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| * glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-273-2/+4275
| * glapi: Do not use glapidispatch.h.Chia-I Wu2010-10-271-3/+2
* | mesa: pixel transfer ops do not apply to integer-valued texturesBrian Paul2010-10-281-30/+52
* | mesa: additional integer formats in _mesa_bytes_per_pixel()Brian Paul2010-10-281-4/+8
* | mesa: add const qualifier to _mesa_is_legal_format_and_type()Brian Paul2010-10-282-2/+4
* | mesa: fix integer cases in _mesa_is_legal_format_and_type()Brian Paul2010-10-281-1/+65
* | mesa: fix incorrect type in _mesa_texstore_rgba_int16()Brian Paul2010-10-281-1/+1
* | mesa: remove obsolete commentBrian Paul2010-10-281-1/+0
* | mesa: add extension table entry for GL_EXT_gpu_shader4Brian Paul2010-10-281-0/+1
* | mesa: clean-up array element codeBrian Paul2010-10-281-190/+353
* | mesa: glArrayElement support for integer-valued arraysBrian Paul2010-10-281-2/+215
* | mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXTBrian Paul2010-10-283-0/+20
* | mesa: consolidate glVertex/Color/etcPointer() codeBrian Paul2010-10-281-545/+202
* | mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul2010-10-282-17/+87
* | mesa: implement integer-valued vertex attribute functionsBrian Paul2010-10-285-112/+303
* | mesa: add new GLvertexformat entries for integer-valued attributesBrian Paul2010-10-281-0/+18
* | mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul2010-10-281-0/+5
* | mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul2010-10-282-8/+58
* | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul2010-10-282-0/+50
* | glapi: regenerated API filesBrian Paul2010-10-282-4245/+4506
* | vbo: re-indent fileBrian Paul2010-10-281-181/+234
* | mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul2010-10-282-3/+1
* | i965: Update the gen6 stencil ref state when stencil state changes.Eric Anholt2010-10-281-1/+1
* | i965: Upload required gen6 VS push constants even when using pull constants.Eric Anholt2010-10-281-8/+18
* | i965: Update gen6 SF state when point state (sprite or attenuation) changes.Eric Anholt2010-10-281-0/+1
* | i965: Add user clip planes support to gen6.Eric Anholt2010-10-285-31/+123
* | st/mesa: Silence uninitialized variable warning.Vinson Lee2010-10-281-0/+4
* | r300/compiler: Use rc_get_readers_normal() for presubtract optimizationsTom Stellard2010-10-271-175/+118
* | i965: Add bit operation support to the fragment shader backend.Kenneth Graunke2010-10-271-3/+12
* | i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt2010-10-276-9/+81
* | intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick2010-10-271-0/+2
* | swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick2010-10-271-0/+1
* | Track separate programs for each stageIan Romanick2010-10-2713-115/+297
* | mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick2010-10-274-48/+73
* | mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick2010-10-271-0/+44
* | mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+110
* | mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+2
* | glapi: Commit files changed by previous commitIan Romanick2010-10-272-5407/+5431
* | Fix build on systems where "python" is python 3.Kenneth Graunke2010-10-271-1/+1
* | r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher2010-10-271-0/+4
* | r100: revalidate after radeon_update_renderbuffersAlex Deucher2010-10-272-0/+4
* | swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee2010-10-271-1/+1
* | mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
* | st/mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
* | mesa: Remove unnecessary headers.Vinson Lee2010-10-271-2/+0
* | mesa: rename function to _mesa_is_format_integer_color()Brian Paul2010-10-265-6/+6
* | mesa: fix bug in _mesa_is_format_integer()Brian Paul2010-10-261-2/+5
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* mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul2010-10-261-12/+0
* mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul2010-10-261-61/+15
* mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul2010-10-261-1/+11