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* i965/cfg: Add note about double-loop macros and break behavior.Matt Turner2014-09-241-0/+6
* i965: Replace initialization loops with memset().Matt Turner2014-09-242-15/+5
* i965/vec4: Don't iterate between blocks with inst->next/prev.Matt Turner2014-09-241-21/+9
* i965/fs: Don't iterate between blocks with inst->next/prev.Matt Turner2014-09-245-47/+34
* i965/cfg: Add macros to iterate through a block given a starting point.Matt Turner2014-09-241-0/+10
* i965/fs: Make count_to_loop_end() use basic blocks.Matt Turner2014-09-241-15/+16
* i965/vec4: Don't use instruction list after calculating the cfg.Matt Turner2014-09-245-14/+15
* i965/fs: Don't use instruction list after calculating the cfg.Matt Turner2014-09-243-22/+22
* i965: Remove now unneeded calls to calculate_cfg().Matt Turner2014-09-2412-39/+4
* i965: Remove cfg-invalidating parameter from invalidate_live_intervals.Matt Turner2014-09-2420-40/+34
* i965: Preserve the CFG in instruction scheduling.Matt Turner2014-09-241-32/+42
* i965/vec4: Preserve CFG in spill_reg().Matt Turner2014-09-244-38/+56
* i965/vec4: Preserve the CFG in a few more places.Matt Turner2014-09-241-7/+16
* i965/fs: Preserve the CFG in a few more places.Matt Turner2014-09-242-15/+21
* i965: Restructure debug flagsKristian Høgsberg2014-09-242-60/+60
* st/mesa: redefine mapping from VARYING_SLOT_TEXi/PNTC/VARi to TGSI GENERIC[i]Marek Olšák2014-09-243-22/+52
* st/mesa: don't set coord_enable for gl_PointCoord if using TGSI_SEMANTIC_PCOORDMarek Olšák2014-09-241-1/+2
* st/mesa: use UniformBooleanTrue in glsl_to_tgsiMarek Olšák2014-09-241-4/+1
* st/mesa: drop dependence on API profile in st_init_extensionsMarek Olšák2014-09-244-14/+11
* mesa: allow forcing >=3.1 compatibility contexts with MESA_GL_VERSION_OVERRIDEMarek Olšák2014-09-241-6/+10
* mesa: don't set ES versions to GLSLVersion in _mesa_init_constantsMarek Olšák2014-09-242-11/+3
* mesa: Move register_allocate.c to util.Eric Anholt2014-09-237-738/+4
* meta: Fix error paths in meta_copy_image.cJuha-Pekka Heikkila2014-09-231-0/+9
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
* i965: Add extra null check in intel_bufferobj_alloc()Juha-Pekka Heikkila2014-09-231-0/+3
* mesa/main: Check allocations success in _mesa_one_time_init_extension_overrid...Juha-Pekka Heikkila2014-09-231-0/+9
* i965: Avoid null access in intelMakeCurrent()Juha-Pekka Heikkila2014-09-231-3/+7
* mesa: add null checks in symbol_table.cJuha-Pekka Heikkila2014-09-231-0/+30
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ...Juha-Pekka Heikkila2014-09-232-5/+18
* i915: Fix black buffers when importing prime fdsAndreas Pokorny2014-09-231-0/+2
* i965/fs: Remove direct fs_visitor brw_wm_prog_key dependenceJordan Justen2014-09-225-9/+36
* i965/fs: Use brw_sampler_prog_key_data instead of brw_wm_prog_key::texJordan Justen2014-09-221-12/+29
* i965/fs: Remove direct fs_visitor brw_wm_prog_data dependenceJordan Justen2014-09-223-21/+56
* i965/gen6: Enable GL 3.3 and GLSL 3.30Chris Forbes2014-09-202-9/+2
* i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_shader_layeredSamuel Iglesias Gonsalvez2014-09-192-3/+3
* i965/gen6/gs: Use a specific implementation of geometry shaders for gen6.Iago Toral Quiroga2014-09-191-20/+33
* i965/gen6/gs: upload ubo and pull constants surfaces.Iago Toral Quiroga2014-09-191-0/+2
* i965/gen6/gs: Enable transform feedback support in geometry shadersSamuel Iglesias Gonsalvez2014-09-192-8/+11
* i965/gen6/gs: Fix binding table clash between TF surfaces and textures.Iago Toral Quiroga2014-09-196-29/+78
* i965/gen6/gs: Avoid buffering transform feedback varyings twice.Iago Toral Quiroga2014-09-192-106/+83
* i965/gen6/gs: Buffer PSIZ/flags vertex data in gen6_gs_visitorSamuel Iglesias Gonsalvez2014-09-191-38/+41
* i965/gen6/gs: Setup SOL surfaces for user-provided geometry shadersSamuel Iglesias Gonsalvez2014-09-191-38/+81
* i965/gen6/gs: implement transform feedback support in gen6_gs_visitorSamuel Iglesias Gonsalvez2014-09-193-45/+390
* i965/gen6/gs: Add an additional parameter to the FF_SYNC opcode.Samuel Iglesias Gonsalvez2014-09-194-8/+19
* i965/gen6/gs: implement GS_OPCODE_FF_SYNC_SET_PRIMITIVES opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+46
* i965/gen6/gs: implement GS_OPCODE_SVB_SET_DST_INDEX opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+33
* i965/gen6/gs: implement GS_OPCODE_SVB_WRITE opcodeSamuel Iglesias Gonsalvez2014-09-194-0/+63
* i965/gen6/gs: Enable texture units and upload sampler state.Iago Toral Quiroga2014-09-193-2/+3
* i965/gen6/gs: Assign geometry shader VUE map properly.Iago Toral Quiroga2014-09-192-7/+7
* i965/gen6/gs: Implement support for gl_PrimitiveIdIn.Iago Toral Quiroga2014-09-192-0/+69