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* i965: Fix fp-lit-src-equals-dst.Eric Anholt2011-07-111-11/+11
* glx: add a few missing glXChooseFBConfig() attributesBrian Paul2011-07-111-0/+4
* mesa: fix assertion failure in delete_wrapperMarek Olšák2011-07-111-1/+2
* mesa: add a comment in _mesa_test_formatsMarek Olšák2011-07-111-0/+1
* mesa: fix assertion failure in _mesa_test_formatsMarek Olšák2011-07-111-1/+2
* mesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNSIGNED_INT_24_8_REV comboMarek Olšák2011-07-114-9/+20
* swrast: fix depth/stencil blits when there's no colorbufferMarek Olšák2011-07-101-3/+0
* mesa: return early if mask is cleared to zero in BlitFramebufferMarek Olšák2011-07-101-0/+4
* st/mesa: implement read/draw/copypixels for Z32F and Z32F_S8X24Marek Olšák2011-07-102-9/+98
* st/mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-103-2/+34
* mesa: implement depth/stencil renderbuffer wrapper accessors for Z32F_X24S8Marek Olšák2011-07-103-24/+313
* mesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-0/+20
* mesa: implement texstore for DEPTH32F_STENCIL8Marek Olšák2011-07-101-1/+67
* mesa: implement texstore for DEPTH_COMPONENT32FMarek Olšák2011-07-101-5/+7
* mesa: implement depth unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-2/+25
* mesa: implement stencil unpacking for GL_FLOAT_32_UNSIGNED_INT_24_8_REVMarek Olšák2011-07-101-3/+32
* mesa: implement texfetch functions for depth_buffer_floatMarek Olšák2011-07-102-8/+31
* mesa: initial ARB_depth_buffer_float supportMarek Olšák2011-07-109-6/+125
* intel: Recognize all depth formats in get_teximage_readbuffer.Kenneth Graunke2011-07-091-8/+4
* i965/gen4: Fix GPU hangs since the program streaming change.Eric Anholt2011-07-091-1/+1
* i965/gen7: Remove gratuitous dirty flags from WM and PS state.Kenneth Graunke2011-07-081-8/+3
* st/mesa: handle float formats in st_format_datatypeMarek Olšák2011-07-081-2/+14
* st/mesa: use the first non-VOID channel in st_format_datatypeMarek Olšák2011-07-081-3/+16
* mesa/st: Fix piglit read-front with new drawable invalidation v2Thomas Hellstrom2011-07-081-0/+9
* intel: add null src pointer check in intel_region_reference()Brian Paul2011-07-071-1/+2
* intel: Fix use of freed buffer if glBitmap is called after a swap.Eric Anholt2011-07-071-3/+4
* intel: Remove dead comment about software clears -- it's handled just above.Eric Anholt2011-07-071-1/+0
* i915: Fix leak of ViewportMatrix data on context destroy.John2011-07-071-0/+2
* intel: Remove gratuitous context checks in intel_delete_renderbuffer().Eric Anholt2011-07-071-14/+5
* intel: Remove now trivial intel_renderbuffer_set_{hiz_,}region().Eric Anholt2011-07-073-57/+19
* intel: Rely on intel_region_reference()'s support of *dst != NULL.Eric Anholt2011-07-074-18/+0
* intel: Allow intel_region_reference() with *dst != NULL.Eric Anholt2011-07-071-4/+6
* intel: Mark MESA_FORMAT_X8_Z24 as always supported.Eric Anholt2011-07-071-1/+1
* i965: Remove unused structures for command packets.Kenneth Graunke2011-07-071-433/+0
* i965: Convert system instruction pointer to OUT_BATCH style.Kenneth Graunke2011-07-072-14/+5
* i965: Convert PIPELINE_SELECT to OUT_BATCH style.Kenneth Graunke2011-07-071-10/+4
* i965: Emit 3DSTATE_VF_STATISTICS in OUT_BATCH style.Kenneth Graunke2011-07-072-18/+4
* i965: Convert 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP to OUT_BATCH style.Kenneth Graunke2011-07-072-19/+5
* mesa: Fix the BindSampler unit limit.Henri Verbeet2011-07-071-1/+1
* mesa: Fix a couple of TexEnv unit limits.Henri Verbeet2011-07-071-3/+3
* mesa: Use the Elements macro for the sampler index assert in validate_sampler...Henri Verbeet2011-07-071-1/+1
* mesa: Allow sampling from units >= MAX_TEXTURE_UNITS in shaders.Henri Verbeet2011-07-073-4/+4
* mesa: Check the texture against all units in unbind_texobj_from_texunits().Henri Verbeet2011-07-071-1/+1
* ir_to_mesa: Allocate temporary instructions on the visitor's ralloc contextIan Romanick2011-07-061-16/+12
* mesa: fix texstore addressing bugs for depth/stencil formatsBrian Paul2011-07-061-12/+9
* mesa: Don't error on glFeedbackBuffer(size = 0, buffer = NULL)Eric Anholt2011-07-061-1/+1
* mesa: Don't skip glGetProgramLocalParam4dvARB if there was already an error.Eric Anholt2011-07-061-64/+53
* mesa: Don't skip glGetProgramEnvParam4dvARB if there was already an error.Eric Anholt2011-07-061-66/+46
* i965/fs: Fix message register allocation in FB writes.Kenneth Graunke2011-07-061-5/+6
* i965/fs: Implement new ir_unop_u2i and ir_unop_i2u opcodes.Kenneth Graunke2011-06-292-0/+10