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mesa
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Author
Age
Files
Lines
*
mesa: Eliminate parameters to dd_function_table::DepthRange
Ian Romanick
2014-01-15
7
-11
/
+7
*
mesa: Eliminate parameters to dd_function_table::Viewport
Ian Romanick
2014-01-15
10
-50
/
+11
*
radeon: Remove dead code
Ian Romanick
2014-01-15
1
-9
/
+0
*
i915: Remove spurious calls to DepthRange
Ian Romanick
2014-01-15
2
-9
/
+2
*
mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES
Ian Romanick
2014-01-15
1
-0
/
+37
*
scons: add new shaderimage.c file to the build
Brian Paul
2014-01-15
1
-0
/
+1
*
mesa: Validate image units when the texture state changes.
Francisco Jerez
2014-01-15
3
-0
/
+23
*
mesa: Unbind deleted textures from the shader image units.
Francisco Jerez
2014-01-15
1
-0
/
+25
*
mesa: Add image parameter queries for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
3
-0
/
+85
*
mesa: Add ARB_shader_image_load_store to the extension table.
Francisco Jerez
2014-01-15
2
-0
/
+2
*
glapi: Update dispatch XML files for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-2
/
+2
*
mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
3
-0
/
+520
*
mesa: Add MESA_FORMAT_SIGNED_RG88 and _RG1616.
Francisco Jerez
2014-01-15
6
-15
/
+153
*
mesa: Add MESA_FORMAT_ABGR2101010.
Francisco Jerez
2014-01-15
6
-0
/
+134
*
mesa: Add driver interface for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
1
-0
/
+13
*
mesa: Add state data structures required for ARB_shader_image_load_store.
Francisco Jerez
2014-01-15
4
-0
/
+108
*
mesa: Define helper function to get the number of texture layers.
Francisco Jerez
2014-01-15
2
-0
/
+93
*
st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
2014-01-15
1
-1
/
+1
*
automake: include the git sha in the opengl version string for oot builds
Emil Velikov
2014-01-15
1
-6
/
+6
*
mesa: use signed temporary variable to store _ColorDrawBufferIndexes
Emil Velikov
2014-01-15
1
-1
/
+1
*
nouveau: add framebuffer validation callback
Ilia Mirkin
2014-01-15
2
-0
/
+52
*
i965: Emit 3DSTATE_VF on Broadwell too.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
i965: Disable workaround flush for push constants on Broadwell.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
i965: Enable native ETC texture support on Broadwell.
Kenneth Graunke
2014-01-14
1
-1
/
+1
*
glsl: Use a new foreach_two_lists macro for walking two lists at once.
Kenneth Graunke
2014-01-13
1
-14
/
+8
*
glsl: Replace foreach_iter and iter.remove() with foreach_list_safe.
Kenneth Graunke
2014-01-13
1
-6
/
+6
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
3
-58
/
+57
*
i965: Ensure that all necessary state is re-emitted if we run out of aperture.
Paul Berry
2014-01-13
3
-0
/
+21
*
st/mesa: bind NULL colorbuffers as specified by glDrawBuffers
Marek Olšák
2014-01-13
4
-14
/
+15
*
mesa: handle GL_NONE draw buffers correctly in glClear
Marek Olšák
2014-01-13
1
-1
/
+5
*
st/mesa: use sRGB formats for MSAA resolving if destination is sRGB
Marek Olšák
2014-01-13
1
-0
/
+32
*
st/mesa: check depth and stencil writemask before clearing
Marek Olšák
2014-01-13
1
-2
/
+15
*
st/mesa: always prefer pipe->clear over clear_with_quad (v2)
Marek Olšák
2014-01-13
1
-5
/
+14
*
dri: set yInverted default to GL_TRUE
Tapani Pälli
2014-01-13
1
-0
/
+1
*
mesa: Set the correct error in _mesa_BeginConditionalRender
Ian Romanick
2014-01-10
1
-11
/
+30
*
i965: Delete duplicate write_timestamp function.
Kenneth Graunke
2014-01-10
3
-39
/
+8
*
i965: Fix clears of layered framebuffers with mismatched layer counts.
Paul Berry
2014-01-10
8
-30
/
+29
*
main: check texture target when validating layered framebuffers.
Paul Berry
2014-01-10
1
-3
/
+9
*
i965/gen6/blorp: Remove redundant HiZ workaround
Chad Versace
2014-01-09
1
-14
/
+0
*
i965/gen6/blorp: Set need_workaround_flush at top of blorp
Chad Versace
2014-01-09
1
-1
/
+3
*
i965/gen6/blorp: Set need_workaround_flush immediately after primitive
Chad Versace
2014-01-09
2
-1
/
+3
*
mesa: add missing SNORM formats in _mesa_base_fbo_format()
Brian Paul
2014-01-09
1
-0
/
+16
*
mesa: remove dead geom shader code
Brian Paul
2014-01-09
1
-4
/
+0
*
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_EXT query
Brian Paul
2014-01-09
1
-7
/
+30
*
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format_signed()
Brian Paul
2014-01-09
1
-2
/
+3
*
st/mesa: fix breakage from gl_constant::Program[] change
Brian Paul
2014-01-09
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
3
-36
/
+39
*
main: Change init_program_limits() to use gl_shader_stage.
Paul Berry
2014-01-09
1
-9
/
+9
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
30
-196
/
+194
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