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Age
Files
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*
glapi: Move glapidispatch.h to core mesa.
Chia-I Wu
2010-10-27
3
-2
/
+4275
|
*
glapi: Do not use glapidispatch.h.
Chia-I Wu
2010-10-27
1
-3
/
+2
*
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mesa: pixel transfer ops do not apply to integer-valued textures
Brian Paul
2010-10-28
1
-30
/
+52
*
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mesa: additional integer formats in _mesa_bytes_per_pixel()
Brian Paul
2010-10-28
1
-4
/
+8
*
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mesa: add const qualifier to _mesa_is_legal_format_and_type()
Brian Paul
2010-10-28
2
-2
/
+4
*
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mesa: fix integer cases in _mesa_is_legal_format_and_type()
Brian Paul
2010-10-28
1
-1
/
+65
*
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mesa: fix incorrect type in _mesa_texstore_rgba_int16()
Brian Paul
2010-10-28
1
-1
/
+1
*
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mesa: remove obsolete comment
Brian Paul
2010-10-28
1
-1
/
+0
*
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mesa: add extension table entry for GL_EXT_gpu_shader4
Brian Paul
2010-10-28
1
-0
/
+1
*
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mesa: clean-up array element code
Brian Paul
2010-10-28
1
-190
/
+353
*
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mesa: glArrayElement support for integer-valued arrays
Brian Paul
2010-10-28
1
-2
/
+215
*
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mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
Brian Paul
2010-10-28
3
-0
/
+20
*
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mesa: consolidate glVertex/Color/etcPointer() code
Brian Paul
2010-10-28
1
-545
/
+202
*
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mesa: add gl_client_array::Integer field and related vertex array state code
Brian Paul
2010-10-28
2
-17
/
+87
*
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mesa: implement integer-valued vertex attribute functions
Brian Paul
2010-10-28
5
-112
/
+303
*
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mesa: add new GLvertexformat entries for integer-valued attributes
Brian Paul
2010-10-28
1
-0
/
+18
*
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mesa: plug in more GL_EXT_gpu_shader4 functions
Brian Paul
2010-10-28
1
-0
/
+5
*
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mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-28
2
-8
/
+58
*
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mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
2
-0
/
+50
*
|
glapi: regenerated API files
Brian Paul
2010-10-28
2
-4245
/
+4506
*
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vbo: re-indent file
Brian Paul
2010-10-28
1
-181
/
+234
*
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mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-28
2
-3
/
+1
*
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i965: Update the gen6 stencil ref state when stencil state changes.
Eric Anholt
2010-10-28
1
-1
/
+1
*
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i965: Upload required gen6 VS push constants even when using pull constants.
Eric Anholt
2010-10-28
1
-8
/
+18
*
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i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
1
-0
/
+1
*
|
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-28
5
-31
/
+123
*
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st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-10-28
1
-0
/
+4
*
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r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
Tom Stellard
2010-10-27
1
-175
/
+118
*
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i965: Add bit operation support to the fragment shader backend.
Kenneth Graunke
2010-10-27
1
-3
/
+12
*
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i965: Make FS uniforms be the actual type of the uniform at upload time.
Eric Anholt
2010-10-27
6
-9
/
+81
*
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intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick
2010-10-27
1
-0
/
+2
*
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swrast: Enable GL_EXT_separate_shader_objects in software paths
Ian Romanick
2010-10-27
1
-0
/
+1
*
|
Track separate programs for each stage
Ian Romanick
2010-10-27
13
-115
/
+297
*
|
mesa: Track an ActiveProgram distinct from CurrentProgram
Ian Romanick
2010-10-27
4
-48
/
+73
*
|
mesa: Add display list support for GL_EXT_separate_shader_objects functions
Ian Romanick
2010-10-27
1
-0
/
+44
*
|
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
2
-0
/
+110
*
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mesa: Add infrastructure to track GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
2
-0
/
+2
*
|
glapi: Commit files changed by previous commit
Ian Romanick
2010-10-27
2
-5407
/
+5431
*
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Fix build on systems where "python" is python 3.
Kenneth Graunke
2010-10-27
1
-1
/
+1
*
|
r600c: add missing radeon_prepare_render() call on evergreen
Alex Deucher
2010-10-27
1
-0
/
+4
*
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r100: revalidate after radeon_update_renderbuffers
Alex Deucher
2010-10-27
2
-0
/
+4
*
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swrast: Print out format on unexpected failure in _swrast_ReadPixels.
Vinson Lee
2010-10-27
1
-1
/
+1
*
|
mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
1
-1
/
+0
*
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st/mesa: Remove unnecessary header.
Vinson Lee
2010-10-27
1
-1
/
+0
*
|
mesa: Remove unnecessary headers.
Vinson Lee
2010-10-27
1
-2
/
+0
*
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mesa: rename function to _mesa_is_format_integer_color()
Brian Paul
2010-10-26
5
-6
/
+6
*
|
mesa: fix bug in _mesa_is_format_integer()
Brian Paul
2010-10-26
1
-2
/
+5
|
/
*
mesa: remove the unused _mesa_is_fragment_shader_active() function
Brian Paul
2010-10-26
1
-12
/
+0
*
mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap
Brian Paul
2010-10-26
1
-61
/
+15
*
mesa: do integer FB / shader validation check in _mesa_valid_to_render()
Brian Paul
2010-10-26
1
-1
/
+11
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