Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Forgot to remove savagevb.h in last commit. | Felix Kuehling | 2004-02-26 | 1 | -62/+0 |
| | |||||
* | Converted vertex setup to use t_vertex.[ch]. | Felix Kuehling | 2004-02-26 | 7 | -503/+121 |
| | |||||
* | Create all the right modes for 16-bit screens. | Ian Romanick | 2004-02-26 | 1 | -2/+15 |
| | |||||
* | added _tnl_allow_vertex/pixel_fog() calls | Brian Paul | 2004-02-26 | 10 | -9/+29 |
| | |||||
* | Call _tnl_allow_pixel/vertex_fog in savageCreateContext. (Brian Paul) | Felix Kuehling | 2004-02-25 | 1 | -0/+2 |
| | |||||
* | use ABS(Z) when computing blend factors | Brian Paul | 2004-02-25 | 1 | -4/+4 |
| | |||||
* | call _tnl_allow_pixel/vertex_fog() funcs | Brian Paul | 2004-02-24 | 1 | -1/+3 |
| | |||||
* | turns out we probably need a _tnl_allow_pixel_fog() function afterall | Brian Paul | 2004-02-24 | 3 | -1/+15 |
| | |||||
* | jump through dispatch table instead of calling gl functions directly | Brian Paul | 2004-02-24 | 1 | -32/+34 |
| | |||||
* | fix incorrect texcoord attribute index | Brian Paul | 2004-02-24 | 1 | -1/+1 |
| | |||||
* | added some GLAPIENTRY keywords, minor clean-ups | Brian Paul | 2004-02-24 | 1 | -82/+82 |
| | |||||
* | s/transform/tnl/ | Brian Paul | 2004-02-24 | 1 | -1/+1 |
| | |||||
* | Yet another revision of _ae_update_state(). Issue both conventional AND | Brian Paul | 2004-02-24 | 1 | -82/+65 |
| | | | | | generic vertex attribute commands, ignoring ctx->VertexProgram.Enabled since this function may be used during display list compilation. | ||||
* | added some const keywords | Brian Paul | 2004-02-24 | 3 | -12/+13 |
| | |||||
* | glDrawArrays loop was wrong | Brian Paul | 2004-02-24 | 3 | -9/+7 |
| | |||||
* | updates from Erdi Chen | Brian Paul | 2004-02-23 | 24 | -801/+1125 |
| | |||||
* | delete the textures | Dave Airlie | 2004-02-23 | 1 | -0/+5 |
| | |||||
* | Imported the Savage DRI driver from the savage-2-0-0-branch of DRI CVS | Felix Kuehling | 2004-02-22 | 21 | -0/+10537 |
| | | | | with modifications to make it work with current Mesa 6. | ||||
* | fixed some typos | Daniel Borca | 2004-02-20 | 1 | -1/+1 |
| | |||||
* | Refactored several variables out of XMesaVisual in favor of identical | Ian Romanick | 2004-02-19 | 4 | -63/+100 |
| | | | | | fields in __GLcontextModes (the base type). Removed the need to keep the XMesaVisualInfo pointer when building inside the X-server. | ||||
* | A few more tweaks to fog code. | Brian Paul | 2004-02-17 | 2 | -10/+15 |
| | | | | | Remove unneeded FABSF() macros. Added blend factor clamping in a few spots. | ||||
* | A bit of an overhaul of the fog code. | Brian Paul | 2004-02-17 | 10 | -239/+336 |
| | | | | | | glFogCoord didn't always work reliably. ARB fragment program fog options work now. Per-fragment fog computations are now perspective corrected. | ||||
* | added SPAN_W | Brian Paul | 2004-02-17 | 1 | -8/+9 |
| | |||||
* | just some reformatting | Brian Paul | 2004-02-17 | 1 | -16/+17 |
| | |||||
* | some debug code | Brian Paul | 2004-02-17 | 1 | -0/+12 |
| | |||||
* | added FogOption to fragment_program struct | Brian Paul | 2004-02-17 | 2 | -0/+2 |
| | |||||
* | added FixedToDouble() macro | Brian Paul | 2004-02-17 | 1 | -0/+4 |
| | |||||
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 2 | -43/+115 |
| | | | | instead of GLfixed. (Justin Novosad) | ||||
* | texture env combine refactor (Andreas Stenglein), following the same ↵ | Roland Scheidegger | 2004-02-16 | 1 | -765/+230 |
| | | | | principles as the refactored code already present in the R200 driver | ||||
* | Add _tnl_set_attr() to complement existing get_attr() call. | Keith Whitwell | 2004-02-16 | 2 | -5/+31 |
| | |||||
* | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | 2004-02-16 | 7 | -120/+104 |
| | |||||
* | some code clean-ups | Brian Paul | 2004-02-15 | 1 | -64/+67 |
| | |||||
* | Minor clean-ups of variable scopes, initializations, etc. | Brian Paul | 2004-02-15 | 1 | -29/+51 |
| | | | | | New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy. | ||||
* | Remove debug | Keith Whitwell | 2004-02-14 | 1 | -2/+0 |
| | |||||
* | Make it easier for drivers to create "subclasses" of the existing | Keith Whitwell | 2004-02-14 | 4 | -43/+97 |
| | | | | | | | program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects. | ||||
* | Minor tweaks to get the fbconfig list returned by __driCreateNewScreen | Ian Romanick | 2004-02-13 | 1 | -4/+5 |
| | | | | to pass through filter_modes (in libGL) properly. | ||||
* | init secondary color to (0,0,0,1). remove some redundant initializations. | Brian Paul | 2004-02-13 | 1 | -4/+3 |
| | |||||
* | set buffer object default Usage and Access | Brian Paul | 2004-02-13 | 1 | -2/+4 |
| | |||||
* | new comments, rename some stuff | Brian Paul | 2004-02-13 | 1 | -6/+13 |
| | |||||
* | Fix a problem that caused the new interface code to not actually be | Ian Romanick | 2004-02-12 | 1 | -37/+61 |
| | | | | | used. Fix a couple problems that confound the fbconfig filtering code in libGL. | ||||
* | Enable use of new DRI interface in MGA driver. | Ian Romanick | 2004-02-12 | 1 | -0/+175 |
| | |||||
* | Minor re-org of state for fog and precision options. | Brian Paul | 2004-02-12 | 4 | -64/+56 |
| | |||||
* | minor cleanups from t_dd_vb.c | Dave Airlie | 2004-02-12 | 1 | -6/+8 |
| | |||||
* | remove vertex_stride_shift, fix up code to not need it | Dave Airlie | 2004-02-12 | 4 | -45/+18 |
| | |||||
* | fix up specular color/fog and triangle vertex retrieval | Dave Airlie | 2004-02-12 | 2 | -31/+37 |
| | |||||
* | fixup vertex building code .. | Dave Airlie | 2004-02-12 | 1 | -24/+21 |
| | |||||
* | more updates , gears sorta works | Dave Airlie | 2004-02-12 | 2 | -37/+14 |
| | |||||
* | Fix the problem found with UT after I had added support for glVertexAttrib. | Brian Paul | 2004-02-11 | 1 | -110/+568 |
| | | | | | The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next. | ||||
* | initialise VBLANK | Dave Airlie | 2004-02-11 | 1 | -0/+3 |
| | |||||
* | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | 2004-02-11 | 3 | -4/+40 |
| | | | | Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). |