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* Silence some compiler warnings.Ian Romanick2004-01-216-11/+11
* Make the R200 driver work with the NewTextureObject in Mesa. OtherIan Romanick2004-01-212-9/+9
* Silence a compiler warning DRI builds using gcc3.Ian Romanick2004-01-211-1/+1
* Use new EMIT_PAD functionality for spec and/or fog as available.Keith Whitwell2004-01-211-13/+42
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-2117-318/+50
* Another mechanism to create vertices with holes - a new EMIT_PAD styleKeith Whitwell2004-01-212-17/+34
* don't call glVertex functions directly, call _glapi_Dispatch->Vertex(), etcBrian Paul2004-01-211-20/+20
* remove _mesa_check_driver_hooks() - it's really not too useful anymoreBrian Paul2004-01-203-68/+20
* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-2015-276/+208
* fixed a bug in VGA initialization routineDaniel Borca2004-01-201-3/+19
* remove duplicate t_dd_* filesKeith Whitwell2004-01-2010-4733/+0
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-2079-1225/+1178
* _mesa_init_driver_functions() to initialize dd_function_tableBrian Paul2004-01-202-0/+238
* some more count vs. end confusionKeith Whitwell2004-01-192-11/+11
* replace -lm with $(GL_LIB_DEPS) to get -lexpatBrian Paul2004-01-192-2/+2
* replace CALLOC with MALLOC in _mesa_new_texture_object()Brian Paul2004-01-191-1/+1
* remove incorrect comments, added _mesa_bzero() call in _mesa_initialize_textu...Brian Paul2004-01-191-12/+3
* Migrate i830 driver to t_vertex.[ch] for building hw vertices.Keith Whitwell2004-01-1911-735/+156
* fix glitch from previous check-in (pointer vs int)Brian Paul2004-01-191-1/+1
* minor changes to silence warningsBrian Paul2004-01-185-5/+7
* Change get_ust_nop()'s parameter from int64_t to uint64_t to silence warnings.Brian Paul2004-01-185-5/+5
* change Data ptr from GLbyte to GLubyte to silence warningsBrian Paul2004-01-181-1/+1
* include texobj.h to silence warningsBrian Paul2004-01-186-2/+6
* s/char/GLubyte/ to silence warningsBrian Paul2004-01-181-3/+3
* include sched.h to get sched_yield() prototypeBrian Paul2004-01-181-0/+1
* make second param of driParseConfigFiles() constBrian Paul2004-01-182-3/+3
* added some missing FLUSH_VERTICES callsBrian Paul2004-01-173-1/+23
* Fix cosmetic GL_RENDERER string problem (Andreas Stenglein)Michel Dänzer2004-01-171-1/+1
* bump version to 6.1 (new development)Brian Paul2004-01-161-3/+3
* Respect the 'in_use' field in the global LRU as a marker forKeith Whitwell2004-01-161-11/+6
* fixed refresh rate control in Glide wrapperDaniel Borca2004-01-161-3/+5
* add casts to quiet compiler warningsKarl Schultz2004-01-151-2/+2
* _mesa_delete_texture_object and some other updatesDaniel Borca2004-01-155-10/+21
* Cosmetic changes.Brian Paul2004-01-158-59/+55
* change MALLOC to CALLOC to silence valgrind error in _playback_copy_to_current()Brian Paul2004-01-151-3/+3
* added blurb about NVIDIA extensionsBrian Paul2004-01-148-13/+78
* bump MAX_WIDTH/HEIGHT to 4K pixelsBrian Paul2004-01-141-4/+4
* Generate mesa.def file for Windows.Karl Schultz2004-01-141-0/+224
* Replace with version generated from new python script.Karl Schultz2004-01-141-717/+719
* Fix up more confusions with count vs end in array functionsKeith Whitwell2004-01-143-73/+36
* fixed a bug in texture memory manager when in UMA modeDaniel Borca2004-01-142-6/+13
* Fix initialisation of cubic tecture offsets (Andreas Stenglein)Michel Dänzer2004-01-141-5/+10
* add new entrypointsKarl Schultz2004-01-131-696/+715
* Added support for EXT_texture_mirror_clamp.Ian Romanick2004-01-134-10/+32
* glDeleteProgramsARB() failed for fragment programs (bug 876160)Brian Paul2004-01-131-5/+6
* added support for textures bigger than HW can support (SW rescaling)Daniel Borca2004-01-133-2/+96
* re-enabled trilinearnessDaniel Borca2004-01-131-43/+45
* small fixesDaniel Borca2004-01-133-33/+40
* updated FX wrapperDaniel Borca2004-01-131-0/+5
* Removed some dead code. R128 does not (as far as I can tell) supportIan Romanick2004-01-131-9/+11