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* make: Fold ASM_CFLAGS into DEFINES.Eric Anholt2012-06-219-12/+5
* st/mesa: fix transform feedback of unsubscripted gl_ClipDistance arrayMarcin Slusarz2012-06-202-44/+6
* i965/msaa: Only do multisample rasterization if GL_MULTISAMPLE enabled.Paul Berry2012-06-204-18/+32
* i965/msaa: Disable unsupported formats.Paul Berry2012-06-201-0/+13
* i965: Don't set brw_wm_prog_key::iz_lookup on Gen6+.Kenneth Graunke2012-06-191-18/+20
* st/mesa: clamp glDrawPixels size to max texture sizeBrian Paul2012-06-191-0/+31
* st/mesa: move st_validate_state() call earlier in st_DrawPixels()Brian Paul2012-06-191-5/+5
* st/mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-192-0/+2
* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-1910-11/+173
* i965: Fix brw_swap_cmod() for LE/GE comparisons.Kenneth Graunke2012-06-181-4/+4
* gles2: Add GL_NV_read_buffer extensionKristian Høgsberg2012-06-184-1/+36
* get.c: Rename EXTRA_VERSION_ES2 to EXTRA_API_ES2Kristian Høgsberg2012-06-181-5/+5
* st/mesa: properly allocate MSAA renderbuffersMarek Olšák2012-06-161-3/+31
* st/mesa: make unsupported renderbuffer formats always fail as FBO incompleteMarek Olšák2012-06-161-4/+10
* st/mesa: separate sw renderbuffer allocation from hw oneMarek Olšák2012-06-161-75/+93
* mesa: if AllocStorage doesn't choose a format, report FRAMEBUFFER_UNSUPPORTEDMarek Olšák2012-06-161-1/+10
* st/mesa: don't do srgb->linear conversion in decompress_with_blitMarek Olšák2012-06-151-0/+1
* gallium: Add support for ir_unop_f2u to tgsi backend.Paul Berry2012-06-151-0/+6
* ir_to_mesa: Add support for ir_unop_f2u to ir_to_mesa backend.Paul Berry2012-06-151-0/+1
* i965: Add support for ir_unop_f2u to i965 backend.Paul Berry2012-06-153-0/+3
* i965/blorp: Implement source clipping.Paul Berry2012-06-151-3/+11
* scons: add st_atom_array.c to the buildBrian Paul2012-06-151-0/+1
* st/mesa: atomize vertex array stateMarek Olšák2012-06-157-578/+625
* st/mesa: fix glDrawPixels(GL_DEPTH_COMPONENT) color outputBrian Paul2012-06-141-2/+11
* glx/tests and mesa/tests: Update .gitignore files.Paul Berry2012-06-141-0/+2
* windows/gdi: Remove GL_NV_register_combiners and GL_NV_vertex_array_range exp...José Fonseca2012-06-141-15/+0
* mesa/tests: Add tests for _mesa_lookup_enum_by_{name,nr} functionsIan Romanick2012-06-132-0/+1873
* mesa: move variable declaration out of loop to fix MSVC buildBrian Paul2012-06-121-1/+2
* mesa: Fix bool-int mismatchStéphane Marchesin2012-06-121-4/+5
* mesa: Fix hash table leakAntoine Labour2012-06-122-6/+15
* mesa: Free uniforms correclty.Antoine Labour2012-06-121-1/+2
* meta: Cleanup the resources we allocate.Antoine Labour2012-06-121-6/+66
* mesa: Build git_sha1.h before computing dependencies.Eric Anholt2012-06-121-1/+1
* mesa: Unbind GL_TEXTURE_BUFFER on DeleteBuffers.Kenneth Graunke2012-06-111-0/+4
* mesa: Make glPrimitiveRestartIndex execute immediately in display lists.Kenneth Graunke2012-06-111-0/+3
* mesa: Check for a negative "size" parameter in glCopyBufferSubData().Kenneth Graunke2012-06-111-0/+6
* scons: Fix scons build.José Fonseca2012-06-111-0/+2
* automake: Merge the dricore libglsl build into libdricore.Eric Anholt2012-06-111-1/+9
* automake: Move top-level makefile to automake.Eric Anholt2012-06-111-0/+17
* android: fix the buildTapani Pälli2012-06-111-29/+16
* mesa: Fix "glCopyBuffserSubData" typos in error messages and comments.Kenneth Graunke2012-06-081-10/+10
* i965: Add forgotten bitcast operations in brw_fs_channel_expressions.Kenneth Graunke2012-06-071-0/+4
* i965/blorp: allow all buffer formats provided src and dst match.Paul Berry2012-06-071-25/+7
* i965/blorp: Implement logic for additional buffer formats.Paul Berry2012-06-073-7/+37
* i965/blorp: De-virtualize brw_blorp_{mip,surface}_info::set() function.Paul Berry2012-06-071-4/+4
* i965/blorp: Refactor surface format determination.Paul Berry2012-06-074-10/+10
* i965: Enable the GL_ARB_shader_bit_encode extension.Kenneth Graunke2012-06-073-0/+25
* st/mesa: Finally activate the ARB_shader_bit_encoding extension.Olivier Galibert2012-06-071-0/+4
* glsl: Bitwise conversion operator support in the software renderers.Olivier Galibert2012-06-072-0/+11
* glsl: Scaffolding for ARB_shader_bit_encoding.Olivier Galibert2012-06-073-0/+3