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* mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabledBrian Paul2008-07-141-47/+49
* mesa: also check for __NetBSD__Blair Sadewitz2008-07-141-1/+1
* util: Eliminate pipe from the arguments to pipe_get/put_tile_xxx functions.José Fonseca2008-07-135-21/+21
* gallium: check for FEATURE_feedback and FEATURE_drawpix when creating/using t...Brian Paul2008-07-103-0/+10
* mesa: check for null shader->SourceBrian Paul2008-07-091-0/+3
* mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul2008-07-091-2/+2
* mesa: disable fprintf() errorBrian Paul2008-07-091-0/+2
* mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+11
* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
* mesa: remove debug codeBrian Paul2008-07-081-1/+0
* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
* mesa: fix bug/failure in recursive function inliningBrian Paul2008-07-081-6/+56
* mesa: more debug outputBrian Paul2008-07-081-20/+60
* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
* mesa: added GLAPIENTRY keywordsJonathan White2008-07-072-10/+10
* gallium: move assertion (though not really significant)Brian Paul2008-07-071-1/+2
* gallium: simplify/fix buffer_offset, src_offset computation for VBO arraysBrian Paul2008-07-071-2/+21
* mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian Paul2008-07-045-297/+154
* gallium: fix st_choose_format(internalFormat=GL_RGBA16)Brian Paul2008-07-041-1/+4
* mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-048-213/+194
* gallium: replace assertion with conditionalBrian Paul2008-07-041-1/+2
* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...Brian Paul2008-07-041-0/+5
* mesa: move assertionBrian Paul2008-07-041-2/+2
* mesa: added _vbo_VertexAttrib4f()Brian Paul2008-07-032-0/+9
* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
* mesa: regenerated fileBrian Paul2008-07-031-761/+763
* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
* mesa: fix various error codesBrian Paul2008-07-031-94/+144
* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
* mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-033-4/+62
* mesa: added case for fixed ptBrian Paul2008-07-031-0/+5
* gallium: move, increase ST_MAX_SHADER_TOKENSBrian Paul2008-07-032-3/+7
* gallium: fix surface memleak in bitmap codeBrian Paul2008-07-031-0/+5
* mesa: fix vertex array validation test for attribute 0 (vert pos)Brian Paul2008-07-021-8/+12
* gallium: replace an assertion with "if (!texobj) continue"Brian Paul2008-07-021-1/+2
* gallium: fix a bug in vertex program output mappingBrian Paul2008-07-021-9/+24
* mesa: additional GLSL built-in constantsBrian Paul2008-07-022-13/+20
* mesa: when linking a shader program, make sure all the shaders compiled OKBrian Paul2008-07-021-0/+8
* mesa: added some debug code (disabled)Brian Paul2008-07-022-0/+9
* mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()Brian Paul2008-07-021-2/+12
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: disable some debug assertionsBrian Paul2008-07-021-0/+5
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-022-0/+16
* mesa: fix issues around multisample enableRoland Scheidegger2008-07-026-4/+22
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90