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mesa
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Author
Age
Files
Lines
*
mesa: revamp GLSL instruction emit code
Brian Paul
2009-01-06
1
-244
/
+381
*
mesa: make writemask_string() non-static
Brian Paul
2009-01-06
2
-4
/
+8
*
mesa: remove some do-nothing GLSL code
Brian Paul
2009-01-06
1
-16
/
+0
*
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2009-01-06
1
-1
/
+5
*
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2009-01-06
3
-188
/
+184
*
mesa: tweak program register printing for RelAddr case
Brian Paul
2009-01-06
1
-1
/
+1
*
mesa: allow relative indexing into all register files and indirect dst regist...
Brian Paul
2009-01-06
3
-93
/
+111
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2009-01-06
7
-31
/
+52
*
mesa: initial support for uniform variable initializers.
Brian Paul
2009-01-06
1
-5
/
+22
*
mesa: allows 'f' suffix on GLSL float literals
Brian Paul
2009-01-06
2
-6
/
+16
*
mesa: add support for 'centroid' qualifier in GLSL 1.20
Brian Paul
2009-01-06
11
-2600
/
+2708
*
mesa: add support for 'invariant' keyword for GLSL 1.20
Brian Paul
2009-01-06
11
-2615
/
+2755
*
mesa: reformat comments, rewrap lines, etc for a little better readability
Brian Paul
2009-01-06
2
-402
/
+418
*
scons: Specify C99 throughout all the tree.
José Fonseca
2009-01-05
1
-5
/
+1
*
gallium: fix two-sided lighting test in state tracker
Brian Paul
2008-12-18
1
-3
/
+6
*
glsl: Fix handling of nested parens in macro actual arguments.
Michal Krol
2008-12-18
1
-2
/
+15
*
mesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt
2008-12-18
1
-1
/
+1
*
mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...
Brian Paul
2008-12-17
1
-1
/
+13
*
mesa: fix fixed-function test in get_fp_input_mask() - again.
Brian Paul
2008-12-17
1
-3
/
+5
*
mesa: add missing cases for texture array targets
Brian Paul
2008-12-17
1
-6
/
+10
*
Revert "mesa: fix vertex program test in get_fp_input_mask()"
Brian Paul
2008-12-17
1
-1
/
+3
*
mesa: fix vertex program test in get_fp_input_mask()
Brian Paul
2008-12-17
1
-3
/
+1
*
gallium: fix refcount bug introduced in eb20e2984
Keith Whitwell
2008-12-12
1
-4
/
+5
*
gallium: avoid mapping same vertex buffer in subsequent frames
Keith Whitwell
2008-12-12
10
-25
/
+99
*
st: reduce unnecessary calls to pipe->set_vertex_buffers()
Keith Whitwell
2008-12-12
1
-5
/
+14
*
st: move feedback draw function to new file
Keith Whitwell
2008-12-12
4
-226
/
+276
*
st: don't unilaterally ABS the argument to RSQ
Keith Whitwell
2008-12-12
1
-3
/
+9
*
mesa: Bring in new mesa sub-statetracker.
José Fonseca
2008-12-12
26
-0
/
+4453
*
gallium: only mark back color buffer surfaces as undefined after swapbuffers
Brian Paul
2008-12-10
1
-9
/
+11
*
gallium: fix glBitmap color bug
Brian Paul
2008-11-26
1
-6
/
+18
*
gallium: replace 2 with PIPE_SHADER_TYPES
Brian Paul
2008-11-26
1
-1
/
+1
*
gallium: fix inverted raster pos when drawing into FBO
Brian Paul
2008-11-24
1
-1
/
+4
*
mesa: Don't call fence_finish with a null fence.
José Fonseca
2008-11-24
1
-2
/
+4
*
mesa: restore the negate flag of dots in build_lighting.
Xiang, Haihao
2008-11-11
1
-0
/
+3
*
dri: alloc __DRIscreen object with calloc()
Brian Paul
2008-11-10
1
-1
/
+1
*
mesa: fix logic error in GLSL linker when looking for main() shaders
Brian Paul
2008-11-10
1
-5
/
+10
*
Mesa: fix number of buffers in st_draw_vbo().
Pekka Paalanen
2008-11-10
1
-1
/
+1
*
mesa: use _bfc0 instead of _col0 when building back face lighting.
Brian Paul
2008-11-07
1
-3
/
+2
*
mesa: update the shader programs->TexturesUsed array at link time
Brian Paul
2008-11-06
3
-4
/
+26
*
gallium: added st_print_shaders() function to help w/ debugging
Brian Paul
2008-11-06
2
-0
/
+20
*
gallium: added check for degenerate drawing calls
Brian Paul
2008-11-05
1
-0
/
+3
*
gallium: if VERBOSE_GLSL flag is set, check for non-initialized uniforms at d...
Brian Paul
2008-11-05
1
-0
/
+27
*
mesa: fix a GLSL array indexing codegen bug
Brian Paul
2008-11-05
2
-8
/
+101
*
mesa: remove extra \n from printf string
Brian Paul
2008-11-05
1
-1
/
+1
*
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Brian Paul
2008-11-05
3
-7
/
+16
*
mesa: fix float-valued GLSL vertex attribute variables
Brian Paul
2008-11-04
1
-8
/
+8
*
mesa: silence warnings
Brian Paul
2008-11-01
1
-3
/
+3
*
mesa: do scope replacement for while/for loops too
Brian Paul
2008-11-01
1
-3
/
+7
*
mesa: glsl tree print improvements
Brian Paul
2008-11-01
1
-1
/
+17
*
mesa: fix assignment / parameter passing of sampler types
Brian Paul
2008-11-01
3
-4
/
+29
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