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* - Minor cleanups of ctx->Driver.Current*Primitive usage.Gareth Hughes2001-03-243-22/+7
| | | | - Remove unused gl_reduce_prim array.
* Fix ASSERT_OUTSIDE_SAVE_BEGIN_END() macro as well.Gareth Hughes2001-03-241-12/+18
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* minor tweak to visual setup for accum buffersBrian Paul2001-03-231-6/+6
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* fixed Min/Max lod clamp bugBrian Paul2001-03-231-3/+4
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* Some more minor cleanups of macros.Gareth Hughes2001-03-231-37/+37
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* Remove compiler warnings about ASSERT_OUTSIDE_BEGIN_END() macro.Gareth Hughes2001-03-231-3/+8
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* enable GL_ARB_texture_env_combine and GL_ARB_texture_env_dot3 in ↵Brian Paul2001-03-221-1/+3
| | | | _mesa_enable_sw_extensions()
* Remove formats that no longer exist.Gareth Hughes2001-03-221-3/+1
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* Minor updates.Gareth Hughes2001-03-221-2/+2
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* Fix texture format enum values (Brian Paul).Gareth Hughes2001-03-222-26/+26
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* added GL_ARB_texture_env_dot3 enumsBrian Paul2001-03-221-1/+5
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* added GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3Brian Paul2001-03-223-5/+39
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* clean-up in _swrast_choose_triangle()Brian Paul2001-03-221-68/+64
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* Add PolygonOffset driver callback.Gareth Hughes2001-03-222-9/+13
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* added teximage rescaling code. untested at this pointBrian Paul2001-03-211-8/+100
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* * src/swrast_setup/ss_tritmp.h (quad): Changed name of this function topesco2001-03-211-3/+3
| | | | | quadfunc. * common_rules.make: Use tabs for command indentation.
* minor updates for 3.5Brian Paul2001-03-211-5/+1
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* use new texture conversion code, still have to do image rescalingBrian Paul2001-03-211-71/+43
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* renamed some vars, added a bunch of commentsBrian Paul2001-03-214-52/+80
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* minor re-org in sample_depth_texture()Brian Paul2001-03-211-9/+9
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* depth images were broken by latest teximage changes, this fixes the problemBrian Paul2001-03-212-21/+22
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* Make COPY_FLOAT available to a wider audience.Gareth Hughes2001-03-201-6/+1
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* More updates. Radeon tnl module still disabled by default.Gareth Hughes2001-03-201-9/+9
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* Committing in .Jouk Jansen2001-03-202-1/+15
| | | | | | | | | | | | | Modified Files: Mesa/src/descrip.mms Mesa/src/texutil_tmp.h -Updated VMS makefile -__FUNCTION__ is not a defined on VMS (and maybe other systems) For VMS __FUNCTION__ is defined to in texutil_tmp.h ----------------------------------------------------------------------
* fix for gl_ztrick bug (Ove Kaaven)Brian Paul2001-03-191-3/+6
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* New filesKeith Whitwell2001-03-192-0/+555
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* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-1947-1511/+1167
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* Add missing header file include.Gareth Hughes2001-03-181-1/+2
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* Remove #endif.Gareth Hughes2001-03-181-2/+1
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* Make assertions take new GLchan formats into account.Gareth Hughes2001-03-181-4/+4
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* Fix error message.Gareth Hughes2001-03-181-2/+2
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* Fix header info.Gareth Hughes2001-03-182-0/+57
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* Remove old code, fix a few comments.Gareth Hughes2001-03-182-408/+10
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-1819-1824/+2364
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Fix lineloops.Keith Whitwell2001-03-181-2/+2
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* Fix cut&paste bug exposed by clipbug.c demo.Keith Whitwell2001-03-171-11/+11
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* Remove dead #define.Keith Whitwell2001-03-172-4/+18
| | | | | Add case for triangles culled front and back -- not handled by the culling code inside swrast triangle routines.
* Revert earlier changes protecting against null VB->TexCoordPtr[x]. DoKeith Whitwell2001-03-172-208/+153
| | | | this a better way via check_tex_sizes().
* removed ARB_texture_env_add bool flag, use EXT_texture_env_add flagBrian Paul2001-03-152-4/+3
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* use IROUND() instead of (int) cast (Klaus Niederkrueger)Brian Paul2001-03-151-27/+26
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* Fix typo.Gareth Hughes2001-03-141-2/+2
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* Initial templates for immediate mode fastpaths, or custom tnl modules.Gareth Hughes2001-03-132-11/+33
| | | | Completely untested and incomplete. More to follow.
* Undo -D_POSIX_SOURCE change, fix the way the katmai support test isGareth Hughes2001-03-121-2/+2
| | | | done.
* - Add -D_POSIX_SOURCE -D_POSIX_C_SOURCE=199309L to linux builds, we'veGareth Hughes2001-03-127-116/+117
| | | | | | | been using it with the DRI for long enough without any issues and we need it to include the katmai functions. - Make katmai assembly work with the debug tests. - A few general cleanups.
* Add missing header file.Gareth Hughes2001-03-121-1/+2
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* Add missing header file include.Gareth Hughes2001-03-121-1/+2
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-12219-2434/+2614
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* Minor cleanups.Gareth Hughes2001-03-111-4/+2
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* Clean up install, restore for exec vtxfmts.Gareth Hughes2001-03-114-13/+21
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* Support for swappable tnl modules.Gareth Hughes2001-03-119-95/+260
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Core Mesa provides a neutral tnl module that verifies the currently module before installing the tnl function pointers in a lazy fashion. It also records which tnl functions have been swapped out, and only restores these when tnl modules themselves are swapped. Fallback strategies: Drivers set a bitmask of dangerous stage changes. When such a state change occurs, the driver should restore the neutral tnl module via _mesa_restore_exec_vtxfmt(). The neutral tnl module will call _mesa_update_state(), followed by ctx->Driver.ValidateTnlModule() if the validation bitmask matches the new state bitmask. The driver should call _tnl_wakeup_exec() if it can no longer handle the current state, which will revert to the default tnl module. In this case, previous vertices should be replayed as required (depending on the current primitive) after the new tnl module is installed. If the driver uses chooser functions for any part of the tnl module, these should generally be reinstalled as part of the fallback to the neutral tnl module. For example, if the lighting state changes, a driver might fall back to the neutral tnl module, verify that the current lighting state can be handled, and use the chooser function to pick the most efficient implementation of the current lighting state. It is up to the drivers to detect and handle fallback cases caused by tnl function calls themselves (such as glTexCoord4f* if the current tnl module can't handle projected textures, for example).