/+5
* mesa: Set the correct initial value of the texture buffer object format.Eric Anholt2012-04-091-0/+1
* mesa: Set up glTexBuffer{,ARB} for display list compile.Eric Anholt2012-04-091-0/+3
* glapi: regen for TBO change.Eric Anholt2012-04-092-2890/+2872
* ff_fragment_shader: Remove some dead fields.Eric Anholt2012-04-091-11/+0
* x86-64: Don't print "Initializing x86-64 optimizations" in debug builds.Kenneth Graunke2012-04-091-11/+1
* ir_to_mesa: Remove pretense of support for function calls.Kenneth Graunke2012-04-091-181/+5
* i965: Remove vestiges of function call support from the old VS backend.Kenneth Graunke2012-04-094-188/+0
* i915: set SPRITE_POINT_ENABLE bit correctlyYuanhan Liu2012-04-094-12/+48
* st/mesa: fix max_offset computation for base vertexBrian Paul2012-04-061-2/+18
* i965: Actually upload sampler state pointers for the VS unit on Gen6.Kenneth Graunke2012-04-051-1/+1
* swrast: Fix memory leaks in blit_linear.Vinson Lee2012-04-021-0/+9
* glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.Kenneth Graunke2012-04-021-1/+1
* glsl: Remove ir_call::get_callee() and set_callee().Kenneth Graunke2012-04-022-2/+2
* i965/aub: Dump a final bitmap from DestroyContext.Kenneth Graunke2012-04-023-29/+41
* intel: add PCI IDs for Ivy Bridge GT2 server variantEugeni Dodonov2012-04-012-1/+4
* intel: Add some PCI IDs for Haswell.Kenneth Graunke2012-03-302-2/+20
* i965: Set "Shader Channel Select" fields in Haswell's SURFACE_STATE.Kenneth Graunke2012-03-303-1/+37
* i965: Fill in Sample Mask in Haswell's 3DSTATE_PS.Kenneth Graunke2012-03-302-0/+5
* i965: Set "Stencil Buffer Enable" bit on Haswell.Kenneth Graunke2012-03-302-1/+5
* i965: Set Line Stipple enable bit in 3DSTATE_SF for Haswell.Kenneth Graunke2012-03-302-0/+5
* i965: Update max VS/PS threads shift offsets for Haswell.Kenneth Graunke2012-03-304-4/+10
* i965: Disable HiZ on Haswell for now.Kenneth Graunke2012-03-301-1/+1
* i965: Add initial IS_HASWELL() macros.Kenneth Graunke2012-03-303-5/+14
* i965: Avoid explicit accumulator operands in SIMD16 mode on Gen7.Kenneth Graunke2012-03-301-0/+3
* gallium: adapt to get_query_result interface changeMarek Olšák2012-03-301-2/+2
* intel: fix un-blanced map_refcount issueYuanhan Liu2012-03-281-4/+4
* Add support for GL_EXT_unpack_subimage on GLES2Neil Roberts2012-03-272-5/+22
* gles: Enable the GL_EXT_read_format_bgra extensionBenjamin Franzke2012-03-272-0/+3
* gles1: Enable GL_EXT_texture_format_BGRA8888 in APIspecBenjamin Franzke2012-03-271-0/+1
* glapi: regenerate enums.cDylan Noblesmith2012-03-261-3900/+4056
* regen for "glapi: sort ARB extensions by number"Dylan Noblesmith2012-03-261-1984/+1984
* mesa: Fix memory leak in generate_mipmap_compressed.Vinson Lee2012-03-261-0/+1
* glapi: ARB_blend_func_extended support + regen. (v2)Dave Airlie2012-03-263-4754/+4804
* intel: fix TFP at 16-bppDave Airlie2012-03-251-6/+11
* mesa: Fix memory leak in _mesa_get_uniform_location.Vinson Lee2012-03-231-1/+3
* st/mesa: fix mipmap image size computation w.r.t. texture arraysBrian Paul2012-03-231-3/+15
* mesa: set numFaces=6 for cube maps in _mesa_test_texobj_completeness()Brian Paul2012-03-231-1/+2
* intel: fix null dereference processing HiZ bufferDylan Noblesmith2012-03-221-0/+6