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mesa
Commit message (
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Author
Age
Files
Lines
*
mesa: Remove the CompileShader driver hook; it's just a no-op.
Kenneth Graunke
2011-03-17
6
-42
/
+0
*
mesa: use _mesa_get_current_tex_unit() helper in BindTexture()
Brian Paul
2011-03-16
1
-2
/
+2
*
mesa: remove unneeded local var in BindTexture()
Brian Paul
2011-03-16
1
-3
/
+3
*
mesa: clean up the glBindTexture early out code a bit
Brian Paul
2011-03-16
1
-10
/
+12
*
i965: Rename brw_(IF|CONT)_gen6 functions to gen6_(IF|CONT).
Kenneth Graunke
2011-03-16
4
-11
/
+11
*
autoconf: don't use CFLAGS for cpp files
Tobias Droste
2011-03-16
1
-1
/
+1
*
i965: Rename BRW_DATAPORT_..._GEN6 messages to GEN6_... for consistency.
Kenneth Graunke
2011-03-16
2
-9
/
+9
*
i965: Rename BRW_SAMPLER_MESSAGE_..._GEN5 to GEN5_SAMPLER_MESSAGE.
Kenneth Graunke
2011-03-16
3
-17
/
+17
*
mesa: Sort extensions in extension string by year.
José Fonseca
2011-03-16
1
-216
/
+278
*
mesa: Use typecast in BITFIELD64_BIT macro.
José Fonseca
2011-03-16
1
-5
/
+1
*
mesa: use BITFIELD64_BIT() macro
Brian Paul
2011-03-15
1
-2
/
+2
*
st/mesa: use BITFIELD64_BIT() macro in a few more places
Brian Paul
2011-03-15
3
-4
/
+4
*
mesa: use 1UL for 64-bit unsigned constant for C++
Brian Paul
2011-03-15
1
-0
/
+4
*
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-15
3
-0
/
+13
*
i965: Do our lowering passes before the loop of optimization.
Eric Anholt
2011-03-15
1
-10
/
+8
*
mesa: fix scons build
Marek Olšák
2011-03-15
1
-1
/
+1
*
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
6
-0
/
+105
*
mesa: add display list support for NV_texture_barrier
Marek Olšák
2011-03-15
1
-0
/
+22
*
mesa: regenerate glapi files
Marek Olšák
2011-03-15
3
-1995
/
+2013
*
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
9
-0
/
+114
*
st/mesa: Make use of the new PIPE_TRANSFER_DISCARD_* for buffer object.
Mathias Fröhlich
2011-03-15
1
-5
/
+9
*
i965: Enable texture lookups whose return type is 'float'
Kenneth Graunke
2011-03-14
1
-1
/
+4
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
1
-1
/
+2
*
i965: Remove dead assignment
Chad Versace
2011-03-14
1
-2
/
+0
*
mesa: rename _mesa_texstore_a8 -> _mesa_texstore_unorm8
Marek Olšák
2011-03-14
1
-6
/
+6
*
mesa: fix up assertion in _mesa_source_buffer_exists
Marek Olšák
2011-03-14
1
-0
/
+2
*
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-14
1
-5
/
+3
*
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
4
-668
/
+783
*
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...
Eric Anholt
2011-03-12
2
-10
/
+4
*
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
2011-03-12
2
-5
/
+5
*
gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
2011-03-12
1
-16
/
+38
*
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-12
1
-1
/
+1
*
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
2011-03-12
1
-1
/
+1
*
r300/compiler: TEX instructions don't support negation on source arguments
Marek Olšák
2011-03-12
1
-3
/
+0
*
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
Marek Olšák
2011-03-12
2
-9
/
+0
*
r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
2011-03-12
1
-3
/
+8
*
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
2
-0
/
+23
*
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-12
1
-1
/
+5
*
nouveau: Build fix
Adam Jackson
2011-03-11
1
-0
/
+1
*
r600: Build fix
Adam Jackson
2011-03-11
2
-0
/
+2
*
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
2011-03-11
1
-1
/
+1
*
i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
2011-03-11
2
-5
/
+5
*
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
2011-03-11
2
-4
/
+10
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
4
-783
/
+668
*
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
1
-0
/
+5
*
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-11
1
-0
/
+11
*
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
2
-7
/
+16
*
prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
2011-03-11
2
-4
/
+58
*
mesa: Don't try to remove an internal shader_program from the hash.
Eric Anholt
2011-03-11
1
-2
/
+4
*
i965: Use ffs() on a 32-bit int value instad of ffsll().
Eric Anholt
2011-03-11
1
-1
/
+1
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